Player Matchup

Merlin
Merlin
ICEZephyr
Merlin
Level 61
God Stats
26W - 27L
1,295 SR
Queue Stats
724W - 760L
1,456 Elo+
Solo
Thor
Thor
LunarBx
Thor
Level 22
God Stats
16W - 10L
1,764 SR
Queue Stats
128W - 122L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MilkyNaeNae
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,434 SR
Queue Stats
23W - 29L
1,505 Elo+
Party 2
Mercury
Mercury
unholywarhound
Mercury
Level 83
God Stats
0W - 2L
1,542 SR
Queue Stats
5W - 10L
1,414 Elo+
Party 2
Yemoja
Yemoja
wowzerss
Yemoja
Level 20
God Stats
22W - 16L
1,551 SR
Queue Stats
35W - 29L
1,536 Elo+
Party 2
Team Averages
Level 47
1,517 SR
1,485 Elo+

VS

Team Averages
Level 70
1,524 SR
1,518 Elo+
Yemoja
Yemoja
FLUBBi 4K
Yemoja
Level 87
God Stats
1W - 0L
1,605 SR
Queue Stats
100W - 98L
1,496 Elo+
Party 1
Chang'e
Chang'e
HappyKitten6540
Chang'e
Level 58
God Stats
34W - 31L
1,464 SR
Queue Stats
119W - 119L
1,489 Elo+
Party 1
Medusa
Medusa
MaoMeriodasu
Medusa
Level 40
God Stats
5W - 4L
1,616 SR
Queue Stats
207W - 111L
1,618 Elo+
Party 1
Tiamat
Tiamat
ProximalCross
Tiamat
Level 117
God Stats
25W - 33L
1,423 SR
Queue Stats
372W - 402L
1,478 Elo+
Solo
Chaac
Chaac
Unnus Anos
Chaac
Level 49
God Stats
3W - 1L
1,512 SR
Queue Stats
222W - 135L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ICEZephyr
Merlin
19
3 / 8 / 12
12,513
963
30,521
22,390
9,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
LunarBx
Thor
19
2 / 7 / 14
12,757
981
8,714
26,478
16,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
MilkyNaeNae
Morgan Le Fay
18
1 / 7 / 10
11,840
911
27,575
25,928
10,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 14 / 7
13,089
1,007
17,263
28,336
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Yemoja
wowzerss
Yemoja
18
4 / 2 / 8
13,524
1,040
10,557
22,336
20,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FLUBBi 4K
Yemoja
20
3 / 6 / 20
14,227
1,094
10,995
18,367
9,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 4 / 14
13,151
1,012
18,631
20,431
7,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
20
14 / 3 / 13
15,329
1,179
26,689
19,438
8,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 2 / 22
14,036
1,080
33,382
18,200
18,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
20
10 / 1 / 22
15,263
1,174
29,694
25,189
35,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
16
Kills
38
38
Deaths
16
51
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FLUBBi 4K
Yemoja
3
6
20
2.17
W
4
4
14
2.75
L
Merlin
ICEZephyr
Merlin
3
8
12
1.13
L
Thor
LunarBx
Thor
2
7
14
1.29
W
Medusa
14
3
13
6.83
L
Morgan Le Fay
MilkyNaeNae
Morgan Le Fay
1
7
10
0.86
W
7
2
22
9
W
Chaac
10
1
22
21
L
6
14
7
0.68
L
Yemoja
wowzerss
Yemoja
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,630
Damage
119,391
125,468
Taken
101,625
68,310
Mitigated
80,681
28,879
Healing
42,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FLUBBi 4K
Yemoja
10,995
1,781
7,148
1,209
18,367
9,735
0
14,286
3,827
24,032
0
W
18,631
648
5,469
7,558
20,431
7,944
0
12,432
7,607
38,344
0
L
Merlin
ICEZephyr
Merlin
30,521
2,590
0
0
22,390
9,879
0
10,156
12,054
49,911
0
L
Thor
LunarBx
Thor
8,714
2,493
0
0
26,478
16,341
0
16,907
9,260
0
30,847
W
Medusa
26,689
14,093
0
1,089
19,438
8,679
0
12,794
6,400
0
38,061
L
Morgan Le Fay
MilkyNaeNae
Morgan Le Fay
27,575
3,394
1,656
4,650
25,928
10,997
0
14,304
11,354
58,347
0
W
33,382
1,516
2,184
5,591
18,200
18,951
0
11,170
6,702
61,733
0
W
Chaac
29,694
4,992
1,310
10,585
25,189
35,372
0
16,278
8,436
12,280
42,619
L
17,263
12,250
148
3,019
28,336
11,033
0
13,843
14,073
0
29,753
L
Yemoja
wowzerss
Yemoja
10,557
1,203
14,133
5,273
22,336
20,060
0
14,087
8,099
24,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,723
Gold Earned
72,006
185
Minions Killed
238
5
Camps Cleared
8
1,176,205
Distance Traveled
1,254,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,227
1,094
31
2
1
200,218
0
W
Chang'e
13,151
1,012
52
4
2
262,216
0
L
Merlin
12,513
963
42
3
1
225,057
1
L
Thor
12,757
981
34
3
1
212,429
0
W
Medusa
15,329
1,179
34
3
0
236,730
0
L
Morgan Le Fay
11,840
911
52
4
0
209,693
0
W
Tiamat
14,036
1,080
69
5
2
289,703
1
W
Chaac
15,263
1,174
52
4
3
265,475
0
L
Mercury
13,089
1,007
31
2
3
288,850
1
L
Yemoja
13,524
1,040
26
2
0
240,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role