Player Matchup

Ne Zha
Ne Zha
CheekCl4pp3r
Ne Zha
Level 25
God Stats
0W - 5L
1,221 SR
Queue Stats
161W - 145L
1,565 Elo+
Solo
Bacchus
Bacchus
GawainMagnus
Bacchus
Level 13
God Stats
2W - 1L
1,812 SR
Queue Stats
14W - 15L
1,583 Elo+
Solo
Agni
Agni
IconicJudgement
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Toramarous
Jormungandr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,341 Elo+
Solo
Skadi
Skadi
TyanYrus
Skadi
Level 13
God Stats
2W - 3L
1,375 SR
Queue Stats
20W - 22L
1,428 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,501 Elo+

VS

Team Averages
Level 18
1,429 SR
1,471 Elo+
Ra
Ra
IPreferBeans
Ra
Level 13
God Stats
5W - 4L
1,631 SR
Queue Stats
138W - 95L
1,720 Elo+
Solo
Susano
Susano
Kiramoto
Susano
Level 18
God Stats
1W - 1L
1,156 SR
Queue Stats
3W - 3L
1,196 Elo+
Solo
Ymir
Ymir
MRGERRARD
Ymir
Level 18
God Stats
9W - 9L
1,560 SR
Queue Stats
98W - 128L
1,357 Elo+
Solo
Hachiman
Hachiman
Oxibot
Hachiman
Level 18
God Stats
5W - 3L
1,577 SR
Queue Stats
14W - 15L
1,481 Elo+
Solo
Mercury
Mercury
Solstafur
Mercury
Level 25
God Stats
11W - 7L
1,220 SR
Queue Stats
289W - 248L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 5 / 0
5,111
511
3,718
7,247
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
GawainMagnus
Bacchus
7
0 / 4 / 0
4,688
469
1,880
7,737
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 4 / 0
4,720
472
1,261
4,079
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Toramarous
Jormungandr
10
0 / 1 / 0
5,547
555
2,541
4,346
3,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
TyanYrus
Skadi
6
0 / 2 / 0
4,022
402
732
2,067
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,576
658
4,681
3,423
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Kiramoto
Susano
9
0 / 0 / 1
4,953
495
2,485
5,081
1,584
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
8
3 / 0 / 3
5,713
571
1,325
3,368
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Oxibot
Hachiman
9
1 / 1 / 5
5,587
559
2,691
3,407
899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Solstafur
Mercury
12
7 / 0 / 4
6,983
698
5,856
6,488
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
16
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
5
0
0
L
Bacchus
GawainMagnus
Bacchus
0
4
0
0
W
5
0
5
7.5
L
1
4
0
0.25
W
Susano
Kiramoto
Susano
0
0
1
0.5
W
Ymir
3
0
3
4.5
W
Hachiman
Oxibot
Hachiman
1
1
5
3.5
W
Mercury
Solstafur
Mercury
7
0
4
9
L
Jormungandr
Toramarous
Jormungandr
0
1
0
0
L
Skadi
TyanYrus
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,132
Damage
17,038
25,476
Taken
21,767
10,698
Mitigated
6,880
4,258
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,718
693
0
1,953
7,247
2,178
0
2,253
4,868
0
26,604
L
Bacchus
GawainMagnus
Bacchus
1,880
238
0
1,044
7,737
3,765
0
1,722
5,954
15,633
0
W
4,681
688
682
1,849
3,423
987
40
725
2,698
34,339
0
L
1,261
84
0
226
4,079
992
0
1,268
2,671
16,205
0
W
Susano
Kiramoto
Susano
2,485
606
0
2,213
5,081
1,584
611
2,196
2,885
0
14,695
W
Ymir
1,325
337
0
1,092
3,368
1,365
350
547
2,821
16,450
0
W
Hachiman
Oxibot
Hachiman
2,691
1,726
0
250
3,407
899
448
1,129
2,278
0
22,599
W
Mercury
Solstafur
Mercury
5,856
3,400
0
633
6,488
2,045
0
1,085
5,403
0
43,183
L
Jormungandr
Toramarous
Jormungandr
2,541
1,097
0
907
4,346
3,260
384
0
4,346
24,801
0
L
Skadi
TyanYrus
Skadi
732
159
0
128
2,067
503
157
436
1,631
0
9,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
29,812
191
Minions Killed
264
0
Camps Cleared
0
814,522
Distance Traveled
966,452
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,111
511
69
7
0
179,172
3
L
Bacchus
4,688
469
24
2
0
170,047
2
W
Ra
6,576
658
82
8
0
193,174
0
L
Agni
4,720
472
30
3
0
184,029
2
W
Susano
4,953
495
29
3
0
210,551
2
W
Ymir
5,713
571
27
3
0
167,199
0
W
Hachiman
5,587
559
47
5
0
155,132
1
W
Mercury
6,983
698
79
8
0
240,396
0
L
Jormungandr
5,547
555
45
5
0
157,812
1
L
Skadi
4,022
402
23
2
0
123,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role