Player Matchup

Anhur
Anhur
Blowaverage
Anhur
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 53L
1,760 Elo+
Solo
Loki
Loki
Cynatics4774
Loki
Level 29
God Stats
16W - 5L
1,743 SR
Queue Stats
80W - 59L
1,547 Elo+
Solo
Scylla
Scylla
N0xArchon
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,507 Elo+
Solo
Chiron
Chiron
Onzaith
Chiron
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 9L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Smiker4win
Guan Yu
Level 29
God Stats
1W - 0L
1,551 SR
Queue Stats
3W - 1L
1,682 Elo+
Solo
Team Averages
Level 27
1,559 SR
1,580 Elo+

VS

Team Averages
Level 11
1,523 SR
1,540 Elo+
Nox
Nox
AshuraSins
Nox
Level 3
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
CocoColo
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 85L
1,833 Elo+
Solo
Freya
Freya
Cyborgzombie
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,391 Elo+
Solo
Chaac
Chaac
ThatBoyChaac
Chaac
Level 7
God Stats
1W - 1L
1,431 SR
Queue Stats
1W - 1L
1,613 Elo+
Party 1
Athena
Athena
skamusheedin
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 5
5,534
503
3,364
7,933
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
10 / 2 / 5
7,359
669
7,763
6,322
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
N0xArchon
Scylla
10
3 / 2 / 3
6,214
565
4,150
4,730
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Onzaith
Chiron
10
6 / 3 / 2
6,711
610
6,102
6,610
1,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Smiker4win
Guan Yu
12
4 / 0 / 0
7,239
658
3,700
6,006
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
5,250
477
2,013
5,518
2,414
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
CocoColo
Danzaburou
11
7 / 1 / 1
6,885
626
6,300
6,041
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 7 / 2
5,122
466
2,325
8,358
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 6 / 0
4,305
391
2,859
8,410
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
6
1 / 6 / 0
4,954
450
2,435
6,996
2,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
24
Kills
10
10
Deaths
25
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
1
3
5
1.17
L
Danzaburou
CocoColo
Danzaburou
7
1
1
7.5
L
1
7
2
0.29
W
10
2
5
6.25
W
Scylla
N0xArchon
Scylla
3
2
3
2.25
W
Chiron
Onzaith
Chiron
6
3
2
2.33
W
Guan Yu
Smiker4win
Guan Yu
4
0
0
4
L
0
6
0
0
L
Athena
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
15,932
31,601
Taken
35,323
11,516
Mitigated
13,992
10,209
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,013
299
0
790
5,518
2,414
84
0
5,518
11,129
0
W
3,364
1,914
0
2,537
7,933
1,820
0
800
7,133
0
21,715
L
Danzaburou
CocoColo
Danzaburou
6,300
2,430
0
2,366
6,041
1,561
175
0
6,041
0
30,416
L
2,325
1,072
0
1,550
8,358
3,027
0
1,986
6,372
15,019
1,617
W
7,763
2,591
0
1,983
6,322
2,049
0
2,107
4,191
0
35,917
W
Scylla
N0xArchon
Scylla
4,150
910
0
974
4,730
1,328
756
2,057
2,583
23,829
0
W
Chiron
Onzaith
Chiron
6,102
1,872
380
2,112
6,610
1,420
169
1,576
4,974
0
29,523
W
Guan Yu
Smiker4win
Guan Yu
3,700
532
0
2,223
6,006
4,899
2,072
0
5,676
0
39,854
L
2,859
280
0
2,303
8,410
4,611
0
231
7,819
0
14,222
L
Athena
2,435
879
0
540
6,996
2,379
77
1,933
5,063
13,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
26,516
272
Minions Killed
145
0
Camps Cleared
0
1,012,869
Distance Traveled
994,467
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,250
477
26
2
0
200,047
0
W
Anhur
5,534
503
30
3
0
194,826
3
L
Danzaburou
6,885
626
48
4
0
198,471
1
L
Freya
5,122
466
39
4
0
194,476
2
W
Loki
7,359
669
60
5
0
227,414
3
W
Scylla
6,214
565
43
4
0
188,315
0
W
Chiron
6,711
610
46
4
0
198,500
1
W
Guan Yu
7,239
658
93
8
0
203,814
0
L
Chaac
4,305
391
9
1
0
226,678
2
L
Athena
4,954
450
23
2
0
174,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role