Player Matchup

He Bo
He Bo
Bwar259
He Bo
Level 92
God Stats
3W - 1L
1,765 SR
Queue Stats
269W - 248L
1,509 Elo+
Party 1
Artemis
Artemis
GabeizSweg
Artemis
Level 108
God Stats
2W - 3L
1,643 SR
Queue Stats
64W - 65L
1,529 Elo+
Party 1
Ganesha
Ganesha
GallantEades
Ganesha
Level 128
God Stats
7W - 5L
1,894 SR
Queue Stats
139W - 140L
1,536 Elo+
Solo
Janus
Janus
JashKev
Janus
Level 47
God Stats
2W - 1L
1,540 SR
Queue Stats
110W - 120L
1,494 Elo+
Party 1
Thor
Thor
pinediux
Thor
Level 83
God Stats
2W - 1L
1,629 SR
Queue Stats
43W - 38L
1,559 Elo+
Solo
Team Averages
Level 92
1,694 SR
1,526 Elo+

VS

Team Averages
Level 129
1,596 SR
1,508 Elo+
Anhur
Anhur
CrimsonJDR
Anhur
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,339 Elo+
Solo
Jormungandr
Jormungandr
TewGenders
Jormungandr
Level 139
God Stats
9W - 8L
1,517 SR
Queue Stats
993W - 989L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
TheRealMcLovins
Baron Samedi
Level 160
God Stats
2W - 4L
1,618 SR
Queue Stats
577W - 577L
1,605 Elo+
Party 2
Ullr
Ullr
Xanna1
Ullr
Level 126
God Stats
1W - 1L
1,700 SR
Queue Stats
26W - 34L
1,515 Elo+
Solo
Nu Wa
Nu Wa
poisonivii
Nu Wa
Level 88
God Stats
7W - 2L
1,647 SR
Queue Stats
156W - 141L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bwar259
He Bo
20
11 / 4 / 18
14,026
779
21,424
16,424
8,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GabeizSweg
Artemis
20
7 / 2 / 17
12,684
705
20,923
15,873
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
GallantEades
Ganesha
19
0 / 4 / 26
11,397
633
10,182
18,256
19,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
JashKev
Janus
20
6 / 3 / 14
12,244
680
10,909
11,858
5,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
10 / 4 / 13
12,563
698
15,679
13,763
9,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
2 / 7 / 10
11,708
650
8,046
14,437
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TewGenders
Jormungandr
16
3 / 9 / 6
10,890
605
13,938
24,930
25,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TheRealMcLovins
Baron Samedi
20
5 / 4 / 9
13,342
741
18,819
17,207
8,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Xanna1
Ullr
18
2 / 6 / 7
10,795
600
10,617
17,311
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
5 / 8 / 5
11,838
658
12,492
12,963
4,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
34
Kills
17
17
Deaths
34
88
Assists
37
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bwar259
He Bo
11
4
18
5
L
Anhur
2
7
10
1
W
Artemis
GabeizSweg
Artemis
7
2
17
7.75
W
Ganesha
GallantEades
Ganesha
0
4
26
3.25
W
Janus
JashKev
Janus
6
3
14
4.33
L
Jormungandr
TewGenders
Jormungandr
3
9
6
0.67
L
Baron Samedi
TheRealMcLovins
Baron Samedi
5
4
9
2.38
L
Ullr
Xanna1
Ullr
2
6
7
0.92
W
Thor
10
4
13
4.13
L
Nu Wa
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,117
Damage
63,912
76,174
Taken
86,848
49,640
Mitigated
52,844
34,932
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bwar259
He Bo
21,424
1,461
4,676
2,994
16,424
8,547
750
8,082
8,270
60,513
0
L
Anhur
8,046
3,350
0
108
14,437
5,920
159
7,851
6,586
0
22,088
W
Artemis
GabeizSweg
Artemis
20,923
9,311
2,076
6,300
15,873
6,876
2,180
10,164
5,489
0
45,231
W
Ganesha
GallantEades
Ganesha
10,182
620
6,275
4,280
18,256
19,784
396
8,263
9,796
40,769
0
W
Janus
JashKev
Janus
10,909
407
1,487
756
11,858
5,254
1,218
8,042
3,696
24,758
0
L
Jormungandr
TewGenders
Jormungandr
13,938
2,133
576
1,732
24,930
25,353
0
8,408
16,522
28,534
0
L
Baron Samedi
TheRealMcLovins
Baron Samedi
18,819
1,072
7,664
5,437
17,207
8,364
674
10,378
6,829
46,896
0
L
Ullr
Xanna1
Ullr
10,617
5,293
825
3,807
17,311
8,419
1,323
9,255
8,056
0
22,066
W
Thor
15,679
3,150
3,879
2,209
13,763
9,179
1,188
9,945
3,674
0
27,982
L
Nu Wa
12,492
3,864
621
873
12,963
4,788
1,273
6,623
6,340
25,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,914
Gold Earned
58,573
227
Minions Killed
168
0
Camps Cleared
0
1,597,267
Distance Traveled
1,360,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,026
779
101
6
0
321,281
0
L
Anhur
11,708
650
22
1
0
269,832
0
W
Artemis
12,684
705
60
3
0
326,744
0
W
Ganesha
11,397
633
2
0
0
336,685
0
W
Janus
12,244
680
44
2
0
297,934
0
L
Jormungandr
10,890
605
15
1
0
258,218
1
L
Baron Samedi
13,342
741
83
5
0
319,025
2
L
Ullr
10,795
600
26
1
0
251,104
0
W
Thor
12,563
698
20
1
0
314,623
0
L
Nu Wa
11,838
658
22
1
0
262,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role