Player Matchup

Scylla
Scylla
AshArner
Scylla
Level 28
God Stats
57W - 38L
1,549 SR
Queue Stats
157W - 111L
1,560 Elo+
Party 1
Loki
Loki
Synchro01600
Loki
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
155W - 102L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
zibigar2
Gilgamesh
Level 69
God Stats
131W - 83L
1,723 SR
Queue Stats
460W - 360L
1,607 Elo+
Party 1
Team Averages
Level 40
1,591 SR
1,566 Elo+

VS

Team Averages
Level 52
1,327 SR
1,524 Elo+
Neith
Neith
McNickke
Neith
Level 29
God Stats
7W - 0L
1,505 SR
Queue Stats
7W - 1L
1,579 Elo+
Party 2
Bakasura
Bakasura
Uhtin
Bakasura
Level 44
God Stats
1W - 0L
1,115 SR
Queue Stats
10W - 4L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jojoklo
Morgan Le Fay
Level 82
God Stats
2W - 2L
1,360 SR
Queue Stats
20W - 22L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AshArner
Scylla
14
2 / 6 / 7
10,054
628
14,587
11,683
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 10 / 4
11,081
693
9,834
12,771
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
zibigar2
Gilgamesh
14
3 / 4 / 6
10,103
631
15,323
20,583
21,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
McNickke
Neith
16
9 / 4 / 7
11,813
738
17,667
12,918
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Uhtin
Bakasura
15
3 / 2 / 10
10,553
660
7,182
18,100
16,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
jojoklo
Morgan Le Fay
17
8 / 4 / 11
12,030
752
14,444
15,012
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
20
20
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
AshArner
Scylla
2
6
7
0.92
W
Neith
McNickke
Neith
9
4
7
3.13
L
5
10
4
0.7
W
Bakasura
Uhtin
Bakasura
3
2
10
4
W
Morgan Le Fay
jojoklo
Morgan Le Fay
8
4
11
3.38
L
Gilgamesh
zibigar2
Gilgamesh
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,744
Damage
39,293
45,037
Taken
46,030
29,224
Mitigated
29,165
5,252
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AshArner
Scylla
14,587
772
0
1,390
11,683
3,265
0
3,064
8,261
50,249
0
W
Neith
McNickke
Neith
17,667
10,820
0
4,118
12,918
5,373
694
4,982
7,936
0
45,313
L
9,834
2,715
0
280
12,771
4,256
0
4,434
8,025
0
17,545
W
Bakasura
Uhtin
Bakasura
7,182
4,656
0
6,073
18,100
16,688
280
6,176
11,924
0
20,200
W
Morgan Le Fay
jojoklo
Morgan Le Fay
14,444
968
181
3,740
15,012
7,104
421
3,429
11,583
45,985
0
L
Gilgamesh
zibigar2
Gilgamesh
15,323
3,611
243
3,339
20,583
21,703
0
6,946
12,390
0
40,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
34,396
146
Minions Killed
181
0
Camps Cleared
0
856,467
Distance Traveled
821,889
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,054
628
94
6
0
269,119
3
W
Neith
11,813
738
74
5
0
245,751
1
L
Loki
11,081
693
15
1
0
258,561
3
W
Bakasura
10,553
660
46
3
0
295,868
5
W
Morgan Le Fay
12,030
752
61
4
0
280,270
4
L
Gilgamesh
10,103
631
37
2
0
328,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role