Player Matchup

Hun Batz
Hun Batz
DIlIinger
Hun Batz
Level 60
God Stats
7W - 2L
1,995 SR
Queue Stats
16W - 9L
1,611 Elo+
Solo
Cthulhu
Cthulhu
EpiC-Aleeks
Cthulhu
Level 121
God Stats
3W - 1L
1,840 SR
Queue Stats
292W - 258L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
JyKKe93
Cernunnos
Level 112
God Stats
2W - 3L
1,560 SR
Queue Stats
109W - 109L
1,444 Elo+
Party 1
Hel
Hel
PAPIFUEGO184
Hel
Level 67
God Stats
63W - 38L
1,633 SR
Queue Stats
199W - 164L
1,520 Elo+
Solo
Janus
Janus
xXbiboXx
Janus
Level 109
God Stats
10W - 13L
1,593 SR
Queue Stats
152W - 165L
1,481 Elo+
Solo
Team Averages
Level 94
1,724 SR
1,502 Elo+

VS

Team Averages
Level 119
1,543 SR
1,491 Elo+
Anhur
Anhur
ASHKANDOR
Anhur
Level 149
God Stats
335W - 377L
1,491 SR
Queue Stats
1,481W - 1,452L
1,459 Elo+
Solo
Bacchus
Bacchus
Lingarya
Bacchus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
NexuSh4me
Zhong Kui
Level 158
God Stats
5W - 2L
1,636 SR
Queue Stats
208W - 192L
1,537 Elo+
Solo
Tyr
Tyr
PeppyDuck
Tyr
Level 109
God Stats
21W - 23L
1,528 SR
Queue Stats
318W - 325L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
nukefusion1
Cu Chulainn
Level 125
God Stats
24W - 20L
1,561 SR
Queue Stats
599W - 541L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DIlIinger
Hun Batz
6
0 / 1 / 0
3,851
550
629
4,155
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
EpiC-Aleeks
Cthulhu
6
0 / 2 / 1
3,695
528
2,805
3,870
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
JyKKe93
Cernunnos
5
0 / 3 / 0
3,508
501
1,732
3,502
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,591
513
838
3,090
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
xXbiboXx
Janus
8
1 / 1 / 0
4,716
674
1,769
3,001
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASHKANDOR
Anhur
7
1 / 0 / 2
4,344
621
1,944
3,158
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Lingarya
Bacchus
7
3 / 1 / 1
4,816
688
3,003
3,669
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
NexuSh4me
Zhong Kui
7
0 / 1 / 0
4,158
594
2,133
3,362
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

6
2 / 0 / 0
4,120
589
1,532
3,179
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
nukefusion1
Cu Chulainn
10
4 / 0 / 0
5,491
784
2,851
5,129
1,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
10
10
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
ASHKANDOR
Anhur
1
0
2
2
L
Hun Batz
DIlIinger
Hun Batz
0
1
0
0
L
Cthulhu
EpiC-Aleeks
Cthulhu
0
2
1
0.25
L
Cernunnos
JyKKe93
Cernunnos
0
3
0
0
W
Bacchus
Lingarya
Bacchus
3
1
1
3.5
W
Zhong Kui
NexuSh4me
Zhong Kui
0
1
0
0
L
0
3
0
0
W
2
0
0
2
W
Cu Chulainn
nukefusion1
Cu Chulainn
4
0
0
4
L
Janus
xXbiboXx
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,773
Damage
11,463
17,618
Taken
18,497
5,023
Mitigated
7,077
4,735
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ASHKANDOR
Anhur
1,944
848
0
1,503
3,158
655
0
1,082
1,896
0
22,184
L
Hun Batz
DIlIinger
Hun Batz
629
0
0
1,579
4,155
1,043
0
465
3,624
0
14,601
L
Cthulhu
EpiC-Aleeks
Cthulhu
2,805
237
16
774
3,870
1,621
0
1,572
2,298
11,584
0
L
Cernunnos
JyKKe93
Cernunnos
1,732
512
0
616
3,502
988
0
1,431
2,071
0
11,833
W
Bacchus
Lingarya
Bacchus
3,003
517
0
1,562
3,669
1,901
0
1,144
2,388
7,513
0
W
Zhong Kui
NexuSh4me
Zhong Kui
2,133
36
0
1,434
3,362
1,659
0
652
2,542
20,397
0
L
838
41
0
875
3,090
631
0
0
3,090
9,318
0
W
1,532
258
0
851
3,179
915
0
1,049
1,968
0
11,695
W
Cu Chulainn
nukefusion1
Cu Chulainn
2,851
163
0
1,754
5,129
1,947
146
838
4,291
0
29,257
L
Janus
xXbiboXx
Janus
1,769
176
0
875
3,001
740
0
1,398
1,399
22,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,361
Gold Earned
22,929
145
Minions Killed
187
0
Camps Cleared
0
637,839
Distance Traveled
679,025
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,344
621
44
6
0
113,508
0
L
Hun Batz
3,851
550
33
5
0
135,405
1
L
Cthulhu
3,695
528
18
3
0
158,680
2
L
Cernunnos
3,508
501
22
3
0
124,510
2
W
Bacchus
4,816
688
10
1
0
157,094
2
W
Zhong Kui
4,158
594
38
5
0
133,853
1
L
Hel
3,591
513
19
3
0
71,627
0
W
Tyr
4,120
589
31
4
0
157,171
1
W
Cu Chulainn
5,491
784
64
9
0
117,399
1
L
Janus
4,716
674
53
8
0
147,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role