Player Matchup

Tiamat
Tiamat
AcePuchi
Tiamat
Level 68
God Stats
16W - 17L
1,463 SR
Queue Stats
96W - 102L
1,441 Elo+
Party 1
Chernobog
Chernobog
Aceim
Chernobog
Level 100
God Stats
1W - 0L
1,754 SR
Queue Stats
17W - 14L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AleksanderVolkov
Tsukuyomi
Level 63
God Stats
6W - 4L
1,457 SR
Queue Stats
580W - 654L
1,464 Elo+
Solo
Team Averages
Level 77
1,558 SR
1,486 Elo+

VS

Team Averages
Level 59
1,481 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MonkeyBallz_007
Cernunnos
Level 61
God Stats
2W - 4L
1,508 SR
Queue Stats
16W - 20L
1,292 Elo+
Solo
Da Ji
Da Ji
playstar788
Da Ji
Level 12
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 2L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AcePuchi
Tiamat
10
5 / 1 / 5
7,565
757
3,825
4,649
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Aceim
Chernobog
11
1 / 0 / 2
6,683
668
2,773
3,074
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
11
4 / 2 / 5
7,358
736
5,664
6,690
2,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 2 / 2
6,312
631
5,758
5,012
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
MonkeyBallz_007
Cernunnos
11
1 / 2 / 2
6,683
668
3,254
5,120
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 6 / 2
6,085
609
1,641
6,175
2,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
3
3
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
Tiamat
AcePuchi
Tiamat
5
1
5
7.5
W
Chernobog
Aceim
Chernobog
1
0
2
2
W
Tsukuyomi
4
2
5
3.25
L
Cernunnos
MonkeyBallz_007
Cernunnos
1
2
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,262
Damage
10,653
14,413
Taken
16,307
5,537
Mitigated
5,874
3,142
Healing
1,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,758
268
0
445
5,012
1,657
0
1,408
3,486
15,137
0
W
Tiamat
AcePuchi
Tiamat
3,825
647
0
1,135
4,649
2,399
0
2,312
2,107
14,329
0
W
Chernobog
Aceim
Chernobog
2,773
856
0
513
3,074
994
554
732
2,254
0
21,924
W
Tsukuyomi
5,664
1,599
0
1,494
6,690
2,144
0
2,232
4,294
0
20,048
L
Cernunnos
MonkeyBallz_007
Cernunnos
3,254
832
0
739
5,120
2,135
114
604
4,388
0
29,826
L
1,641
81
0
0
6,175
2,082
0
1,387
4,608
0
4,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
19,080
115
Minions Killed
105
0
Camps Cleared
0
549,552
Distance Traveled
470,368
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,312
631
33
3
0
161,734
3
W
Tiamat
7,565
757
43
4
0
186,684
1
W
Chernobog
6,683
668
48
5
0
160,669
0
W
Tsukuyomi
7,358
736
24
2
0
202,199
2
L
Cernunnos
6,683
668
62
6
0
146,877
0
L
Da Ji
6,085
609
10
1
0
161,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role