Player Matchup

Nemesis
Nemesis
Dehower
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 53L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
MysteryUA
Ah Puch
Level 18
God Stats
63W - 51L
1,532 SR
Queue Stats
173W - 158L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nexo07
Morgan Le Fay
Level 40
God Stats
11W - 4L
1,594 SR
Queue Stats
14W - 4L
1,646 Elo+
Party 3
Cthulhu
Cthulhu
Zerolayer
Cthulhu
Level 26
God Stats
7W - 7L
1,442 SR
Queue Stats
120W - 129L
1,400 Elo+
Party 1
King Arthur
King Arthur
suprhuug
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,620 Elo+
Party 3
Team Averages
Level 24
1,514 SR
1,526 Elo+

VS

Team Averages
Level 24
1,594 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Arrin88
Morgan Le Fay
Level 28
God Stats
12W - 13L
1,500 SR
Queue Stats
56W - 44L
1,581 Elo+
Party 2
Hel
Hel
Cymrak12
Hel
Level 29
God Stats
4W - 3L
1,812 SR
Queue Stats
62W - 44L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
PirSultan27
Gilgamesh
Level 14
God Stats
18W - 10L
1,627 SR
Queue Stats
40W - 29L
1,669 Elo+
Solo
Yemoja
Yemoja
gxldsteps
Yemoja
Level 18
God Stats
8W - 3L
1,556 SR
Queue Stats
30W - 26L
1,526 Elo+
Solo
Fenrir
Fenrir
redflare545
Fenrir
Level 29
God Stats
21W - 21L
1,478 SR
Queue Stats
100W - 115L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dehower
Nemesis
20
11 / 9 / 10
17,487
1,029
24,669
29,551
14,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
MysteryUA
Ah Puch
20
7 / 11 / 15
16,751
985
44,575
23,067
9,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Nexo07
Morgan Le Fay
20
9 / 6 / 13
16,820
989
44,334
18,499
7,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cthulhu
Zerolayer
Cthulhu
20
3 / 1 / 22
16,384
964
25,269
22,108
20,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
suprhuug
King Arthur
20
2 / 5 / 19
15,415
907
13,812
38,777
51,881
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arrin88
Morgan Le Fay
20
5 / 5 / 14
15,870
934
23,253
24,281
16,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 7 / 14
15,477
910
21,710
30,209
13,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PirSultan27
Gilgamesh
20
9 / 8 / 17
17,390
1,023
37,096
56,036
41,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
gxldsteps
Yemoja
20
3 / 2 / 12
15,415
907
9,006
17,782
22,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fenrir
20
11 / 10 / 9
16,959
998
34,787
32,087
14,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
98
32
Kills
32
32
Deaths
32
79
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arrin88
Morgan Le Fay
5
5
14
2.4
L
4
7
14
1.57
W
Nemesis
Dehower
Nemesis
11
9
10
1.78
W
Ah Puch
MysteryUA
Ah Puch
7
11
15
1.32
W
Morgan Le Fay
Nexo07
Morgan Le Fay
9
6
13
2.58
L
Gilgamesh
PirSultan27
Gilgamesh
9
8
17
2.19
W
Cthulhu
Zerolayer
Cthulhu
3
1
22
14
L
Yemoja
gxldsteps
Yemoja
3
2
12
4.5
L
Fenrir
11
10
9
1.55
W
King Arthur
suprhuug
King Arthur
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,659
Damage
125,852
132,002
Taken
160,395
104,454
Mitigated
107,353
21,349
Healing
38,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arrin88
Morgan Le Fay
23,253
2,178
0
778
24,281
16,097
0
14,803
9,444
41,354
0
L
21,710
744
13,119
10,149
30,209
13,453
0
21,072
9,113
45,894
0
W
Nemesis
Dehower
Nemesis
24,669
11,639
0
2,435
29,551
14,106
0
11,909
17,642
0
53,271
W
Ah Puch
MysteryUA
Ah Puch
44,575
1,120
0
1,156
23,067
9,603
0
6,662
16,405
66,286
0
W
Morgan Le Fay
Nexo07
Morgan Le Fay
44,334
5,023
0
2,302
18,499
7,912
0
7,886
10,613
83,305
0
L
Gilgamesh
PirSultan27
Gilgamesh
37,096
8,085
460
7,312
56,036
41,386
0
44,215
11,735
1,137
64,044
W
Cthulhu
Zerolayer
Cthulhu
25,269
513
1,529
6,339
22,108
20,952
0
11,175
10,659
51,423
0
L
Yemoja
gxldsteps
Yemoja
9,006
1,223
3,243
1,179
17,782
22,317
0
12,080
5,702
27,360
0
L
Fenrir
34,787
15,260
0
2,433
32,087
14,100
0
22,164
9,897
0
60,632
W
King Arthur
suprhuug
King Arthur
13,812
1,517
0
7,588
38,777
51,881
0
17,131
21,066
616
25,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,857
Gold Earned
81,111
280
Minions Killed
241
8
Camps Cleared
10
1,698,823
Distance Traveled
1,709,075
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,870
934
42
2
1
341,880
0
L
Hel
15,477
910
71
4
1
338,015
1
W
Nemesis
17,487
1,029
45
3
2
355,055
0
W
Ah Puch
16,751
985
56
3
2
302,478
1
W
Morgan Le Fay
16,820
989
86
5
1
302,584
0
L
Gilgamesh
17,390
1,023
56
3
0
392,620
1
W
Cthulhu
16,384
964
69
4
1
398,607
0
L
Yemoja
15,415
907
36
2
0
316,366
0
L
Fenrir
16,959
998
36
2
8
320,194
0
W
King Arthur
15,415
907
24
1
2
340,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role