Player Matchup

Janus
Janus
Alb3rt02543
Janus
Level 32
God Stats
1W - 1L
1,518 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 2
Cerberus
Cerberus
D4rKSn1p3r64
Cerberus
Level 57
God Stats
2W - 3L
1,602 SR
Queue Stats
6W - 5L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
DonBaratheon
Ratatoskr
Level 67
God Stats
0W - 1L
1,789 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 2
Anhur
Anhur
ElDragonRaplus
Anhur
Level 14
God Stats
0W - 1L
1,710 SR
Queue Stats
15W - 9L
1,702 Elo+
Party 2
Zhong Kui
Zhong Kui
lR0skii
Zhong Kui
Level 21
God Stats
1W - 2L
1,654 SR
Queue Stats
7W - 5L
1,591 Elo+
Party 2
Team Averages
Level 38
1,654 SR
1,607 Elo+

VS

Team Averages
Level 74
1,476 SR
1,496 Elo+
Fenrir
Fenrir
Grinchx
Fenrir
Level 28
God Stats
22W - 24L
1,540 SR
Queue Stats
31W - 41L
1,452 Elo+
Party 1
Neith
Neith
Pentinta
Neith
Level 49
God Stats
20W - 27L
1,441 SR
Queue Stats
32W - 38L
1,510 Elo+
Solo
Hades
Hades
RedaSmite
Hades
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Todlex
Kuzenbo
Level 143
God Stats
27W - 17L
1,401 SR
Queue Stats
442W - 439L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
Vinson
Ao Kuang
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 313L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
8,757
398
7,214
10,952
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
D4rKSn1p3r64
Cerberus
14
1 / 3 / 5
9,356
425
10,370
19,320
18,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
DonBaratheon
Ratatoskr
17
4 / 4 / 6
10,386
472
7,535
18,072
8,078
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 2
10,142
461
12,934
20,714
7,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
lR0skii
Zhong Kui
16
5 / 7 / 3
10,541
479
17,341
21,232
14,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grinchx
Fenrir
18
5 / 2 / 8
11,663
530
7,365
15,395
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Pentinta
Neith
18
5 / 3 / 7
11,836
538
11,945
11,846
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
RedaSmite
Hades
19
10 / 3 / 11
12,802
582
22,900
18,804
10,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Todlex
Kuzenbo
16
3 / 0 / 13
11,008
500
8,868
15,857
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Vinson
Ao Kuang
18
5 / 5 / 1
11,829
538
13,323
23,147
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
13
Kills
28
28
Deaths
13
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Cerberus
D4rKSn1p3r64
Cerberus
1
3
5
1.17
L
Ratatoskr
DonBaratheon
Ratatoskr
4
4
6
1.75
L
3
7
2
0.57
W
Fenrir
Grinchx
Fenrir
5
2
8
4.5
W
Neith
Pentinta
Neith
5
3
7
2.83
W
Hades
RedaSmite
Hades
10
3
11
5.17
W
Kuzenbo
Todlex
Kuzenbo
3
0
13
9.5
W
Ao Kuang
Vinson
Ao Kuang
5
5
1
1.1
L
Zhong Kui
lR0skii
Zhong Kui
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,394
Damage
64,401
90,290
Taken
85,049
51,996
Mitigated
47,434
25,341
Healing
37,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,214
439
0
438
10,952
3,528
388
5,265
5,687
47,310
0
L
Cerberus
D4rKSn1p3r64
Cerberus
10,370
838
219
4,758
19,320
18,358
0
11,060
8,260
30,301
0
L
Ratatoskr
DonBaratheon
Ratatoskr
7,535
1,562
0
6,660
18,072
8,078
315
9,564
8,508
0
61,229
L
12,934
6,059
0
6,190
20,714
7,453
1,260
7,327
13,387
0
81,732
W
Fenrir
Grinchx
Fenrir
7,365
955
0
6,205
15,395
7,860
0
6,952
8,443
0
62,566
W
Neith
Pentinta
Neith
11,945
4,436
0
3,335
11,846
3,417
2,497
3,361
8,485
0
80,756
W
Hades
RedaSmite
Hades
22,900
2,542
650
10,009
18,804
10,180
858
9,322
9,482
81,779
0
W
Kuzenbo
Todlex
Kuzenbo
8,868
3,579
486
5,632
15,857
17,593
157
3,478
12,379
35,548
0
W
Ao Kuang
Vinson
Ao Kuang
13,323
2,830
0
11,625
23,147
8,384
306
11,812
11,335
77,466
0
L
Zhong Kui
lR0skii
Zhong Kui
17,341
861
314
6,762
21,232
14,579
792
11,875
9,357
60,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
59,138
462
Minions Killed
551
0
Camps Cleared
0
1,855,384
Distance Traveled
1,922,198
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,757
398
77
4
0
371,034
3
L
Cerberus
9,356
425
57
3
0
398,686
16
L
Ratatoskr
10,386
472
108
5
0
451,356
6
L
Anhur
10,142
461
116
5
0
309,277
4
W
Fenrir
11,663
530
123
6
0
415,060
4
W
Neith
11,836
538
128
6
0
366,127
1
W
Hades
12,802
582
135
6
0
371,701
1
W
Kuzenbo
11,008
500
34
2
0
426,240
12
W
Ao Kuang
11,829
538
131
6
0
343,070
1
L
Zhong Kui
10,541
479
104
5
0
325,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role