Player Matchup

Neith
Neith
DILLIGAFF68
Neith
Level 29
God Stats
37W - 32L
1,514 SR
Queue Stats
83W - 91L
1,367 Elo+
Solo
Eset
Eset
LucidTheif
Eset
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,630 Elo+
Solo
Ymir
Ymir
MousOne06
Ymir
Level 27
God Stats
8W - 10L
1,486 SR
Queue Stats
22W - 20L
1,331 Elo+
Party 2
Horus
Horus
dekarslayer
Horus
Level 28
God Stats
1W - 0L
1,282 SR
Queue Stats
8W - 6L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
thick_animeBoy69
Cernunnos
Level 25
God Stats
3W - 0L
1,324 SR
Queue Stats
34W - 42L
1,337 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,420 Elo+

VS

Team Averages
Level 23
1,443 SR
1,292 Elo+
Sol
Sol
OCEANTOBIAS
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,096 Elo+
Solo
Khepri
Khepri
OutboundApple79
Khepri
Level 40
God Stats
5W - 9L
1,551 SR
Queue Stats
346W - 399L
1,402 Elo+
Party 1
Thor
Thor
UneditedWall786
Thor
Level 15
God Stats
12W - 20L
1,380 SR
Queue Stats
17W - 38L
1,328 Elo+
Party 1
Fenrir
Fenrir
demigardener
Fenrir
Level 25
God Stats
8W - 6L
1,489 SR
Queue Stats
546W - 563L
1,205 Elo+
Solo
Hachiman
Hachiman
lI OriGiNz Il
Hachiman
Level 29
God Stats
10W - 19L
1,294 SR
Queue Stats
88W - 119L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 17
14,942
1,245
29,710
11,535
5,229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 3 / 26
11,914
993
15,094
9,332
4,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
9 / 1 / 24
13,440
1,120
18,133
20,822
21,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
8 / 3 / 22
13,124
1,094
17,216
17,083
19,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
16
0 / 7 / 14
10,263
855
1,888
10,364
4,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 9
10,935
911
3,823
14,286
5,754
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 6 / 11
11,512
959
10,221
21,619
24,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 5 / 4
12,107
1,009
11,732
17,752
8,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
17
2 / 9 / 8
11,133
928
12,899
18,457
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hachiman
lI OriGiNz Il
Hachiman
18
7 / 7 / 8
12,906
1,076
19,459
18,305
8,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
60
37
Kills
20
20
Deaths
37
103
Assists
40
Player
Kills
Deaths
Assists
KDA
W
15
6
17
3.92
W
5
3
26
6
W
Ymir
9
1
24
21
L
0
10
9
0.45
L
2
6
11
1.25
L
9
5
4
2.2
W
8
3
22
6.33
L
Fenrir
2
9
8
0.67
L
Hachiman
lI OriGiNz Il
Hachiman
7
7
8
1.57
W
Cernunnos
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,041
Damage
58,134
69,136
Taken
90,419
54,164
Mitigated
55,164
19,028
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,710
20,415
0
0
11,535
5,229
0
2,160
8,939
0
67,303
W
15,094
3,498
3,110
1,672
9,332
4,253
0
1,789
7,543
31,690
0
W
Ymir
18,133
4,832
0
3,499
20,822
21,214
0
5,723
13,182
32,085
0
L
3,823
760
0
794
14,286
5,754
0
4,908
9,378
15,073
0
L
10,221
1,155
345
1,403
21,619
24,711
0
6,525
15,094
21,344
0
L
11,732
4,412
0
0
17,752
8,217
0
7,078
10,674
0
22,009
W
17,216
9,462
4,357
6,390
17,083
19,277
0
2,838
13,360
0
24,379
L
Fenrir
12,899
3,292
0
1,669
18,457
8,117
0
8,015
10,442
0
23,114
L
Hachiman
lI OriGiNz Il
Hachiman
19,459
13,966
0
0
18,305
8,365
0
6,701
11,604
0
45,398
W
Cernunnos
1,888
841
0
0
10,364
4,191
0
1,534
8,830
0
8,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
58,593
178
Minions Killed
136
7
Camps Cleared
4
857,786
Distance Traveled
926,318
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,942
1,245
88
7
2
126,420
0
W
Eset
11,914
993
41
3
0
168,766
0
W
Ymir
13,440
1,120
30
3
2
200,821
0
L
Sol
10,935
911
16
1
1
167,709
3
L
Khepri
11,512
959
14
1
0
194,055
0
L
Thor
12,107
1,009
18
2
1
195,330
1
W
Horus
13,124
1,094
12
1
1
211,023
0
L
Fenrir
11,133
928
23
2
1
188,265
1
L
Hachiman
12,906
1,076
65
5
1
180,959
0
W
Cernunnos
10,263
855
7
1
2
150,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role