Player Matchup

Cthulhu
Cthulhu
Arrin88
Cthulhu
Level 28
God Stats
21W - 11L
1,649 SR
Queue Stats
56W - 44L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Bradalarrr
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,815 Elo+
Solo
Hel
Hel
Cymrak12
Hel
Level 29
God Stats
4W - 3L
1,725 SR
Queue Stats
62W - 44L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nexo07
Morgan Le Fay
Level 39
God Stats
11W - 4L
1,574 SR
Queue Stats
14W - 4L
1,626 Elo+
Party 3
Odin
Odin
suprhuug
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,597 Elo+
Party 3
Team Averages
Level 25
1,589 SR
1,636 Elo+

VS

Team Averages
Level 23
1,452 SR
1,489 Elo+
Thor
Thor
AlefZero00
Thor
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
92W - 87L
1,593 Elo+
Solo
Achilles
Achilles
BabaSensa
Achilles
Level 8
God Stats
1W - 1L
1,718 SR
Queue Stats
12W - 13L
1,445 Elo+
Solo
Horus
Horus
Dehower
Horus
Level 26
God Stats
0W - 2L
1,247 SR
Queue Stats
63W - 53L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Zerolayer
Nu Wa
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
120W - 129L
1,405 Elo+
Party 1
Merlin
Merlin
Zimizl
Merlin
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
83W - 86L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrin88
Cthulhu
17
3 / 0 / 19
10,281
1,028
10,798
9,503
10,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Bradalarrr
Danzaburou
17
5 / 2 / 15
10,515
1,052
13,344
11,601
4,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 4 / 12
9,958
996
9,820
10,684
4,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Nexo07
Morgan Le Fay
17
10 / 0 / 13
12,240
1,224
19,882
8,340
3,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
4 / 1 / 13
10,096
1,010
5,030
11,055
12,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

283

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,201
920
10,002
11,946
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
BabaSensa
Achilles
15
3 / 9 / 2
10,129
1,013
10,962
21,965
25,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Dehower
Horus
15
3 / 6 / 2
9,558
956
6,060
17,467
18,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Zerolayer
Nu Wa
15
0 / 4 / 4
8,787
879
9,173
8,350
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Zimizl
Merlin
15
0 / 1 / 4
8,946
895
11,763
4,786
1,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
26
Kills
7
7
Deaths
26
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Cthulhu
Arrin88
Cthulhu
3
0
19
12.5
L
Achilles
BabaSensa
Achilles
3
9
2
0.44
W
Danzaburou
Bradalarrr
Danzaburou
5
2
15
6.25
W
4
4
12
2.5
L
Horus
Dehower
Horus
3
6
2
0.67
W
Morgan Le Fay
Nexo07
Morgan Le Fay
10
0
13
16.5
L
Nu Wa
Zerolayer
Nu Wa
0
4
4
0.5
L
Merlin
Zimizl
Merlin
0
1
4
2
W
Odin
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
47,960
51,183
Taken
64,514
35,132
Mitigated
54,290
12,332
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
1,630
0
0
11,946
4,667
0
8,122
3,824
0
28,498
W
Cthulhu
Arrin88
Cthulhu
10,798
823
710
0
9,503
10,557
0
5,139
4,364
28,654
0
L
Achilles
BabaSensa
Achilles
10,962
3,008
0
1,368
21,965
25,965
0
13,507
8,458
0
20,742
W
Danzaburou
Bradalarrr
Danzaburou
13,344
9,435
0
3,577
11,601
4,605
0
5,555
6,046
0
42,014
W
9,820
935
4,344
3,045
10,684
4,318
0
2,378
8,306
17,842
0
L
Horus
Dehower
Horus
6,060
3,756
3,360
5,071
17,467
18,607
0
11,137
6,330
0
15,020
W
Morgan Le Fay
Nexo07
Morgan Le Fay
19,882
2,984
0
656
8,340
3,641
0
2,769
5,571
36,751
0
L
Nu Wa
Zerolayer
Nu Wa
9,173
1,691
0
0
8,350
3,237
0
6,221
2,129
23,227
0
L
Merlin
Zimizl
Merlin
11,763
379
0
439
4,786
1,814
0
1,513
3,273
36,027
0
W
Odin
5,030
1,766
0
0
11,055
12,011
0
5,095
5,960
0
15,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
46,621
209
Minions Killed
164
4
Camps Cleared
5
948,937
Distance Traveled
938,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,201
920
38
4
1
188,669
0
W
Cthulhu
10,281
1,028
47
5
0
215,838
1
L
Achilles
10,129
1,013
29
3
2
196,733
0
W
Danzaburou
10,515
1,052
69
7
1
168,521
0
W
Hel
9,958
996
22
2
1
174,565
0
L
Horus
9,558
956
19
2
1
185,391
3
W
Morgan Le Fay
12,240
1,224
49
5
2
201,600
0
L
Nu Wa
8,787
879
27
3
1
173,370
1
L
Merlin
8,946
895
51
5
0
194,752
0
W
Odin
10,096
1,010
22
2
0
188,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role