Player Matchup

Bastet
Bastet
DrFluffGrip
Bastet
Level 117
God Stats
44W - 51L
1,560 SR
Queue Stats
378W - 413L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Picchiaduro97
Ah Puch
Level 105
God Stats
92W - 120L
1,404 SR
Queue Stats
95W - 130L
1,262 Elo+
Solo
Jing Wei
Jing Wei
RainRyx
Jing Wei
Level 147
God Stats
50W - 32L
1,612 SR
Queue Stats
422W - 500L
1,461 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,402 Elo+

VS

Team Averages
Level 70
1,533 SR
1,526 Elo+
Agni
Agni
MAGMAN6799
Agni
Level 66
God Stats
4W - 2L
1,496 SR
Queue Stats
65W - 52L
1,546 Elo+
Solo
Neith
Neith
Onnadesu
Neith
Level 126
God Stats
16W - 8L
1,503 SR
Queue Stats
46W - 50L
1,594 Elo+
Solo
Guan Yu
Guan Yu
catamat45
Guan Yu
Level 18
God Stats
3W - 2L
1,600 SR
Queue Stats
37W - 42L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 3 / 2
8,369
697
9,686
8,865
2,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
12
1 / 6 / 6
8,130
678
8,711
11,036
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RainRyx
Jing Wei
12
2 / 5 / 1
7,890
658
6,343
11,098
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 8
9,222
769
9,664
10,253
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Onnadesu
Neith
13
4 / 2 / 7
9,303
775
8,108
8,321
2,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
catamat45
Guan Yu
13
5 / 4 / 7
8,962
747
8,103
14,638
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
14
14
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
3
2
2.33
W
5
3
8
3
W
Neith
Onnadesu
Neith
4
2
7
3.75
L
Ah Puch
1
6
6
0.67
L
Jing Wei
RainRyx
Jing Wei
2
5
1
0.5
W
Guan Yu
catamat45
Guan Yu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
25,875
30,999
Taken
33,212
8,823
Mitigated
21,528
4,058
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,686
1,452
0
175
8,865
2,613
29
1,011
7,496
0
16,827
W
9,664
986
0
1,272
10,253
3,181
48
3,246
7,007
31,015
0
W
Neith
Onnadesu
Neith
8,108
2,328
0
1,991
8,321
2,836
1,083
2,604
5,717
0
31,867
L
Ah Puch
8,711
80
0
2,076
11,036
3,373
0
4,524
5,992
33,807
0
L
Jing Wei
RainRyx
Jing Wei
6,343
4,510
0
1,807
11,098
2,837
286
3,253
7,097
0
28,744
W
Guan Yu
catamat45
Guan Yu
8,103
1,877
1,146
5,189
14,638
15,511
0
2,861
11,777
0
21,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
27,487
124
Minions Killed
165
0
Camps Cleared
0
678,275
Distance Traveled
658,485
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,369
697
18
2
0
253,017
1
W
Agni
9,222
769
47
4
0
216,296
4
W
Neith
9,303
775
76
6
0
208,665
0
L
Ah Puch
8,130
678
50
4
0
193,947
0
L
Jing Wei
7,890
658
56
5
0
231,311
3
W
Guan Yu
8,962
747
42
4
0
233,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role