Player Matchup

Sol
Sol
Lottbrock
Sol
Level 16
God Stats
2W - 0L
1,786 SR
Queue Stats
20W - 16L
1,408 Elo+
Party 1
Ratatoskr
Ratatoskr
M0zzzy
Ratatoskr
Level 21
God Stats
11W - 8L
1,113 SR
Queue Stats
137W - 167L
1,284 Elo+
Solo
Amaterasu
Amaterasu
ShiroKitsuneKI
Amaterasu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,520 Elo+
Solo
Danzaburou
Danzaburou
kot9sensei
Danzaburou
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,451 Elo+
Party 1
Poseidon
Poseidon
potterr10
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,412 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,415 Elo+

VS

Team Averages
Level 15
1,431 SR
1,365 Elo+
Tyr
Tyr
Archmallow626
Tyr
Level 22
God Stats
1W - 2L
1,515 SR
Queue Stats
157W - 195L
1,402 Elo+
Solo
Bakasura
Bakasura
CéleZiirq
Bakasura
Level 8
God Stats
2W - 6L
1,441 SR
Queue Stats
12W - 16L
1,337 Elo+
Solo
Anhur
Anhur
Kiparis8
Anhur
Level 27
God Stats
0W - 2L
1,194 SR
Queue Stats
19W - 26L
1,354 Elo+
Solo
Ra
Ra
Pepsicat2
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,477 Elo+
Solo
Jormungandr
Jormungandr
larsbes
Jormungandr
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 17
21,664
528
43,061
40,042
14,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
M0zzzy
Ratatoskr
20
12 / 7 / 11
22,186
541
27,331
34,654
15,050
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Amaterasu
ShiroKitsuneKI
Amaterasu
20
4 / 12 / 9
20,603
503
20,662
33,123
24,579
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
kot9sensei
Danzaburou
20
8 / 11 / 16
23,360
570
24,349
39,411
15,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
potterr10
Poseidon
20
10 / 13 / 18
20,977
512
22,802
27,060
13,692
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 22
21,052
513
18,053
47,452
48,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
CéleZiirq
Bakasura
20
27 / 10 / 9
26,624
649
43,888
39,685
27,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Kiparis8
Anhur
20
10 / 10 / 15
19,651
479
25,833
31,649
11,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 10 / 14
17,638
430
25,002
22,738
8,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
larsbes
Jormungandr
20
5 / 9 / 27
18,460
450
19,626
38,987
45,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
140
46
Kills
53
53
Deaths
46
71
Assists
87
Player
Kills
Deaths
Assists
KDA
L
6
7
22
2.43
L
Bakasura
CéleZiirq
Bakasura
27
10
9
3.15
L
Anhur
Kiparis8
Anhur
10
10
15
1.75
W
12
10
17
2.05
W
Ratatoskr
M0zzzy
Ratatoskr
12
7
11
2.5
L
5
10
14
1.2
W
Amaterasu
ShiroKitsuneKI
Amaterasu
4
12
9
0.71
W
Danzaburou
kot9sensei
Danzaburou
8
11
16
1.45
L
Jormungandr
larsbes
Jormungandr
5
9
27
2.06
W
Poseidon
potterr10
Poseidon
10
13
18
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,205
Damage
132,402
174,290
Taken
180,511
83,142
Mitigated
142,704
60,925
Healing
36,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,053
3,517
0
11,756
47,452
48,581
3,704
11,800
35,652
1,872
130,984
L
Bakasura
CéleZiirq
Bakasura
43,888
30,944
0
8,423
39,685
27,625
6,494
10,034
29,651
0
242,665
L
Anhur
Kiparis8
Anhur
25,833
11,053
0
3,509
31,649
11,970
1,751
15,599
16,050
0
127,295
W
43,061
11,837
0
19,238
40,042
14,260
6,626
13,515
26,082
165,869
0
W
Ratatoskr
M0zzzy
Ratatoskr
27,331
11,363
0
10,736
34,654
15,050
2,057
7,492
26,206
0
120,698
L
25,002
729
4,691
5,118
22,738
8,917
561
11,480
11,258
86,654
0
W
Amaterasu
ShiroKitsuneKI
Amaterasu
20,662
9,248
0
5,498
33,123
24,579
2,518
4,480
27,775
589
123,707
W
Danzaburou
kot9sensei
Danzaburou
24,349
16,588
0
16,379
39,411
15,561
5,636
12,096
26,678
0
234,310
L
Jormungandr
larsbes
Jormungandr
19,626
4,735
829
2,648
38,987
45,611
1,031
18,646
20,341
78,228
0
W
Poseidon
potterr10
Poseidon
22,802
2,176
1,937
7,137
27,060
13,692
1,783
8,249
18,590
102,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,790
Gold Earned
103,425
913
Minions Killed
833
0
Camps Cleared
0
3,634,807
Distance Traveled
3,615,995
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
21,052
513
210
5
0
735,678
4
L
Bakasura
26,624
649
275
7
0
722,843
4
L
Anhur
19,651
479
140
3
0
644,242
11
W
Sol
21,664
528
209
5
0
677,808
2
W
Ratatoskr
22,186
541
163
4
0
816,241
14
L
Ra
17,638
430
123
3
0
761,987
1
W
Amaterasu
20,603
503
162
4
0
757,098
2
W
Danzaburou
23,360
570
244
6
0
674,576
2
L
Jormungandr
18,460
450
85
2
0
751,245
2
W
Poseidon
20,977
512
135
3
0
709,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role