Player Matchup

Anubis
Anubis
Failureman
Anubis
Level 68
God Stats
58W - 49L
1,535 SR
Queue Stats
319W - 337L
1,412 Elo+
Solo
Arachne
Arachne
Olendar
Arachne
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,251 Elo+
Solo
Rama
Rama
Pariah95
Rama
Level 88
God Stats
1W - 2L
1,496 SR
Queue Stats
59W - 62L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SlantedLeft
Baron Samedi
Level 59
God Stats
12W - 6L
1,639 SR
Queue Stats
192W - 153L
1,593 Elo+
Solo
Sol
Sol
hacker2004
Sol
Level 85
God Stats
11W - 9L
1,577 SR
Queue Stats
384W - 376L
1,545 Elo+
Solo
Team Averages
Level 73
1,549 SR
1,466 Elo+

VS

Team Averages
Level 73
1,495 SR
1,397 Elo+
Agni
Agni
CrimsonKanji
Agni
Level 56
God Stats
3W - 7L
1,524 SR
Queue Stats
53W - 65L
1,346 Elo+
Party 1
Khepri
Khepri
LiterallyNeith
Khepri
Level 87
God Stats
9W - 24L
1,498 SR
Queue Stats
341W - 380L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
NobleNolte
Gilgamesh
Level 55
God Stats
13W - 17L
1,500 SR
Queue Stats
85W - 118L
1,407 Elo+
Party 2
Rama
Rama
ShepardsPie96
Rama
Level 63
God Stats
6W - 10L
1,395 SR
Queue Stats
31W - 52L
1,330 Elo+
Party 2
Da Ji
Da Ji
WizardAnemone91
Da Ji
Level 105
God Stats
4W - 8L
1,560 SR
Queue Stats
208W - 213L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Failureman
Anubis
13
1 / 4 / 8
8,025
446
6,806
10,548
5,869
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Olendar
Arachne
15
3 / 3 / 4
9,276
515
6,154
14,176
6,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
17
7 / 1 / 4
10,337
574
11,067
11,540
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SlantedLeft
Baron Samedi
16
3 / 0 / 8
9,962
553
12,537
10,188
11,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 3 / 3
10,210
567
13,412
13,544
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,777
432
11,008
11,130
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 5
8,748
486
4,525
16,040
7,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
NobleNolte
Gilgamesh
16
2 / 2 / 1
9,538
530
4,588
13,733
9,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
8,331
463
4,980
12,495
4,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 5 / 3
9,318
518
11,442
12,567
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
23
Kills
11
11
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Anubis
Failureman
Anubis
1
4
8
1.25
L
1
5
5
0.7
L
Gilgamesh
NobleNolte
Gilgamesh
2
2
1
1.25
W
Arachne
Olendar
Arachne
3
3
4
1.67
W
Rama
7
1
4
9
L
0
4
2
0.25
W
Baron Samedi
SlantedLeft
Baron Samedi
3
0
8
7
L
6
5
3
1.5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,976
Damage
36,543
59,996
Taken
65,965
32,596
Mitigated
30,654
29,150
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,008
786
0
219
11,130
4,310
0
8,357
2,773
37,997
0
W
Anubis
Failureman
Anubis
6,806
637
462
2,152
10,548
5,869
114
5,447
4,920
23,531
0
L
4,525
133
0
4,884
16,040
7,642
0
9,255
6,785
27,265
0
L
Gilgamesh
NobleNolte
Gilgamesh
4,588
935
0
2,888
13,733
9,392
0
6,991
6,742
0
56,291
W
Arachne
Olendar
Arachne
6,154
3,836
1,216
5,808
14,176
6,239
56
1,307
12,815
0
55,828
W
Rama
11,067
9,496
0
6,409
11,540
4,315
2,507
553
10,983
0
73,814
L
4,980
3,721
111
4,958
12,495
4,290
828
3,671
8,824
0
52,479
W
Baron Samedi
SlantedLeft
Baron Samedi
12,537
329
674
6,557
10,188
11,470
851
2,149
7,913
51,915
0
L
11,442
3,164
0
2,620
12,567
5,020
0
4,481
8,086
0
44,510
W
13,412
2,867
0
5,872
13,544
4,703
1,550
5,154
7,832
68,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
43,712
461
Minions Killed
432
0
Camps Cleared
0
1,595,005
Distance Traveled
1,675,794
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,777
432
73
4
0
314,259
1
W
Anubis
8,025
446
38
2
0
269,675
1
L
Khepri
8,748
486
43
2
0
333,865
6
L
Gilgamesh
9,538
530
132
7
0
383,849
5
W
Arachne
9,276
515
98
5
0
345,405
1
W
Rama
10,337
574
117
7
0
327,675
3
L
Rama
8,331
463
111
6
0
284,975
1
W
Baron Samedi
9,962
553
94
5
0
327,490
1
L
Da Ji
9,318
518
73
4
0
358,846
1
W
Sol
10,210
567
114
6
0
324,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role