Player Matchup

Thoth
Thoth
 
Thoth
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LSDers
Danzaburou
Level 133
God Stats
9W - 6L
1,651 SR
Queue Stats
301W - 230L
1,583 Elo+
Party 1
Nemesis
Nemesis
Odzi-Soulz
Nemesis
Level 22
God Stats
62W - 50L
1,607 SR
Queue Stats
64W - 52L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oV Fallen
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
smiteswack
Izanami
Level 18
God Stats
2W - 0L
1,546 SR
Queue Stats
103W - 53L
1,625 Elo+
Party 1
Team Averages
Level 41
1,561 SR
1,551 Elo+

VS

Team Averages
Level 19
1,658 SR
1,602 Elo+
Chiron
Chiron
ChA05711
Chiron
Level 18
God Stats
0W - 2L
1,751 SR
Queue Stats
194W - 191L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Doctor_Jekyle
Morgan Le Fay
Level 21
God Stats
12W - 11L
1,929 SR
Queue Stats
148W - 109L
1,626 Elo+
Party 2
Ah Puch
Ah Puch
Doctor__Nails
Ah Puch
Level 15
God Stats
39W - 40L
1,608 SR
Queue Stats
39W - 40L
1,576 Elo+
Solo
Mercury
Mercury
FatalisFatigue
Mercury
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 57L
1,612 Elo+
Party 2
Thor
Thor
reyhelado22
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
15 / 10 / 20
15,027
1,366
33,878
22,000
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
LSDers
Danzaburou
19
5 / 3 / 13
12,019
1,093
12,675
12,803
5,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Odzi-Soulz
Nemesis
20
15 / 3 / 18
15,687
1,426
20,777
19,977
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
oV Fallen
Morgan Le Fay
20
10 / 6 / 22
13,992
1,272
15,739
17,808
8,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
smiteswack
Izanami
18
3 / 4 / 15
11,137
1,012
7,607
10,156
7,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChA05711
Chiron
19
8 / 9 / 11
13,714
1,247
19,298
21,579
9,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Doctor_Jekyle
Morgan Le Fay
19
5 / 9 / 16
12,814
1,165
19,215
22,237
8,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
19
5 / 9 / 10
13,115
1,192
19,614
19,437
7,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
7 / 12 / 14
13,163
1,197
18,589
21,334
8,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 7
10,080
916
1,533
12,822
4,197
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
84
48
Kills
26
26
Deaths
48
88
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
15
10
20
2.5
L
Chiron
ChA05711
Chiron
8
9
11
1.5
L
Morgan Le Fay
Doctor_Jekyle
Morgan Le Fay
5
9
16
1.44
L
Ah Puch
5
9
10
1.11
L
7
12
14
1.17
W
Danzaburou
LSDers
Danzaburou
5
3
13
3.83
W
Nemesis
Odzi-Soulz
Nemesis
15
3
18
8
W
Morgan Le Fay
oV Fallen
Morgan Le Fay
10
6
22
3.5
L
1
9
7
0.5
W
Izanami
smiteswack
Izanami
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,676
Damage
78,249
82,744
Taken
97,409
38,059
Mitigated
37,606
15,994
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
33,878
1,286
150
4,517
22,000
7,896
0
15,005
6,995
53,140
0
L
Chiron
ChA05711
Chiron
19,298
8,932
613
4,187
21,579
9,032
0
9,918
11,660
0
49,183
L
Morgan Le Fay
Doctor_Jekyle
Morgan Le Fay
19,215
1,912
0
2,694
22,237
8,164
0
14,067
8,170
35,040
0
L
Ah Puch
19,614
366
513
1,624
19,437
7,254
0
10,720
8,717
48,357
0
L
18,589
13,275
0
1,441
21,334
8,959
0
8,459
12,875
0
35,151
W
Danzaburou
LSDers
Danzaburou
12,675
5,867
0
2,326
12,803
5,130
0
6,020
6,783
0
45,500
W
Nemesis
Odzi-Soulz
Nemesis
20,777
13,827
0
5,967
19,977
9,007
0
7,743
12,234
0
39,793
W
Morgan Le Fay
oV Fallen
Morgan Le Fay
15,739
2,619
248
2,786
17,808
8,919
0
6,405
11,403
25,741
0
L
1,533
548
0
119
12,822
4,197
0
6,452
6,370
0
7,271
W
Izanami
smiteswack
Izanami
7,607
4,167
0
0
10,156
7,107
0
3,656
6,500
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,862
Gold Earned
62,886
223
Minions Killed
189
10
Camps Cleared
5
920,091
Distance Traveled
1,010,234
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,027
1,366
28
3
4
209,656
0
L
Chiron
13,714
1,247
65
6
0
212,092
0
L
Morgan Le Fay
12,814
1,165
20
2
0
211,854
0
L
Ah Puch
13,115
1,192
60
5
1
226,076
1
L
Mercury
13,163
1,197
35
3
3
264,470
0
W
Danzaburou
12,019
1,093
81
7
0
167,773
0
W
Nemesis
15,687
1,426
49
4
3
236,562
0
W
Morgan Le Fay
13,992
1,272
31
3
1
194,371
1
L
Thor
10,080
916
9
1
1
95,742
1
W
Izanami
11,137
1,012
34
3
2
111,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role