Player Matchup

Bastet
Bastet
Filipe1853
Bastet
Level 14
God Stats
5W - 11L
1,333 SR
Queue Stats
7W - 14L
1,272 Elo+
Solo
Skadi
Skadi
UriELectRiC_418
Skadi
Level 36
God Stats
5W - 5L
1,893 SR
Queue Stats
22W - 34L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
iNsOmNiACaRnAgE
Jormungandr
Level 14
God Stats
5W - 5L
1,771 SR
Queue Stats
22W - 30L
1,259 Elo+
Party 1
Bakasura
Bakasura
mke805
Bakasura
Level 27
God Stats
1W - 1L
1,410 SR
Queue Stats
39W - 48L
1,286 Elo+
Solo
Ymir
Ymir
solrdude
Ymir
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
14W - 16L
1,340 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,290 Elo+

VS

Team Averages
Level 22
1,561 SR
1,344 Elo+
Skadi
Skadi
ARS_Guzman
Skadi
Level 22
God Stats
5W - 5L
1,414 SR
Queue Stats
27W - 35L
1,320 Elo+
Party 3
Nemesis
Nemesis
DC_JOSEGUZMAN
Nemesis
Level 21
God Stats
2W - 1L
1,717 SR
Queue Stats
37W - 38L
1,381 Elo+
Party 3
Izanami
Izanami
Raisheimione
Izanami
Level 19
God Stats
4W - 4L
1,475 SR
Queue Stats
67W - 73L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
TrondorSlayder
Jormungandr
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
76W - 61L
1,353 Elo+
Party 2
Persephone
Persephone
daenydracarys
Persephone
Level 29
God Stats
11W - 13L
1,439 SR
Queue Stats
334W - 403L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Filipe1853
Bastet
10
1 / 2 / 2
8,983
333
2,012
5,922
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

19
3 / 12 / 2
12,704
471
9,396
21,920
9,036
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
iNsOmNiACaRnAgE
Jormungandr
14
0 / 12 / 5
9,870
366
5,207
24,138
12,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
mke805
Bakasura
20
9 / 7 / 2
14,293
529
20,224
28,460
14,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
2 / 6 / 4
11,076
410
6,918
17,239
14,742
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
15 / 2 / 5
15,207
563
25,842
16,387
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
19
5 / 4 / 5
13,401
496
9,844
22,001
10,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Raisheimione
Izanami
20
3 / 5 / 4
13,684
507
6,556
12,766
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
TrondorSlayder
Jormungandr
19
9 / 2 / 12
13,766
510
15,854
19,478
20,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
daenydracarys
Persephone
18
7 / 4 / 9
13,836
512
13,631
12,758
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
15
Kills
39
39
Deaths
17
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
15
2
5
8.75
W
Nemesis
5
4
5
1.88
L
Bastet
Filipe1853
Bastet
1
2
2
1
W
Izanami
Raisheimione
Izanami
3
5
4
1
W
Jormungandr
TrondorSlayder
Jormungandr
9
2
12
7.5
L
3
12
2
0.33
W
Persephone
daenydracarys
Persephone
7
4
9
2.88
L
Jormungandr
iNsOmNiACaRnAgE
Jormungandr
0
12
5
0.21
L
Bakasura
mke805
Bakasura
9
7
2
1.43
L
Ymir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,757
Damage
71,727
97,679
Taken
83,390
52,483
Mitigated
48,510
8,620
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
25,842
16,782
0
3,600
16,387
6,765
2,741
2,369
13,182
0
91,396
W
Nemesis
9,844
3,147
0
5,802
22,001
10,553
460
4,113
17,698
0
98,969
L
Bastet
Filipe1853
Bastet
2,012
491
0
2,313
5,922
1,437
138
478
5,444
0
22,183
W
Izanami
Raisheimione
Izanami
6,556
4,099
0
1,180
12,766
4,744
3,866
1,883
10,303
0
98,552
W
Jormungandr
TrondorSlayder
Jormungandr
15,854
3,047
0
5,102
19,478
20,263
749
6,474
12,630
79,120
0
L
9,396
5,685
0
1,319
21,920
9,036
5,215
7,085
14,535
0
68,742
W
Persephone
daenydracarys
Persephone
13,631
2,729
0
3,484
12,758
6,185
2,239
1,748
10,646
65,028
0
L
Jormungandr
iNsOmNiACaRnAgE
Jormungandr
5,207
1,774
0
238
24,138
12,493
818
9,191
14,575
35,553
0
L
Bakasura
mke805
Bakasura
20,224
14,127
0
4,500
28,460
14,775
397
7,004
21,191
0
85,382
L
Ymir
6,918
551
0
250
17,239
14,742
273
4,730
12,449
36,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
69,894
429
Minions Killed
622
0
Camps Cleared
0
1,971,577
Distance Traveled
2,532,812
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,207
563
132
5
0
482,253
0
W
Nemesis
13,401
496
146
5
0
563,451
0
L
Bastet
8,983
333
44
2
0
194,845
3
W
Izanami
13,684
507
147
5
0
483,354
2
W
Jormungandr
13,766
510
98
4
0
498,056
0
L
Skadi
12,704
471
122
5
0
416,283
0
W
Persephone
13,836
512
99
4
0
505,698
0
L
Jormungandr
9,870
366
56
2
0
437,960
0
L
Bakasura
14,293
529
156
6
0
493,960
1
L
Ymir
11,076
410
51
2
0
428,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role