Player Matchup

Hercules
Hercules
ACommieBrando
Hercules
Level 89
God Stats
10W - 19L
1,249 SR
Queue Stats
345W - 348L
1,489 Elo+
Party 2
Janus
Janus
LiteralNaCl
Janus
Level 105
God Stats
19W - 14L
1,572 SR
Queue Stats
501W - 527L
1,550 Elo+
Party 2
Cupid
Cupid
zennypennyy
Cupid
Level 84
God Stats
3W - 5L
1,538 SR
Queue Stats
250W - 243L
1,545 Elo+
Solo
Team Averages
Level 93
1,453 SR
1,528 Elo+

VS

Team Averages
Level 40
1,641 SR
1,469 Elo+
Ymir
Ymir
COOLDUDE0523
Ymir
Level 5
God Stats
0W - 2L
1,742 SR
Queue Stats
0W - 5L
1,294 Elo+
Solo
Ra
Ra
Freemacon
Ra
Level 106
God Stats
7W - 12L
1,681 SR
Queue Stats
163W - 156L
1,550 Elo+
Party 1
Tyr
Tyr
Onlygas42O
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 164L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACommieBrando
Hercules
10
2 / 0 / 3
6,738
674
2,390
8,629
4,193
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 4
6,932
693
7,143
4,012
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 2
7,028
703
3,684
3,413
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,530
553
203
5,415
2,820
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
6,144
614
5,445
5,417
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 0
5,650
565
3,120
7,224
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
ACommieBrando
Hercules
2
0
3
3.5
L
0
3
0
0
L
1
1
0
1
W
2
0
4
4
L
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
8,768
16,054
Taken
18,056
6,731
Mitigated
9,080
6,702
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ACommieBrando
Hercules
2,390
1,083
0
4,092
8,629
4,193
17
2,294
6,335
0
6,319
L
203
68
0
0
5,415
2,820
0
1,606
3,809
5,413
0
L
5,445
329
2,238
1,692
5,417
2,055
140
3,164
2,253
30,211
0
W
7,143
549
0
1,865
4,012
1,292
603
1,426
2,586
39,175
0
L
3,120
763
0
167
7,224
4,205
0
2,373
4,851
0
10,839
W
3,684
1,961
381
364
3,413
1,246
814
1,928
1,485
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
17,324
118
Minions Killed
76
0
Camps Cleared
0
565,353
Distance Traveled
457,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,738
674
13
1
0
208,154
1
L
Ymir
5,530
553
9
1
0
107,548
1
L
Ra
6,144
614
41
4
0
170,898
2
W
Janus
6,932
693
67
7
0
190,341
0
L
Tyr
5,650
565
26
3
0
179,315
0
W
Cupid
7,028
703
38
4
0
166,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role