Player Matchup

Ra
Ra
Grav1nco
Ra
Level 137
God Stats
3W - 6L
1,468 SR
Queue Stats
91W - 100L
1,459 Elo+
Party 1
Hel
Hel
Mustashattack
Hel
Level 105
God Stats
0W - 1L
1,294 SR
Queue Stats
39W - 51L
1,386 Elo+
Party 1
Scylla
Scylla
Saharju
Scylla
Level 119
God Stats
1W - 1L
1,360 SR
Queue Stats
61W - 71L
1,443 Elo+
Party 1
Team Averages
Level 120
1,374 SR
1,429 Elo+

VS

Team Averages
Level 56
1,531 SR
1,482 Elo+
Bastet
Bastet
Ballage87
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
Clypik
Cu Chulainn
Level 96
God Stats
15W - 7L
1,659 SR
Queue Stats
68W - 59L
1,585 Elo+
Party 2
Merlin
Merlin
FuZIoN lll
Merlin
Level 62
God Stats
29W - 37L
1,434 SR
Queue Stats
124W - 109L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 4
12,412
776
14,073
16,846
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 13
11,464
717
9,102
19,494
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Saharju
Scylla
14
3 / 7 / 8
10,976
686
4,401
13,801
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ballage87
Bastet
15
3 / 6 / 11
10,957
685
10,201
13,920
7,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Clypik
Cu Chulainn
16
15 / 4 / 7
13,310
832
20,301
21,045
22,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
FuZIoN lll
Merlin
16
5 / 6 / 10
11,538
721
9,603
10,669
3,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
14
Kills
23
23
Deaths
16
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ballage87
Bastet
3
6
11
1.42
W
Cu Chulainn
Clypik
Cu Chulainn
15
4
7
4.63
W
Merlin
FuZIoN lll
Merlin
5
6
10
1.67
L
9
7
4
1.57
L
2
9
13
0.94
L
Scylla
Saharju
Scylla
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
40,105
50,141
Taken
45,634
21,209
Mitigated
34,733
17,623
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ballage87
Bastet
10,201
2,239
0
690
13,920
7,776
900
7,900
5,866
0
32,704
W
Cu Chulainn
Clypik
Cu Chulainn
20,301
3,178
0
3,110
21,045
22,992
213
10,682
10,243
3,030
47,788
W
Merlin
FuZIoN lll
Merlin
9,603
593
0
2,354
10,669
3,965
1,407
8,597
1,949
51,347
0
L
14,073
1,454
2,248
3,849
16,846
9,111
1,154
5,162
11,684
55,815
0
L
9,102
291
5,439
5,287
19,494
7,437
663
2,445
17,049
30,628
0
L
Scylla
Saharju
Scylla
4,401
608
0
800
13,801
4,661
788
3,150
10,651
17,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
35,805
170
Minions Killed
180
0
Camps Cleared
0
803,774
Distance Traveled
850,399
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,957
685
35
2
0
300,140
2
W
Cu Chulainn
13,310
832
60
4
0
301,831
0
W
Merlin
11,538
721
85
5
0
248,428
2
L
Ra
12,412
776
97
6
0
281,783
1
L
Hel
11,464
717
49
3
0
258,747
4
L
Scylla
10,976
686
24
2
0
263,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role