Player Matchup

Cthulhu
Cthulhu
Alavoie
Cthulhu
Level 150
God Stats
10W - 2L
1,949 SR
Queue Stats
83W - 29L
1,919 Elo+
Party 1
Tiamat
Tiamat
Dragun0v2
Tiamat
Level 103
God Stats
3W - 1L
1,719 SR
Queue Stats
36W - 12L
1,872 Elo+
Party 1
Horus
Horus
buttholeonfire
Horus
Level 156
God Stats
18W - 4L
1,909 SR
Queue Stats
271W - 121L
1,882 Elo+
Party 1
Team Averages
Level 136
1,859 SR
1,891 Elo+

VS

Team Averages
Level 141
1,536 SR
1,550 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
vampire_94
Neith
Level 148
God Stats
15W - 14L
1,608 SR
Queue Stats
178W - 198L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alavoie
Cthulhu
12
4 / 0 / 6
8,628
863
6,191
11,085
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Dragun0v2
Tiamat
12
6 / 0 / 6
8,444
844
10,847
6,742
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 8
7,462
746
3,046
8,513
5,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 5 / 0
6,219
622
6,137
12,336
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
 
Baron Samedi
6
0 / 2 / 0
5,692
569
1,495
3,286
1,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
10
0 / 5 / 0
6,579
658
7,846
8,846
3,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
0
0
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Cthulhu
Alavoie
Cthulhu
4
0
6
7
W
Tiamat
Dragun0v2
Tiamat
6
0
6
9
W
2
0
8
6
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
15,478
26,340
Taken
24,468
19,975
Mitigated
10,318
5,598
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,137
1,167
1,559
4,569
12,336
5,975
0
7,849
4,153
15,373
3,147
L
Baron Samedi
 
Baron Samedi
1,495
68
448
982
3,286
1,249
25
1,993
1,135
7,873
0
W
Cthulhu
Alavoie
Cthulhu
6,191
246
119
0
11,085
9,906
210
2,263
8,822
15,535
0
W
Tiamat
Dragun0v2
Tiamat
10,847
1,076
0
1,879
6,742
4,378
743
2,774
3,968
35,181
0
W
3,046
1,165
1,547
2,053
8,513
5,691
350
2,383
6,130
0
12,552
L
Neith
7,846
2,963
0
1,117
8,846
3,094
48
6,406
2,142
0
32,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
18,490
118
Minions Killed
96
0
Camps Cleared
0
655,322
Distance Traveled
403,313
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,219
622
27
3
0
161,502
2
L
Baron Samedi
5,692
569
11
1
0
78,083
0
W
Cthulhu
8,628
863
24
2
0
228,835
5
W
Tiamat
8,444
844
81
8
0
208,290
0
W
Horus
7,462
746
13
1
0
218,197
2
L
Neith
6,579
658
58
6
0
163,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role