Player Matchup

Vulcan
Vulcan
Balkor_Steel909
Vulcan
Level 65
God Stats
16W - 16L
1,624 SR
Queue Stats
86W - 55L
1,611 Elo+
Party 1
Vamana
Vamana
Deadpool20011
Vamana
Level 106
God Stats
14W - 6L
1,548 SR
Queue Stats
85W - 53L
1,616 Elo+
Party 1
Athena
Athena
Theybannedkenjr
Athena
Level 26
God Stats
3W - 2L
1,705 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Team Averages
Level 66
1,626 SR
1,574 Elo+

VS

Team Averages
Level 97
1,682 SR
1,760 Elo+
Susano
Susano
Phillayy_10
Susano
Level 135
God Stats
3W - 0L
1,477 SR
Queue Stats
384W - 243L
1,723 Elo+
Party 2
Athena
Athena
SKGB39-lix-cake
Athena
Level 129
God Stats
9W - 2L
1,759 SR
Queue Stats
65W - 25L
1,859 Elo+
Party 2
Sol
Sol
Sheishop
Sol
Level 28
God Stats
5W - 2L
1,810 SR
Queue Stats
53W - 22L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,874
587
6,898
5,400
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 0
6,515
652
4,268
11,687
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 0
5,935
594
2,340
8,259
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
8 / 0 / 5
8,622
862
9,059
7,133
2,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 11
8,183
818
6,901
9,188
5,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 11
7,581
758
5,292
4,619
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
6
0
0
W
Susano
8
0
5
10.5
W
3
0
11
8.5
W
3
0
11
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,506
Damage
21,252
25,346
Taken
20,940
9,954
Mitigated
9,666
4,430
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,898
2,559
255
534
5,400
1,589
84
2,322
3,078
23,326
0
L
4,268
2,374
0
1,997
11,687
5,377
0
5,905
5,782
0
19,121
W
Susano
9,059
1,566
0
1,545
7,133
2,734
1,110
1,888
5,245
0
32,961
W
6,901
2,475
0
2,910
9,188
5,501
340
4,755
4,433
22,402
0
W
5,292
2,024
0
1,741
4,619
1,431
1,403
2,595
2,024
19,291
0
L
2,340
645
0
1,644
8,259
2,988
0
3,966
4,293
11,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,324
Gold Earned
24,386
87
Minions Killed
123
0
Camps Cleared
0
519,050
Distance Traveled
596,144
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,874
587
31
3
0
163,591
4
L
Vamana
6,515
652
35
4
0
175,685
2
W
Susano
8,622
862
56
6
0
207,785
2
W
Athena
8,183
818
31
3
0
204,244
1
W
Sol
7,581
758
36
4
0
184,115
0
L
Athena
5,935
594
21
2
0
179,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role