Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FloridaMan90
Gilgamesh
Level 104
God Stats
19W - 8L
1,718 SR
Queue Stats
52W - 51L
1,648 Elo+
Solo
Sol
Sol
SoulKeep3r
Sol
Level 107
God Stats
18W - 7L
1,890 SR
Queue Stats
254W - 161L
1,733 Elo+
Party 1
Team Averages
Level 122
1,703 SR
1,627 Elo+

VS

Team Averages
Level 125
1,667 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
BlackNinja559
Morgan Le Fay
Level 138
God Stats
37W - 24L
1,777 SR
Queue Stats
170W - 164L
1,673 Elo+
Solo
Ares
Ares
DrHolyBacon
Ares
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,297 Elo+
Solo
Chiron
Chiron
HawkGwai
Chiron
Level 116
God Stats
35W - 17L
1,723 SR
Queue Stats
42W - 34L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 3 / 3
8,299
830
3,110
7,772
2,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FloridaMan90
Gilgamesh
9
0 / 5 / 6
7,778
778
6,885
10,725
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 4 / 2
8,738
874
7,582
9,172
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackNinja559
Morgan Le Fay
13
7 / 3 / 4
8,534
853
14,985
9,696
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 3 / 7
8,124
812
6,800
11,356
11,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
HawkGwai
Chiron
6
0 / 1 / 2
5,848
585
858
1,684
437
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
12
12
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
3
3
1.17
L
Morgan Le Fay
BlackNinja559
Morgan Le Fay
7
3
4
3
L
5
3
7
2.83
W
Gilgamesh
FloridaMan90
Gilgamesh
0
5
6
0.6
L
Chiron
HawkGwai
Chiron
0
1
2
1
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
22,643
27,669
Taken
22,736
13,097
Mitigated
17,161
5,305
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,110
1,300
0
272
7,772
2,535
795
5,651
1,957
0
20,543
L
Morgan Le Fay
BlackNinja559
Morgan Le Fay
14,985
1,047
0
786
9,696
5,425
0
2,804
6,892
36,429
0
L
6,800
318
0
885
11,356
11,299
0
4,152
7,204
11,405
0
W
Gilgamesh
FloridaMan90
Gilgamesh
6,885
1,434
0
1,300
10,725
7,490
380
7,727
2,632
0
13,244
L
Chiron
HawkGwai
Chiron
858
662
50
797
1,684
437
0
391
1,293
0
2,807
W
7,582
2,524
0
3,733
9,172
3,072
1,613
7,583
1,295
30,102
1,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
22,506
110
Minions Killed
55
0
Camps Cleared
0
537,522
Distance Traveled
406,886
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,299
830
39
4
0
173,764
0
L
Morgan Le Fay
8,534
853
40
4
0
181,016
0
L
Ares
8,124
812
9
1
0
188,402
1
W
Gilgamesh
7,778
778
17
2
0
186,039
2
L
Chiron
5,848
585
6
1
0
37,468
1
W
Sol
8,738
874
54
5
0
177,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role