Player Matchup

Scylla
Scylla
 
Scylla
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FloppyBadger96
Artemis
Level 108
God Stats
8W - 8L
1,224 SR
Queue Stats
358W - 328L
1,608 Elo+
Solo
Chaac
Chaac
Fr3ck1ly
Chaac
Level 157
God Stats
53W - 52L
1,666 SR
Queue Stats
568W - 648L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rindokay
Morgan Le Fay
Level 158
God Stats
16W - 21L
1,529 SR
Queue Stats
291W - 266L
1,551 Elo+
Solo
Nike
Nike
rompotuculopr696
Nike
Level 50
God Stats
1W - 5L
1,340 SR
Queue Stats
1W - 6L
1,310 Elo+
Solo
Team Averages
Level 117
1,452 SR
1,487 Elo+

VS

Team Averages
Level 131
1,595 SR
1,562 Elo+
Bellona
Bellona
AirBearXD
Bellona
Level 148
God Stats
5W - 4L
1,698 SR
Queue Stats
29W - 29L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
I crispykream I
Hun Batz
Level 160
God Stats
3W - 2L
1,763 SR
Queue Stats
780W - 777L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ORTREX
Morgan Le Fay
Level 90
God Stats
4W - 5L
1,578 SR
Queue Stats
24W - 12L
1,657 Elo+
Solo
Hachiman
Hachiman
uhhhmason
Hachiman
Level 126
God Stats
3W - 2L
1,405 SR
Queue Stats
275W - 282L
1,481 Elo+
Party 1
Ganesha
Ganesha
zietus
Ganesha
Level 130
God Stats
8W - 4L
1,531 SR
Queue Stats
81W - 90L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 0
5,507
612
1,543
4,055
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,578
509
1,442
3,106
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Fr3ck1ly
Chaac
10
1 / 1 / 0
5,681
631
5,481
7,670
3,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Rindokay
Morgan Le Fay
9
0 / 1 / 1
5,214
579
2,349
3,420
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
4,100
456
1,686
4,315
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AirBearXD
Bellona
10
2 / 1 / 1
5,285
587
4,960
8,036
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
9
1 / 0 / 1
5,172
575
248
4,908
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ORTREX
Morgan Le Fay
10
2 / 1 / 2
5,555
617
4,604
4,167
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
uhhhmason
Hachiman
9
1 / 0 / 1
5,032
559
2,453
2,861
674
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
zietus
Ganesha
8
0 / 0 / 6
5,148
572
2,178
5,076
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
6
6
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
Bellona
AirBearXD
Bellona
2
1
1
2.5
L
0
2
0
0
L
Chaac
Fr3ck1ly
Chaac
1
1
0
1
W
Hun Batz
1
0
1
1.5
W
Morgan Le Fay
ORTREX
Morgan Le Fay
2
1
2
3
L
Morgan Le Fay
Rindokay
Morgan Le Fay
0
1
1
0.5
L
0
1
0
0
W
Hachiman
uhhhmason
Hachiman
1
0
1
1.5
W
Ganesha
zietus
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,501
Damage
14,443
22,566
Taken
25,048
8,564
Mitigated
9,910
8,848
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,543
130
0
1,102
4,055
1,295
0
2,278
1,777
26,125
0
W
Bellona
AirBearXD
Bellona
4,960
2,271
0
4,038
8,036
4,585
0
308
7,688
0
23,844
L
1,442
603
0
591
3,106
667
0
1,154
1,952
0
20,398
L
Chaac
Fr3ck1ly
Chaac
5,481
1,710
0
4,652
7,670
3,933
0
425
7,245
0
34,705
W
Hun Batz
248
0
0
2,420
4,908
1,379
0
641
4,267
0
26,919
W
Morgan Le Fay
ORTREX
Morgan Le Fay
4,604
236
0
1,752
4,167
1,370
0
2,089
2,010
36,282
0
L
Morgan Le Fay
Rindokay
Morgan Le Fay
2,349
88
0
592
3,420
1,167
0
1,342
2,078
29,948
0
L
1,686
311
0
1,911
4,315
1,502
0
1,583
2,732
0
8,920
W
Hachiman
uhhhmason
Hachiman
2,453
877
0
795
2,861
674
0
0
2,861
0
31,163
W
Ganesha
zietus
Ganesha
2,178
189
0
1,692
5,076
1,902
0
694
4,330
9,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
26,192
269
Minions Killed
262
0
Camps Cleared
0
775,619
Distance Traveled
897,130
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,507
612
65
7
0
168,464
4
W
Bellona
5,285
587
53
6
0
170,073
0
L
Artemis
4,578
509
47
5
0
141,242
2
L
Chaac
5,681
631
64
7
0
155,421
4
W
Hun Batz
5,172
575
63
7
0
203,422
5
W
Morgan Le Fay
5,555
617
68
8
0
178,705
1
L
Morgan Le Fay
5,214
579
82
9
0
187,857
2
L
Nike
4,100
456
11
1
0
122,635
0
W
Hachiman
5,032
559
70
8
0
158,530
2
W
Ganesha
5,148
572
8
1
0
186,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role