Player Matchup

Ymir
Ymir
CallMyNxw
Ymir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 213L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Kesta-PasCompris
Ne Zha
Level 28
God Stats
2W - 2L
1,148 SR
Queue Stats
57W - 45L
1,492 Elo+
Party 1
Anubis
Anubis
Olympiaaddict20
Anubis
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
8W - 7L
1,649 Elo+
Solo
Neith
Neith
Poulpitoss
Neith
Level 26
God Stats
12W - 8L
1,500 SR
Queue Stats
55W - 37L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
xUnderRatedGx
Hun Batz
Level 28
God Stats
1W - 1L
1,499 SR
Queue Stats
98W - 97L
1,485 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,538 Elo+

VS

Team Averages
Level 14
1,674 SR
1,646 Elo+
Guan Yu
Guan Yu
Pick-AndChoose
Guan Yu
Level 5
God Stats
4W - 1L
1,948 SR
Queue Stats
9W - 2L
1,916 Elo+
Party 2
Ra
Ra
Rocket06
Ra
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 11L
1,709 Elo+
Solo
Cerberus
Cerberus
StickTok
Cerberus
Level 11
God Stats
4W - 5L
1,931 SR
Queue Stats
83W - 72L
1,511 Elo+
Solo
Anhur
Anhur
The_Peasent_
Anhur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 48L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
The_Real_Peasant
Gilgamesh
Level 16
God Stats
9W - 10L
1,489 SR
Queue Stats
95W - 83L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 5
8,089
506
5,448
10,667
5,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 7
8,683
543
4,825
7,319
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 6
9,180
574
11,263
7,099
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
6 / 0 / 5
9,881
618
6,792
6,733
2,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
xUnderRatedGx
Hun Batz
15
6 / 2 / 5
8,933
558
5,233
9,097
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,767
423
5,071
10,459
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 1
8,319
520
5,926
7,746
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
StickTok
Cerberus
12
0 / 5 / 1
7,862
491
3,283
13,963
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
6,507
407
1,731
6,659
1,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
12
5 / 7 / 1
7,734
483
5,020
12,520
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
9
9
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
5
1.5
W
4
1
7
7.5
W
6
3
6
3
L
1
4
3
0.63
W
Neith
6
0
5
8.5
L
3
3
1
1.17
L
Cerberus
StickTok
Cerberus
0
5
1
0.1
L
0
5
1
0.1
L
Gilgamesh
5
7
1
0.79
W
Hun Batz
xUnderRatedGx
Hun Batz
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
21,031
40,915
Taken
51,347
18,930
Mitigated
17,122
16,419
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,448
1,046
0
2,997
10,667
5,205
135
1,313
9,354
40,619
0
W
4,825
999
0
2,182
7,319
4,271
0
1,958
5,361
0
31,206
W
11,263
754
0
3,543
7,099
2,983
357
3,681
3,418
54,005
0
L
5,071
922
238
2,904
10,459
4,689
80
4,634
5,825
0
24,060
W
Neith
6,792
1,703
0
3,995
6,733
2,314
2,130
1,453
5,280
0
75,208
L
5,926
842
357
2,417
7,746
2,354
0
3,030
4,716
55,467
0
L
Cerberus
StickTok
Cerberus
3,283
140
0
3,813
13,963
4,423
0
4,052
9,911
40,369
0
L
1,731
760
222
926
6,659
1,346
960
1,066
5,593
0
20,741
L
Gilgamesh
5,020
1,600
0
1,647
12,520
4,310
60
3,929
8,591
0
34,818
W
Hun Batz
xUnderRatedGx
Hun Batz
5,233
1,286
0
3,702
9,097
4,157
502
804
8,293
0
51,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
37,189
451
Minions Killed
368
0
Camps Cleared
0
1,502,603
Distance Traveled
1,359,515
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,089
506
79
5
0
282,463
3
W
Ne Zha
8,683
543
46
3
0
338,923
0
W
Anubis
9,180
574
92
6
0
291,157
5
L
Guan Yu
6,767
423
51
3
0
217,412
5
W
Neith
9,881
618
139
9
0
269,024
0
L
Ra
8,319
520
124
8
0
311,650
7
L
Cerberus
7,862
491
82
5
0
289,190
3
L
Anhur
6,507
407
41
3
0
251,101
0
L
Gilgamesh
7,734
483
70
4
0
290,162
0
W
Hun Batz
8,933
558
95
6
0
321,036
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role