Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Allantiz
Nemesis
Level 15
God Stats
2W - 0L
1,879 SR
Queue Stats
16W - 12L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lanssamicel
Cu Chulainn
Level 83
God Stats
3W - 8L
1,381 SR
Queue Stats
68W - 66L
1,445 Elo+
Party 1
Team Averages
Level 73
1,587 SR
1,457 Elo+

VS

Team Averages
Level 56
1,501 SR
1,447 Elo+
Ra
Ra
RafaelMcZ
Ra
Level 16
God Stats
1W - 4L
1,755 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Chiron
Chiron
ShermieAngel
Chiron
Level 109
God Stats
0W - 2L
1,411 SR
Queue Stats
9W - 23L
1,292 Elo+
Solo
King Arthur
King Arthur
zteteuz22
King Arthur
Level 42
God Stats
2W - 4L
1,338 SR
Queue Stats
24W - 20L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 3 / 4
8,786
799
9,325
5,849
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Allantiz
Nemesis
13
4 / 3 / 7
8,627
784
7,143
9,372
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Lanssamicel
Cu Chulainn
11
6 / 5 / 5
9,114
829
9,445
9,865
8,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,863
715
1,708
5,697
1,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
11
3 / 5 / 2
7,872
716
5,493
10,240
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
zteteuz22
King Arthur
14
7 / 5 / 3
9,631
876
8,837
13,315
8,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
11
11
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
4
2.33
W
Nemesis
Allantiz
Nemesis
4
3
7
2.5
W
Cu Chulainn
Lanssamicel
Cu Chulainn
6
5
5
1.7
L
1
5
5
0.7
L
Chiron
3
5
2
0.8
L
King Arthur
zteteuz22
King Arthur
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
16,038
25,086
Taken
29,252
16,265
Mitigated
13,880
4,650
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,325
1,125
0
899
5,849
2,048
567
788
5,061
34,994
0
W
Nemesis
Allantiz
Nemesis
7,143
3,492
0
2,844
9,372
5,447
831
215
9,157
0
29,280
W
Cu Chulainn
Lanssamicel
Cu Chulainn
9,445
1,440
0
907
9,865
8,770
31
705
9,160
4,315
21,813
L
1,708
174
532
232
5,697
1,713
0
2,975
2,492
12,143
0
L
Chiron
5,493
2,612
60
2,045
10,240
3,562
543
2,902
7,081
0
23,389
L
King Arthur
zteteuz22
King Arthur
8,837
1,665
0
2,891
13,315
8,605
0
4,687
8,434
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
25,366
133
Minions Killed
106
0
Camps Cleared
0
575,497
Distance Traveled
536,821
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,786
799
63
6
0
176,430
2
W
Nemesis
8,627
784
46
4
0
205,459
4
W
Cu Chulainn
9,114
829
24
2
0
193,608
1
L
Ra
7,863
715
28
3
0
162,279
4
L
Chiron
7,872
716
45
4
0
198,380
2
L
King Arthur
9,631
876
33
3
0
176,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role