Player Matchup

Arachne
Arachne
EvoidFan
Arachne
Level 23
God Stats
9W - 3L
1,826 SR
Queue Stats
142W - 125L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Japakslll
Heimdallr
Level 24
God Stats
10W - 5L
1,788 SR
Queue Stats
694W - 612L
1,676 Elo+
Party 1
Janus
Janus
Reach For Godz
Janus
Level 10
God Stats
2W - 1L
1,684 SR
Queue Stats
123W - 48L
1,795 Elo+
Solo
Bacchus
Bacchus
thiccboysam
Bacchus
Level 20
God Stats
5W - 2L
1,636 SR
Queue Stats
32W - 33L
1,747 Elo+
Solo
King Arthur
King Arthur
wT_O_PAI_TA_ONN
King Arthur
Level 26
God Stats
54W - 39L
1,734 SR
Queue Stats
204W - 202L
1,663 Elo+
Party 1
Team Averages
Level 21
1,734 SR
1,686 Elo+

VS

Team Averages
Level 20
1,617 SR
1,676 Elo+
Xbalanque
Xbalanque
Bxliever
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,803 Elo+
Solo
Athena
Athena
Kevsschmeat
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,605 Elo+
Solo
Artemis
Artemis
Tough_Bagel
Artemis
Level 23
God Stats
2W - 3L
1,884 SR
Queue Stats
38W - 28L
1,714 Elo+
Solo
Olorun
Olorun
UmaruCD12
Olorun
Level 28
God Stats
3W - 3L
1,849 SR
Queue Stats
139W - 111L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
u got milked207
Cu Chulainn
Level 29
God Stats
3W - 4L
1,353 SR
Queue Stats
68W - 39L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvoidFan
Arachne
14
4 / 2 / 3
8,097
578
4,778
9,918
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Japakslll
Heimdallr
13
3 / 1 / 3
7,981
570
6,247
8,137
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 1
8,456
604
5,486
6,443
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
thiccboysam
Bacchus
11
0 / 3 / 4
6,970
498
3,282
8,696
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
wT_O_PAI_TA_ONN
King Arthur
12
0 / 4 / 0
6,933
495
4,550
10,763
5,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bxliever
Xbalanque
13
1 / 2 / 3
7,402
529
4,799
8,116
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
12
1 / 1 / 3
7,443
532
3,994
10,720
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Tough_Bagel
Artemis
6
1 / 3 / 0
5,482
392
3,134
3,931
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
UmaruCD12
Olorun
15
3 / 0 / 2
8,519
609
5,659
4,159
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
u got milked207
Cu Chulainn
12
5 / 4 / 0
7,521
537
10,240
12,591
7,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
11
11
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bxliever
Xbalanque
1
2
3
1.25
W
Arachne
EvoidFan
Arachne
4
2
3
2.75
W
Heimdallr
Japakslll
Heimdallr
3
1
3
4.5
L
Athena
1
1
3
2.5
W
3
1
1
3.5
L
Artemis
Tough_Bagel
Artemis
1
3
0
0.33
L
Olorun
UmaruCD12
Olorun
3
0
2
4
W
Bacchus
thiccboysam
Bacchus
0
3
4
0.67
L
Cu Chulainn
u got milked207
Cu Chulainn
5
4
0
1.25
W
King Arthur
wT_O_PAI_TA_ONN
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
27,826
43,957
Taken
39,517
19,582
Mitigated
19,215
11,508
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bxliever
Xbalanque
4,799
1,503
0
1,140
8,116
3,210
0
1,086
7,004
0
55,446
W
Arachne
EvoidFan
Arachne
4,778
3,383
0
3,523
9,918
3,694
0
1,070
8,848
0
55,212
W
Heimdallr
Japakslll
Heimdallr
6,247
3,684
0
2,964
8,137
3,062
582
1,593
6,544
0
45,633
L
Athena
3,994
1,626
0
2,208
10,720
5,859
0
3,789
6,893
22,203
0
W
5,486
832
0
1,326
6,443
2,064
0
2,919
3,524
64,951
0
L
Artemis
Tough_Bagel
Artemis
3,134
1,234
0
842
3,931
871
0
279
3,652
0
13,823
L
Olorun
UmaruCD12
Olorun
5,659
2,591
235
2,977
4,159
1,624
0
1,329
2,794
63,405
0
W
Bacchus
thiccboysam
Bacchus
3,282
361
0
890
8,696
5,145
216
4,149
4,547
17,538
0
L
Cu Chulainn
u got milked207
Cu Chulainn
10,240
2,163
0
2,607
12,591
7,651
506
2,111
10,406
4,710
34,913
W
King Arthur
wT_O_PAI_TA_ONN
King Arthur
4,550
364
0
2,805
10,763
5,617
0
1,067
9,696
0
37,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
36,367
455
Minions Killed
392
0
Camps Cleared
0
1,399,059
Distance Traveled
1,239,291
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,402
529
113
8
0
302,979
1
W
Arachne
8,097
578
104
7
0
319,186
1
W
Heimdallr
7,981
570
81
6
0
249,343
5
L
Athena
7,443
532
45
3
0
333,547
1
W
Janus
8,456
604
152
11
0
292,023
2
L
Artemis
5,482
392
23
2
0
108,156
1
L
Olorun
8,519
609
141
10
0
268,244
6
W
Bacchus
6,970
498
30
2
0
297,790
1
L
Cu Chulainn
7,521
537
70
5
0
226,365
0
W
King Arthur
6,933
495
88
6
0
240,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role