Player Matchup

Nemesis
Nemesis
MorluG
Nemesis
Level 147
God Stats
4W - 4L
1,287 SR
Queue Stats
353W - 305L
1,652 Elo+
Party 1
Sol
Sol
PrinceOfCrows1
Sol
Level 160
God Stats
11W - 14L
1,638 SR
Queue Stats
816W - 685L
1,685 Elo+
Solo
Khepri
Khepri
RussianStyle
Khepri
Level 160
God Stats
8W - 4L
1,743 SR
Queue Stats
564W - 398L
1,715 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sweetdreamsbb
Ah Muzen Cab
Level 160
God Stats
29W - 27L
1,581 SR
Queue Stats
567W - 523L
1,630 Elo+
Party 1
Achilles
Achilles
VersisBro
Achilles
Level 157
God Stats
9W - 9L
1,750 SR
Queue Stats
627W - 540L
1,656 Elo+
Party 1
Team Averages
Level 157
1,600 SR
1,668 Elo+

VS

Team Averages
Level 140
1,543 SR
1,645 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FTSword
Danzaburou
Level 146
God Stats
3W - 3L
1,586 SR
Queue Stats
84W - 54L
1,730 Elo+
Party 2
Sol
Sol
Kappaccinno
Sol
Level 139
God Stats
20W - 29L
1,521 SR
Queue Stats
613W - 573L
1,581 Elo+
Solo
Fafnir
Fafnir
baaaaahsie
Fafnir
Level 102
God Stats
0W - 4L
1,336 SR
Queue Stats
445W - 382L
1,602 Elo+
Solo
Osiris
Osiris
stàv
Osiris
Level 154
God Stats
4W - 3L
1,770 SR
Queue Stats
186W - 117L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MorluG
Nemesis
14
2 / 0 / 6
8,331
555
7,842
9,330
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 2
9,431
629
8,249
5,762
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
13
1 / 2 / 8
8,341
556
3,870
6,380
3,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Sweetdreamsbb
Ah Muzen Cab
15
1 / 0 / 1
9,048
603
3,918
5,098
1,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
VersisBro
Achilles
14
1 / 3 / 3
8,123
542
7,017
10,929
5,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 5 / 2
7,384
492
3,038
8,305
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FTSword
Danzaburou
15
2 / 1 / 0
9,164
611
5,504
7,959
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 0 / 0
8,622
575
2,902
4,072
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
baaaaahsie
Fafnir
9
0 / 3 / 1
6,944
463
1,811
13,012
7,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
stàv
Osiris
15
3 / 2 / 0
8,885
592
9,002
12,501
10,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
5
5
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
2
0.2
L
Danzaburou
FTSword
Danzaburou
2
1
0
2
L
0
0
0
0
W
Nemesis
MorluG
Nemesis
2
0
6
5
W
6
0
2
7
W
Khepri
1
2
8
2.5
W
Ah Muzen Cab
Sweetdreamsbb
Ah Muzen Cab
1
0
1
1.5
W
Achilles
VersisBro
Achilles
1
3
3
0.83
L
Fafnir
baaaaahsie
Fafnir
0
3
1
0.17
L
Osiris
stàv
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
22,257
37,499
Taken
45,849
18,128
Mitigated
25,697
11,727
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,038
672
0
1,043
8,305
2,971
90
3,144
5,161
0
47,868
L
Danzaburou
FTSword
Danzaburou
5,504
3,328
0
2,308
7,959
3,032
0
1,038
6,652
0
71,898
L
2,902
399
0
3,034
4,072
1,332
0
48
3,964
76,971
0
W
Nemesis
MorluG
Nemesis
7,842
3,790
0
910
9,330
4,327
0
1,398
7,932
0
63,281
W
8,249
3,761
0
2,852
5,762
2,616
994
1,732
4,030
78,011
5,290
W
Khepri
3,870
220
0
320
6,380
3,418
30
1,788
4,592
14,938
0
W
Ah Muzen Cab
Sweetdreamsbb
Ah Muzen Cab
3,918
838
0
3,139
5,098
1,824
0
158
4,940
0
75,600
W
Achilles
VersisBro
Achilles
7,017
1,891
0
4,506
10,929
5,943
140
685
10,244
0
44,826
L
Fafnir
baaaaahsie
Fafnir
1,811
204
0
2,962
13,012
7,563
0
4,947
7,959
15,689
0
L
Osiris
stàv
Osiris
9,002
1,689
0
3,110
12,501
10,799
0
2,027
9,995
6,308
45,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
40,999
536
Minions Killed
597
0
Camps Cleared
0
1,610,454
Distance Traveled
1,471,031
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,384
492
101
7
0
296,432
5
L
Danzaburou
9,164
611
160
11
0
276,725
6
L
Sol
8,622
575
178
12
0
306,181
3
W
Nemesis
8,331
555
108
7
0
354,153
2
W
Sol
9,431
629
157
10
0
281,207
6
W
Khepri
8,341
556
24
2
0
309,344
6
W
Ah Muzen Cab
9,048
603
160
11
0
338,986
5
W
Achilles
8,123
542
87
6
0
326,764
4
L
Fafnir
6,944
463
34
2
0
297,782
8
L
Osiris
8,885
592
124
8
0
293,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role