Player Matchup

Awilix
Awilix
AfroSenpai
Awilix
Level 108
God Stats
65W - 72L
1,520 SR
Queue Stats
134W - 125L
1,513 Elo+
Solo
Neith
Neith
Chrayz
Neith
Level 67
God Stats
18W - 20L
1,496 SR
Queue Stats
442W - 433L
1,534 Elo+
Solo
Athena
Athena
ItsMeValentina
Athena
Level 127
God Stats
14W - 10L
1,486 SR
Queue Stats
607W - 586L
1,519 Elo+
Solo
Ullr
Ullr
Varusen
Ullr
Level 81
God Stats
10W - 14L
1,423 SR
Queue Stats
526W - 562L
1,474 Elo+
Party 1
Sol
Sol
adri375
Sol
Level 105
God Stats
6W - 4L
1,574 SR
Queue Stats
189W - 174L
1,503 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,509 Elo+

VS

Team Averages
Level 92
1,600 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cxltty
Apollo
Level 87
God Stats
9W - 4L
1,770 SR
Queue Stats
177W - 169L
1,496 Elo+
Solo
Cerberus
Cerberus
Farroso
Cerberus
Level 59
God Stats
6W - 6L
1,538 SR
Queue Stats
57W - 63L
1,465 Elo+
Solo
Anubis
Anubis
Lingarya
Anubis
Level 55
God Stats
1W - 2L
1,526 SR
Queue Stats
5W - 6L
1,492 Elo+
Solo
Mercury
Mercury
Monsterjager
Mercury
Level 105
God Stats
34W - 20L
1,665 SR
Queue Stats
320W - 319L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AfroSenpai
Awilix
10
2 / 1 / 2
6,001
600
1,728
5,123
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Chrayz
Neith
11
3 / 2 / 1
6,242
624
7,728
7,900
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
3 / 1 / 3
5,792
579
1,735
5,790
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Varusen
Ullr
10
1 / 0 / 4
5,460
546
3,169
4,026
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
12
7 / 0 / 5
7,139
714
10,520
5,373
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 0
6,348
635
5,962
9,078
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Cxltty
Apollo
8
0 / 2 / 1
5,126
513
2,689
5,616
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Farroso
Cerberus
7
1 / 4 / 0
4,301
430
1,941
6,381
3,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Lingarya
Anubis
8
0 / 5 / 0
4,342
434
2,141
7,024
3,551
Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Monsterjager
Mercury
8
0 / 4 / 2
4,968
497
1,665
7,457
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
0
3
W
Awilix
AfroSenpai
Awilix
2
1
2
3
W
Neith
Chrayz
Neith
3
2
1
1.75
L
Apollo
Cxltty
Apollo
0
2
1
0.25
L
Cerberus
Farroso
Cerberus
1
4
0
0.25
W
3
1
3
4.5
L
Anubis
Lingarya
Anubis
0
5
0
0
L
Mercury
Monsterjager
Mercury
0
4
2
0.25
W
Ullr
Varusen
Ullr
1
0
4
3
W
Sol
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
14,398
28,212
Taken
35,556
8,457
Mitigated
18,935
12,591
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,962
1,297
0
5,978
9,078
8,103
0
0
9,078
31,085
0
W
Awilix
AfroSenpai
Awilix
1,728
498
0
2,930
5,123
1,568
0
939
4,124
0
30,504
W
Neith
Chrayz
Neith
7,728
4,004
0
3,959
7,900
2,530
0
4,453
2,937
0
34,682
L
Apollo
Cxltty
Apollo
2,689
1,768
0
1,730
5,616
1,453
0
1,040
4,576
0
28,351
L
Cerberus
Farroso
Cerberus
1,941
32
0
1,086
6,381
3,449
0
3,541
2,840
7,055
0
W
1,735
619
0
1,352
5,790
1,978
162
985
4,805
10,145
0
L
Anubis
Lingarya
Anubis
2,141
41
0
1,711
7,024
3,551
0
5,454
1,570
16,710
0
L
Mercury
Monsterjager
Mercury
1,665
854
0
2,026
7,457
2,379
0
2,220
5,237
0
18,466
W
Ullr
Varusen
Ullr
3,169
555
0
520
4,026
1,108
688
385
3,641
0
32,771
W
Sol
10,520
2,539
0
3,830
5,373
1,273
0
2,712
2,661
45,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
25,085
306
Minions Killed
217
0
Camps Cleared
0
965,891
Distance Traveled
843,101
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,348
635
80
8
0
134,334
1
W
Awilix
6,001
600
65
7
0
223,384
1
W
Neith
6,242
624
77
8
0
136,651
0
L
Apollo
5,126
513
61
6
0
169,043
1
L
Cerberus
4,301
430
8
1
0
181,147
2
W
Athena
5,792
579
14
1
0
216,196
2
L
Anubis
4,342
434
24
2
0
166,049
3
L
Mercury
4,968
497
44
4
0
192,528
2
W
Ullr
5,460
546
66
7
0
180,827
3
W
Sol
7,139
714
84
8
0
208,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role