Player Matchup

Cthulhu
Cthulhu
Gold IV
CaiioMatias10
Cthulhu
Gold IV
Level 87
God Stats
5W - 3L
1,812 SR
Queue Stats
12W - 11L
1,713 MMR
Party 1
Set
Set
Platinum III
ElitexLucifer
Set
Platinum III
Level 147
God Stats
32W - 30L
1,774 SR
Queue Stats
411W - 399L
1,828 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
anima272
Erlang Shen
Platinum V
Level 156
God Stats
10W - 12L
1,520 SR
Queue Stats
437W - 423L
1,705 MMR
Solo
Cupid
Cupid
Gold IV
caiosimor000
Cupid
Gold IV
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
21W - 16L
1,751 MMR
Party 1
Discordia
Discordia
Platinum V
fateokay
Discordia
Platinum V
Level 145
God Stats
1W - 4L
1,354 SR
Queue Stats
471W - 475L
1,827 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,636 SR
1,765 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,530 SR
1,764 MMR
Ne Zha
Ne Zha
Platinum II
ACEMAN3213
Ne Zha
Platinum II
Level 124
God Stats
10W - 12L
1,486 SR
Queue Stats
231W - 202L
1,853 MMR
Solo
Artemis
Artemis
Platinum IV
Bronze Vibes
Artemis
Platinum IV
Level 160
God Stats
4W - 4L
1,268 SR
Queue Stats
376W - 380L
1,701 MMR
Solo
Khepri
Khepri
Platinum V
Cristhiangoga1
Khepri
Platinum V
Level 129
God Stats
1W - 0L
1,568 SR
Queue Stats
49W - 49L
1,700 MMR
Solo
Janus
Janus
Diamond V
SNIPER-_-AGAIN
Janus
Diamond V
Level 160
God Stats
17W - 17L
1,672 SR
Queue Stats
346W - 330L
1,857 MMR
Solo
Fenrir
Fenrir
Platinum V
huesoscerebron
Fenrir
Platinum V
Level 123
God Stats
9W - 12L
1,653 SR
Queue Stats
277W - 274L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 4 / 10
12,315
385
21,539
24,048
30,981
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 3
18,579
581
21,219
35,883
46,159
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
anima272
Erlang Shen
19
2 / 9 / 5
13,560
424
12,524
26,696
19,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 8 / 3
16,365
511
20,498
33,161
14,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
fateokay
Discordia
20
4 / 5 / 1
15,631
488
22,235
22,452
12,950
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SolPersephoneAthenaTiamatTsukuyomi

VS

Bans
GilgameshSobekKumbhakarnaDanzaburouChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ACEMAN3213
Ne Zha
20
5 / 4 / 14
16,940
529
19,942
26,117
13,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Bronze Vibes
Artemis
20
10 / 6 / 6
19,004
594
30,507
31,644
15,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
1 / 6 / 16
14,608
457
10,760
27,489
32,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 1 / 11
19,493
609
22,169
20,367
8,644
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 12
17,507
547
22,332
36,499
45,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
23
Kills
32
32
Deaths
23
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ACEMAN3213
Ne Zha
5
4
14
3
W
Artemis
Bronze Vibes
Artemis
10
6
6
2.17
L
Cthulhu
2
4
10
1.75
W
1
6
16
1.5
L
7
6
3
1.42
W
11
1
11
16.5
L
Erlang Shen
anima272
Erlang Shen
2
9
5
0.5
L
8
8
3
1.19
L
Discordia
fateokay
Discordia
4
5
1
0.9
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,015
Damage
105,710
142,240
Taken
142,116
124,218
Mitigated
115,353
37,688
Healing
39,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ACEMAN3213
Ne Zha
19,942
7,819
0
5,045
26,117
13,447
2,028
8,360
17,464
0
166,764
W
Artemis
Bronze Vibes
Artemis
30,507
14,275
0
15,192
31,644
15,173
2,911
10,005
20,969
0
177,443
L
Cthulhu
21,539
853
2,716
2,217
24,048
30,981
0
6,046
17,942
56,186
0
W
10,760
657
0
3,054
27,489
32,411
498
10,803
16,147
36,553
0
L
21,219
10,992
0
9,687
35,883
46,159
1,702
8,333
27,436
201
135,959
W
22,169
903
114
6,433
20,367
8,644
868
6,994
13,043
169,373
0
L
Erlang Shen
anima272
Erlang Shen
12,524
6,731
0
4,930
26,696
19,668
0
6,823
19,709
0
100,506
L
20,498
13,506
615
13,766
33,161
14,460
1,014
7,274
25,805
0
130,733
L
Discordia
fateokay
Discordia
22,235
905
0
3,757
22,452
12,950
1,006
7,226
15,066
127,902
0
W
22,332
7,165
0
10,080
36,499
45,678
1,905
7,931
27,416
772
118,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,450
Gold Earned
87,552
881
Minions Killed
897
0
Camps Cleared
0
2,872,299
Distance Traveled
3,107,547
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,940
529
180
6
0
664,721
9
W
Artemis
19,004
594
230
7
0
508,496
9
L
Cthulhu
12,315
385
68
2
0
683,287
19
W
Khepri
14,608
457
31
1
0
595,241
6
L
Set
18,579
581
258
8
0
517,802
1
W
Janus
19,493
609
273
9
0
721,520
8
L
Erlang Shen
13,560
424
146
5
0
532,395
6
L
Cupid
16,365
511
215
7
0
527,506
1
L
Discordia
15,631
488
194
6
0
611,309
5
W
Fenrir
17,507
547
183
6
0
617,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role