Player Matchup

Set
Set
AtlasAlex
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 235L
1,529 Elo+
Party 2
Hercules
Hercules
Bagna
Hercules
Level 60
God Stats
7W - 13L
1,345 SR
Queue Stats
132W - 180L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
Humnahum
Guan Yu
Level 71
God Stats
26W - 30L
1,433 SR
Queue Stats
225W - 246L
1,402 Elo+
Party 2
Medusa
Medusa
JeanGrylls
Medusa
Level 26
God Stats
47W - 70L
1,410 SR
Queue Stats
112W - 142L
1,375 Elo+
Party 1
Hades
Hades
Mitch0121
Hades
Level 29
God Stats
2W - 3L
1,407 SR
Queue Stats
187W - 202L
1,356 Elo+
Party 2
Team Averages
Level 45
1,419 SR
1,406 Elo+

VS

Team Averages
Level 39
1,444 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SaltOfTheEarth97
Ymir
Level 29
God Stats
7W - 13L
1,248 SR
Queue Stats
28W - 38L
1,410 Elo+
Party 3
Merlin
Merlin
emzyyy
Merlin
Level 66
God Stats
5W - 9L
1,516 SR
Queue Stats
255W - 250L
1,464 Elo+
Party 4
Heimdallr
Heimdallr
splintz137
Heimdallr
Level 38
God Stats
0W - 2L
1,243 SR
Queue Stats
14W - 29L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
vlonejonas
Gilgamesh
Level 27
God Stats
11W - 4L
1,713 SR
Queue Stats
71W - 64L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,841
484
1,837
6,277
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Bagna
Hercules
9
3 / 0 / 2
5,985
599
1,753
3,762
1,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Humnahum
Guan Yu
10
6 / 1 / 4
6,276
628
5,788
7,576
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
JeanGrylls
Medusa
10
4 / 0 / 3
5,763
576
5,990
2,572
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Mitch0121
Hades
10
2 / 0 / 2
5,611
561
2,185
5,410
1,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 4 / 1
4,869
487
1,464
7,189
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 2
4,460
446
775
4,895
2,176
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
emzyyy
Merlin
10
2 / 1 / 2
5,924
592
5,416
2,427
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
splintz137
Heimdallr
8
0 / 4 / 1
4,840
484
1,868
5,195
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
vlonejonas
Gilgamesh
8
1 / 4 / 1
5,019
502
2,532
7,660
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
4
4
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
W
0
3
4
0.67
W
Hercules
Bagna
Hercules
3
0
2
4
W
Guan Yu
Humnahum
Guan Yu
6
1
4
8
W
Medusa
JeanGrylls
Medusa
4
0
3
5.5
W
Hades
Mitch0121
Hades
2
0
2
3
L
0
2
2
0.5
L
Merlin
emzyyy
Merlin
2
1
2
3
L
Heimdallr
splintz137
Heimdallr
0
4
1
0.13
L
Gilgamesh
vlonejonas
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
12,055
25,597
Taken
27,366
10,805
Mitigated
7,927
8,681
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,464
360
0
3,540
7,189
1,546
0
753
6,316
0
18,997
W
1,837
1,143
0
180
6,277
1,879
0
2,040
4,147
0
22,436
W
Hercules
Bagna
Hercules
1,753
555
0
493
3,762
1,441
0
279
3,483
0
19,047
W
Guan Yu
Humnahum
Guan Yu
5,788
1,169
238
3,768
7,576
5,040
70
1,811
5,645
0
23,235
W
Medusa
JeanGrylls
Medusa
5,990
2,443
0
1,779
2,572
667
0
161
2,367
0
25,846
W
Hades
Mitch0121
Hades
2,185
66
8
2,215
5,410
1,778
0
1,382
3,764
23,906
0
L
775
82
0
483
4,895
2,176
0
378
4,487
9,360
0
L
Merlin
emzyyy
Merlin
5,416
517
0
250
2,427
557
366
479
1,918
27,478
0
L
Heimdallr
splintz137
Heimdallr
1,868
808
0
613
5,195
1,472
0
0
5,195
0
19,420
L
Gilgamesh
vlonejonas
Gilgamesh
2,532
851
0
2,491
7,660
2,176
160
575
6,785
0
14,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
25,112
230
Minions Killed
200
0
Camps Cleared
0
1,042,942
Distance Traveled
902,951
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,869
487
43
4
0
146,271
0
W
Set
4,841
484
50
5
0
216,986
3
W
Hercules
5,985
599
33
3
0
223,415
2
W
Guan Yu
6,276
628
44
4
0
198,922
0
W
Medusa
5,763
576
53
5
0
207,675
3
W
Hades
5,611
561
50
5
0
195,944
3
L
Ymir
4,460
446
15
2
0
170,278
2
L
Merlin
5,924
592
54
5
0
200,881
2
L
Heimdallr
4,840
484
54
5
0
175,018
2
L
Gilgamesh
5,019
502
34
3
0
210,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role