Player Matchup

Kuzenbo
Kuzenbo
KaijuRichard
Kuzenbo
Level 6
God Stats
3W - 4L
1,506 SR
Queue Stats
5W - 8L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
QuantumGHO5T
Danzaburou
Level 74
God Stats
1W - 0L
1,364 SR
Queue Stats
11W - 22L
1,203 Elo+
Party 2
Scylla
Scylla
ΩY0uΩ
Scylla
Level 68
God Stats
4W - 6L
1,591 SR
Queue Stats
30W - 30L
1,460 Elo+
Party 2
Team Averages
Level 49
1,487 SR
1,326 Elo+

VS

Team Averages
Level 22
1,542 SR
1,278 Elo+
Xing Tian
Xing Tian
Teedoo14
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,105 Elo+
Party 1
Ares
Ares
fluzzytuzzy
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
z0mb1na
Kuzenbo
Level 35
God Stats
9W - 6L
1,627 SR
Queue Stats
50W - 59L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KaijuRichard
Kuzenbo
12
1 / 6 / 8
9,099
650
5,006
21,732
16,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
QuantumGHO5T
Danzaburou
13
1 / 6 / 10
9,496
678
13,288
8,976
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
ΩY0uΩ
Scylla
16
12 / 3 / 1
11,501
822
15,021
7,084
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Teedoo14
Xing Tian
13
4 / 4 / 5
9,836
703
6,930
17,227
12,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
6 / 6 / 8
9,910
708
9,311
14,400
9,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
z0mb1na
Kuzenbo
12
5 / 4 / 8
9,600
686
7,560
13,221
11,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
15
15
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KaijuRichard
Kuzenbo
1
6
8
0.83
W
Danzaburou
QuantumGHO5T
Danzaburou
1
6
10
1
L
Xing Tian
Teedoo14
Xing Tian
4
4
5
1.63
L
6
6
8
1.67
L
Kuzenbo
z0mb1na
Kuzenbo
5
4
8
2.25
W
Scylla
ΩY0uΩ
Scylla
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
23,801
37,792
Taken
44,848
21,966
Mitigated
32,859
8,279
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KaijuRichard
Kuzenbo
5,006
1,828
0
5,433
21,732
16,111
341
12,801
8,931
20,766
0
W
Danzaburou
QuantumGHO5T
Danzaburou
13,288
5,041
0
1,048
8,976
3,356
1,141
6,718
2,258
0
38,300
L
Xing Tian
Teedoo14
Xing Tian
6,930
625
1,368
819
17,227
12,386
405
7,189
9,646
32,752
0
L
9,311
400
0
0
14,400
9,067
519
5,379
8,777
14,824
0
L
Kuzenbo
z0mb1na
Kuzenbo
7,560
1,996
0
578
13,221
11,406
657
6,652
6,398
21,341
0
W
Scylla
ΩY0uΩ
Scylla
15,021
1,858
0
1,798
7,084
2,499
1,181
4,282
2,802
44,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
29,346
142
Minions Killed
89
0
Camps Cleared
0
653,857
Distance Traveled
677,722
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,099
650
23
2
0
210,105
0
W
Danzaburou
9,496
678
49
4
0
212,960
2
L
Xing Tian
9,836
703
53
4
0
240,373
1
L
Ares
9,910
708
9
1
0
214,222
1
L
Kuzenbo
9,600
686
27
2
0
223,127
4
W
Scylla
11,501
822
70
5
0
230,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role