Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Beetroot80
Hachiman
Level 160
God Stats
3W - 0L
1,648 SR
Queue Stats
156W - 154L
1,634 Elo+
Solo
Zeus
Zeus
Krypticore
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 21L
1,746 Elo+
Party 1
Ymir
Ymir
LeNegS
Ymir
Level 160
God Stats
7W - 5L
1,727 SR
Queue Stats
441W - 347L
1,621 Elo+
Solo
Chronos
Chronos
LemonadeFam
Chronos
Level 158
God Stats
3W - 1L
1,502 SR
Queue Stats
237W - 164L
1,657 Elo+
Party 1
Team Averages
Level 158
1,575 SR
1,632 Elo+

VS

Team Averages
Level 127
1,585 SR
1,717 Elo+
Medusa
Medusa
Martin2qwerty
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 35L
1,850 Elo+
Party 2
Hera
Hera
OmgY
Hera
Level 160
God Stats
6W - 6L
1,595 SR
Queue Stats
1,000W - 721L
1,595 Elo+
Solo
King Arthur
King Arthur
ShaDoWXStAAp
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 209L
1,559 Elo+
Solo
Anubis
Anubis
blablablablabl
Anubis
Level 42
God Stats
2W - 1L
1,828 SR
Queue Stats
28W - 15L
1,731 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ramonrafa
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
4 / 2 / 24
11,009
847
7,521
18,603
21,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Beetroot80
Hachiman
19
16 / 3 / 10
12,081
929
19,734
12,618
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 4 / 11
11,556
889
18,239
13,509
6,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
LeNegS
Ymir
16
5 / 5 / 17
10,530
810
6,802
20,575
21,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
LemonadeFam
Chronos
16
1 / 3 / 13
9,669
744
5,007
13,194
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
10,211
785
13,875
12,523
6,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
OmgY
Hera
18
6 / 7 / 5
10,238
788
14,165
8,944
4,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ShaDoWXStAAp
King Arthur
16
2 / 7 / 11
9,148
704
8,786
15,683
18,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 9 / 9
8,926
687
9,953
12,936
7,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ramonrafa
Morgan Le Fay
16
3 / 7 / 6
9,568
736
12,596
10,958
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
36
Kills
17
17
Deaths
36
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
24
8
W
Hachiman
Beetroot80
Hachiman
16
3
10
7
W
10
4
11
3.88
W
Ymir
LeNegS
Ymir
5
5
17
2.7
W
Chronos
LemonadeFam
Chronos
1
3
13
2.5
L
6
6
6
1.5
L
Hera
OmgY
Hera
6
7
5
1.21
L
King Arthur
ShaDoWXStAAp
King Arthur
2
7
11
1.07
L
0
9
9
0.5
L
Morgan Le Fay
ramonrafa
Morgan Le Fay
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,303
Damage
59,375
78,499
Taken
61,044
61,712
Mitigated
42,746
22,840
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,521
918
3,317
5,496
18,603
21,860
151
9,356
9,247
0
22,062
W
Hachiman
Beetroot80
Hachiman
19,734
9,858
1,411
3,491
12,618
6,283
868
6,006
6,612
0
43,300
W
18,239
1,453
415
3,113
13,509
6,803
940
6,015
7,494
37,600
0
W
Ymir
LeNegS
Ymir
6,802
506
0
2,698
20,575
21,949
56
7,406
13,169
15,910
0
W
Chronos
LemonadeFam
Chronos
5,007
1,403
255
2,644
13,194
4,817
3,500
7,931
5,263
15,412
0
L
13,875
6,875
585
2,391
12,523
6,575
168
6,862
5,541
0
28,459
L
Hera
OmgY
Hera
14,165
1,870
404
346
8,944
4,457
42
3,305
5,519
27,211
0
L
King Arthur
ShaDoWXStAAp
King Arthur
8,786
1,025
1,439
1,945
15,683
18,683
0
8,324
7,212
0
15,378
L
9,953
243
711
1,819
12,936
7,641
0
5,717
7,129
28,620
0
L
Morgan Le Fay
ramonrafa
Morgan Le Fay
12,596
409
0
1,385
10,958
5,390
0
5,840
4,968
19,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
48,091
143
Minions Killed
114
0
Camps Cleared
0
1,067,138
Distance Traveled
965,811
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,009
847
19
1
0
241,628
1
W
Hachiman
12,081
929
45
3
0
214,091
2
W
Zeus
11,556
889
42
3
0
192,654
0
W
Ymir
10,530
810
20
2
0
198,255
0
W
Chronos
9,669
744
17
1
0
220,510
1
L
Medusa
10,211
785
15
1
0
221,498
0
L
Hera
10,238
788
24
2
0
204,789
1
L
King Arthur
9,148
704
14
1
0
182,871
1
L
Anubis
8,926
687
37
3
0
155,250
0
L
Morgan Le Fay
9,568
736
24
2
0
201,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role