Player Matchup

Cthulhu
Cthulhu
FutureSlasher
Cthulhu
Level 148
God Stats
3W - 0L
1,688 SR
Queue Stats
31W - 33L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
ValdusSivaZephyr
Danzaburou
Level 137
God Stats
1W - 0L
1,794 SR
Queue Stats
7W - 3L
1,702 Elo+
Party 1
Guan Yu
Guan Yu
lerd
Guan Yu
Level 157
God Stats
6W - 2L
1,641 SR
Queue Stats
24W - 11L
1,699 Elo+
Solo
Team Averages
Level 147
1,708 SR
1,651 Elo+

VS

Team Averages
Level 92
1,644 SR
1,615 Elo+
Nox
Nox
Cynio
Nox
Level 146
God Stats
5W - 4L
1,637 SR
Queue Stats
177W - 117L
1,661 Elo+
Party 2
Bakasura
Bakasura
JSUR
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,521 Elo+
Solo
Cerberus
Cerberus
WillSquebb
Cerberus
Level 84
God Stats
2W - 2L
1,795 SR
Queue Stats
198W - 144L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 9
8,764
674
11,962
10,047
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ValdusSivaZephyr
Danzaburou
14
5 / 1 / 7
10,076
775
8,967
9,856
3,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
lerd
Guan Yu
15
9 / 1 / 6
10,790
830
15,179
13,821
9,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cynio
Nox
12
4 / 4 / 2
8,625
663
11,356
10,754
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
JSUR
Bakasura
11
1 / 5 / 4
7,842
603
4,565
15,267
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
WillSquebb
Cerberus
12
1 / 6 / 4
7,871
605
5,498
16,512
9,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
6
6
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
Cynio
Nox
4
4
2
1.25
W
Cthulhu
1
4
9
1.38
L
Bakasura
JSUR
Bakasura
1
5
4
0.6
W
Danzaburou
ValdusSivaZephyr
Danzaburou
5
1
7
8.5
L
Cerberus
WillSquebb
Cerberus
1
6
4
0.5
W
Guan Yu
lerd
Guan Yu
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
21,419
33,724
Taken
42,533
19,595
Mitigated
17,384
8,939
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Cynio
Nox
11,356
1,655
0
1,995
10,754
3,176
660
2,542
7,912
38,660
0
W
Cthulhu
11,962
432
0
1,409
10,047
6,774
0
6,601
3,158
32,729
0
L
Bakasura
JSUR
Bakasura
4,565
3,091
479
5,083
15,267
4,332
0
3,948
10,960
0
10,336
W
Danzaburou
ValdusSivaZephyr
Danzaburou
8,967
2,850
0
1,777
9,856
3,216
1,513
4,325
5,476
0
30,968
L
Cerberus
WillSquebb
Cerberus
5,498
468
0
1,757
16,512
9,876
142
4,338
11,699
24,041
0
W
Guan Yu
lerd
Guan Yu
15,179
4,335
1,483
4,270
13,821
9,605
709
5,928
7,493
0
44,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
24,338
152
Minions Killed
140
0
Camps Cleared
0
736,187
Distance Traveled
706,019
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,625
663
65
5
0
230,044
4
W
Cthulhu
8,764
674
52
4
0
215,163
3
L
Bakasura
7,842
603
28
2
0
243,983
2
W
Danzaburou
10,076
775
55
4
0
255,365
3
L
Cerberus
7,871
605
47
4
0
231,992
0
W
Guan Yu
10,790
830
45
3
0
265,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role