Player Matchup

Olorun
Olorun
EggFuuYoung23
Olorun
Level 148
God Stats
10W - 9L
1,584 SR
Queue Stats
568W - 642L
1,441 Elo+
Solo
Ne Zha
Ne Zha
Splurt_The_Gurt
Ne Zha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Whiteamalan
Zhong Kui
Level 149
God Stats
0W - 3L
1,294 SR
Queue Stats
319W - 324L
1,486 Elo+
Solo
Horus
Horus
infernocus15
Horus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Vulcan
Vulcan
spirited_garbage
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,410 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,445 Elo+

VS

Team Averages
Level 75
1,511 SR
1,554 Elo+
Kuzenbo
Kuzenbo
Basinary
Kuzenbo
Level 46
God Stats
5W - 2L
1,755 SR
Queue Stats
102W - 56L
1,605 Elo+
Party 1
Artio
Artio
Flamerax13
Artio
Level 22
God Stats
6W - 0L
1,500 SR
Queue Stats
129W - 87L
1,598 Elo+
Party 1
Bacchus
Bacchus
KissMyPsychosis
Bacchus
Level 86
God Stats
9W - 3L
1,557 SR
Queue Stats
509W - 547L
1,483 Elo+
Solo
Ares
Ares
Ralisor
Ares
Level 97
God Stats
1W - 0L
1,323 SR
Queue Stats
165W - 113L
1,614 Elo+
Party 1
Rama
Rama
rhythmous
Rama
Level 126
God Stats
2W - 2L
1,420 SR
Queue Stats
376W - 420L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
10,770
898
10,595
11,478
5,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 7 / 7
9,137
761
19,354
13,331
7,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Whiteamalan
Zhong Kui
11
1 / 10 / 3
7,613
634
3,312
13,060
6,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

1
0 / 0 / 0
3,256
271
0
0
0
20
4 / 3 / 8
9,744
812
19,516
9,938
4,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Basinary
Kuzenbo
18
5 / 2 / 17
10,395
866
11,489
16,914
15,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Artio
17
6 / 4 / 14
10,218
852
5,605
16,247
21,327
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 11
9,745
812
9,417
15,791
16,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Ralisor
Ares
18
6 / 4 / 13
11,522
960
9,602
16,709
16,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rama
17
2 / 2 / 12
9,390
783
6,322
8,948
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
15
Kills
24
25
Deaths
16
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Basinary
Kuzenbo
5
2
17
6.75
L
6
5
7
1.9
W
Artio
6
4
14
3.25
W
5
4
11
2.63
W
Ares
Ralisor
Ares
6
4
13
3.13
L
4
7
7
1.07
L
Zhong Kui
Whiteamalan
Zhong Kui
1
10
3
0.25
L
0
0
0
0
W
Rama
2
2
12
4
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,777
Damage
42,435
47,807
Taken
74,609
23,277
Mitigated
74,069
13,021
Healing
27,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Basinary
Kuzenbo
11,489
2,964
3,247
4,486
16,914
15,020
414
8,269
8,645
29,925
0
L
10,595
5,140
2,870
2,972
11,478
5,227
744
7,998
3,480
26,320
0
W
Artio
5,605
547
3,785
3,401
16,247
21,327
478
6,039
10,208
16,772
0
W
9,417
445
3,196
3,948
15,791
16,961
226
5,965
9,826
17,120
0
W
Ares
Ralisor
Ares
9,602
704
2,211
2,293
16,709
16,906
418
7,897
8,812
13,909
0
L
19,354
4,552
179
2,472
13,331
7,393
0
11,016
2,315
0
32,025
L
Zhong Kui
Whiteamalan
Zhong Kui
3,312
153
184
577
13,060
6,153
99
9,169
3,891
8,579
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
6,322
5,266
427
352
8,948
3,855
4,278
5,253
3,695
0
23,690
L
19,516
10,932
1,088
2,679
9,938
4,504
493
7,930
2,008
39,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
51,270
126
Minions Killed
124
0
Camps Cleared
0
763,532
Distance Traveled
1,035,930
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,395
866
30
3
0
222,988
0
L
Olorun
10,770
898
41
3
0
204,989
2
W
Artio
10,218
852
24
2
0
211,619
3
W
Bacchus
9,745
812
12
1
0
207,082
5
W
Ares
11,522
960
11
1
0
193,117
3
L
Ne Zha
9,137
761
28
2
0
170,219
1
L
Zhong Kui
7,613
634
7
1
0
165,221
0
L
Horus
3,256
271
0
0
0
0
0
W
Rama
9,390
783
47
4
0
201,124
0
L
Vulcan
9,744
812
50
4
0
223,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role