Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Discoe
Sol
Level 88
God Stats
3W - 3L
1,544 SR
Queue Stats
207W - 160L
1,567 Elo+
Party 3
Cthulhu
Cthulhu
MeatAndAPickle
Cthulhu
Level 66
God Stats
9W - 5L
1,820 SR
Queue Stats
302W - 253L
1,585 Elo+
Party 3
Da Ji
Da Ji
víctóríá
Da Ji
Level 42
God Stats
4W - 3L
1,696 SR
Queue Stats
179W - 77L
1,807 Elo+
Party 2
Jing Wei
Jing Wei
yeslan_
Jing Wei
Level 126
God Stats
6W - 6L
1,470 SR
Queue Stats
344W - 310L
1,576 Elo+
Party 3
Team Averages
Level 77
1,606 SR
1,607 Elo+

VS

Team Averages
Level 72
1,657 SR
1,528 Elo+
Bakasura
Bakasura
DKOBY10
Bakasura
Level 45
God Stats
5W - 9L
1,803 SR
Queue Stats
138W - 181L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kwaters1607
Ah Muzen Cab
Level 65
God Stats
11W - 17L
1,448 SR
Queue Stats
258W - 312L
1,517 Elo+
Party 1
Cerberus
Cerberus
Riosuke06
Cerberus
Level 97
God Stats
1W - 2L
1,642 SR
Queue Stats
41W - 43L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WestonSS
Morgan Le Fay
Level 107
God Stats
2W - 5L
1,544 SR
Queue Stats
153W - 140L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
cloudtheninth
Gilgamesh
Level 45
God Stats
1W - 1L
1,851 SR
Queue Stats
16W - 24L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 1 / 6
8,653
618
11,243
13,187
8,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
Discoe
Sol
14
5 / 0 / 4
8,000
571
8,287
4,603
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 6
7,663
547
6,580
8,315
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 5 / 2
7,223
516
4,007
10,350
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
yeslan_
Jing Wei
14
0 / 1 / 0
7,555
540
1,289
6,578
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DKOBY10
Bakasura
11
2 / 3 / 3
6,939
496
5,149
9,383
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Kwaters1607
Ah Muzen Cab
12
1 / 2 / 0
6,729
481
3,860
7,588
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Riosuke06
Cerberus
9
1 / 4 / 5
6,641
474
4,681
11,355
5,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
WestonSS
Morgan Le Fay
11
3 / 3 / 0
6,806
486
3,836
4,791
1,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
cloudtheninth
Gilgamesh
10
0 / 4 / 0
5,808
415
3,199
8,095
6,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
8
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
6
9
L
Bakasura
DKOBY10
Bakasura
2
3
3
1.17
W
Sol
Discoe
Sol
5
0
4
7
L
Ah Muzen Cab
Kwaters1607
Ah Muzen Cab
1
2
0
0.5
W
2
1
6
5
L
Cerberus
Riosuke06
Cerberus
1
4
5
0.88
L
Morgan Le Fay
WestonSS
Morgan Le Fay
3
3
0
1
L
Gilgamesh
cloudtheninth
Gilgamesh
0
4
0
0
W
3
5
2
0.8
W
Jing Wei
yeslan_
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
20,725
43,033
Taken
41,212
19,167
Mitigated
19,329
18,584
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,243
2,704
0
4,655
13,187
8,503
287
2,021
10,940
0
46,219
L
Bakasura
DKOBY10
Bakasura
5,149
3,539
0
1,451
9,383
3,120
0
2,831
6,552
0
41,625
W
Sol
Discoe
Sol
8,287
2,036
0
2,820
4,603
1,470
2,260
1,435
2,994
54,171
0
L
Ah Muzen Cab
Kwaters1607
Ah Muzen Cab
3,860
1,439
210
3,894
7,588
2,372
195
2,884
4,704
0
43,611
W
6,580
142
636
3,838
8,315
3,804
432
2,112
6,103
26,176
0
L
Cerberus
Riosuke06
Cerberus
4,681
491
0
2,833
11,355
5,391
0
5,106
6,249
13,088
0
L
Morgan Le Fay
WestonSS
Morgan Le Fay
3,836
408
0
174
4,791
1,801
44
3,070
1,721
31,936
0
L
Gilgamesh
cloudtheninth
Gilgamesh
3,199
809
0
1,044
8,095
6,645
0
976
7,119
0
26,923
W
4,007
910
0
3,333
10,350
3,371
0
2,181
7,917
0
38,473
W
Jing Wei
yeslan_
Jing Wei
1,289
956
0
3,302
6,578
2,019
902
391
6,187
0
51,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,094
Gold Earned
32,923
469
Minions Killed
335
0
Camps Cleared
0
1,256,972
Distance Traveled
1,252,390
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,653
618
92
7
0
291,426
1
L
Bakasura
6,939
496
95
7
0
296,206
2
W
Sol
8,000
571
119
9
0
255,301
3
L
Ah Muzen Cab
6,729
481
89
6
0
248,967
2
W
Cthulhu
7,663
547
55
4
0
280,324
0
L
Cerberus
6,641
474
26
2
0
262,633
8
L
Morgan Le Fay
6,806
486
65
5
0
205,277
0
L
Gilgamesh
5,808
415
60
4
0
239,307
1
W
Da Ji
7,223
516
83
6
0
233,923
5
W
Jing Wei
7,555
540
120
9
0
195,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role