Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DeltaWhisky54
Sol
Level 69
God Stats
16W - 9L
1,731 SR
Queue Stats
164W - 153L
1,443 Elo+
Party 1
The Morrigan
The Morrigan
Dragonoidplayer1
The Morrigan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 127L
1,285 Elo+
Solo
Cthulhu
Cthulhu
JollyTrixter
Cthulhu
Level 16
God Stats
1W - 2L
1,140 SR
Queue Stats
3W - 4L
1,136 Elo+
Party 1
Fenrir
Fenrir
santhony280
Fenrir
Level 105
God Stats
15W - 12L
1,529 SR
Queue Stats
175W - 171L
1,438 Elo+
Party 1
Team Averages
Level 71
1,480 SR
1,360 Elo+

VS

Team Averages
Level 34
1,405 SR
1,334 Elo+
Ne Zha
Ne Zha
Cptn Ricey
Ne Zha
Level 48
God Stats
1W - 4L
1,288 SR
Queue Stats
158W - 212L
1,313 Elo+
Party 2
Terra
Terra
Heron1439
Terra
Level 42
God Stats
6W - 9L
1,379 SR
Queue Stats
73W - 82L
1,330 Elo+
Solo
Hades
Hades
Jeeetiii
Hades
Level 37
God Stats
18W - 14L
1,496 SR
Queue Stats
213W - 229L
1,448 Elo+
Solo
Bakasura
Bakasura
antrakon
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 195L
1,276 Elo+
Party 2
Neith
Neith
insomniac17z
Neith
Level 17
God Stats
13W - 23L
1,360 SR
Queue Stats
88W - 125L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 1 / 8
9,895
495
10,843
19,578
9,688
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 1 / 5
10,493
525
10,240
9,384
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Dragonoidplayer1
The Morrigan
13
0 / 6 / 3
8,450
423
4,704
7,845
2,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JollyTrixter
Cthulhu
15
3 / 1 / 11
10,229
511
9,443
11,242
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
10 / 2 / 6
11,222
561
10,617
13,662
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cptn Ricey
Ne Zha
15
1 / 6 / 1
9,504
475
7,589
11,933
8,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Heron1439
Terra
14
2 / 4 / 3
9,531
477
3,875
16,115
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Jeeetiii
Hades
14
6 / 4 / 1
9,740
487
14,593
13,267
8,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
antrakon
Bakasura
15
2 / 5 / 2
9,484
474
3,342
14,076
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 3 / 2
7,079
354
4,026
9,830
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
11
11
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
8
7
L
Ne Zha
Cptn Ricey
Ne Zha
1
6
1
0.25
W
6
1
5
8.5
W
The Morrigan
Dragonoidplayer1
The Morrigan
0
6
3
0.25
L
Terra
Heron1439
Terra
2
4
3
0.88
L
Hades
Jeeetiii
Hades
6
4
1
1.63
W
Cthulhu
JollyTrixter
Cthulhu
3
1
11
8.5
L
Bakasura
antrakon
Bakasura
2
5
2
0.6
L
0
3
2
0.33
W
Fenrir
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
33,425
61,711
Taken
65,221
33,330
Mitigated
37,283
17,340
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,843
2,519
0
7,507
19,578
9,688
854
5,004
14,534
0
64,324
L
Ne Zha
Cptn Ricey
Ne Zha
7,589
1,878
0
2,137
11,933
8,451
262
1,929
10,004
0
53,817
W
10,240
2,422
0
6,104
9,384
3,260
2,696
2,765
6,579
83,222
0
W
The Morrigan
Dragonoidplayer1
The Morrigan
4,704
252
0
229
7,845
2,761
351
3,224
4,420
38,302
0
L
Terra
Heron1439
Terra
3,875
646
527
5,094
16,115
12,166
0
8,117
7,998
24,912
0
L
Hades
Jeeetiii
Hades
14,593
626
688
6,043
13,267
8,427
153
3,017
10,250
57,817
0
W
Cthulhu
JollyTrixter
Cthulhu
9,443
814
193
2,032
11,242
10,620
242
4,231
7,011
29,067
0
L
Bakasura
antrakon
Bakasura
3,342
1,342
0
2,363
14,076
4,923
570
4,305
9,771
0
53,659
L
4,026
883
597
3,435
9,830
3,316
0
7,019
2,811
0
26,281
W
Fenrir
10,617
1,838
0
1,275
13,662
7,001
1
3,244
10,418
0
68,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
45,338
464
Minions Killed
375
0
Camps Cleared
0
1,838,585
Distance Traveled
1,873,643
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,895
495
87
4
0
339,721
1
L
Ne Zha
9,504
475
98
5
0
353,824
4
W
Sol
10,493
525
159
8
0
357,595
6
W
The Morrigan
8,450
423
70
4
0
364,595
4
L
Terra
9,531
477
36
2
0
352,814
2
L
Hades
9,740
487
91
5
0
403,291
2
W
Cthulhu
10,229
511
31
2
0
378,274
1
L
Bakasura
9,484
474
111
6
0
397,469
0
L
Neith
7,079
354
39
2
0
366,245
7
W
Fenrir
11,222
561
117
6
0
398,400
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role