Player Matchup

Morgan Le Fay
Morgan Le Fay
KanadeWhite
Morgan Le Fay
Level 146
God Stats
3W - 1L
2,176 SR
Queue Stats
62W - 50L
1,509 Elo+
Party 4
Medusa
Medusa
Selphie4LYFE
Medusa
Level 43
God Stats
6W - 3L
1,665 SR
Queue Stats
94W - 82L
1,528 Elo+
Party 3
Thor
Thor
Th3LostProdigy
Thor
Level 122
God Stats
3W - 2L
1,467 SR
Queue Stats
131W - 135L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
knifefive
Sun Wukong
Level 123
God Stats
4W - 7L
1,556 SR
Queue Stats
113W - 73L
1,609 Elo+
Party 4
Ares
Ares
meshidarn
Ares
Level 28
God Stats
9W - 14L
1,727 SR
Queue Stats
39W - 32L
1,347 Elo+
Party 4
Team Averages
Level 92
1,718 SR
1,504 Elo+

VS

Team Averages
Level 67
1,670 SR
1,541 Elo+
Bakasura
Bakasura
BKBlackHammer_XD
Bakasura
Level 87
God Stats
5W - 6L
1,594 SR
Queue Stats
459W - 480L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
MARKIDOGE
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
Reg-gin69
Gilgamesh
Level 43
God Stats
4W - 4L
1,803 SR
Queue Stats
108W - 74L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dorksplayn
Morgan Le Fay
Level 129
God Stats
14W - 7L
1,788 SR
Queue Stats
48W - 35L
1,699 Elo+
Party 1
Neith
Neith
swagaboii159
Neith
Level 68
God Stats
11W - 7L
1,663 SR
Queue Stats
392W - 421L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KanadeWhite
Morgan Le Fay
18
7 / 1 / 12
10,986
578
15,395
11,695
5,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
7 / 4 / 4
10,467
551
12,762
14,206
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 9
10,247
539
5,743
14,197
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
knifefive
Sun Wukong
18
13 / 2 / 8
11,642
613
14,319
17,818
11,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
14
3 / 4 / 13
9,205
484
5,747
13,935
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
9,554
503
8,362
17,645
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MARKIDOGE
Cthulhu
11
0 / 8 / 5
7,095
373
2,477
13,044
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Reg-gin69
Gilgamesh
16
6 / 6 / 4
10,159
535
10,995
17,172
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
dorksplayn
Morgan Le Fay
15
3 / 6 / 4
9,481
499
8,786
12,174
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 7
10,035
528
11,423
12,856
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
34
Kills
13
14
Deaths
35
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Morgan Le Fay
KanadeWhite
Morgan Le Fay
7
1
12
13
L
Cthulhu
MARKIDOGE
Cthulhu
0
8
5
0.31
L
Gilgamesh
Reg-gin69
Gilgamesh
6
6
4
1.33
W
Medusa
7
4
4
2.25
W
4
3
9
2.83
L
Morgan Le Fay
dorksplayn
Morgan Le Fay
3
6
4
0.83
W
Sun Wukong
knifefive
Sun Wukong
13
2
8
8.5
W
Ares
3
4
13
2.38
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,966
Damage
42,043
71,851
Taken
72,891
39,922
Mitigated
34,988
23,239
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,362
5,536
0
3,901
17,645
6,941
3,552
3,543
14,102
0
43,208
W
Morgan Le Fay
KanadeWhite
Morgan Le Fay
15,395
1,228
279
5,531
11,695
5,645
920
4,492
7,031
82,546
0
L
Cthulhu
MARKIDOGE
Cthulhu
2,477
529
0
1,738
13,044
10,010
0
3,727
9,317
17,411
0
L
Gilgamesh
Reg-gin69
Gilgamesh
10,995
2,845
0
4,200
17,172
9,163
0
6,704
10,468
0
61,028
W
Medusa
12,762
5,784
0
3,252
14,206
5,734
782
1,167
12,789
0
77,464
W
5,743
1,177
0
4,880
14,197
5,587
0
2,945
11,106
0
61,471
L
Morgan Le Fay
dorksplayn
Morgan Le Fay
8,786
305
0
2,006
12,174
4,235
0
6,553
5,621
53,282
0
W
Sun Wukong
knifefive
Sun Wukong
14,319
4,228
0
7,768
17,818
11,839
805
672
15,159
644
62,081
W
Ares
5,747
571
0
1,529
13,935
11,117
214
1,138
12,228
19,590
0
L
11,423
4,641
0
3,627
12,856
4,639
1,653
1,230
11,626
0
63,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,547
Gold Earned
46,324
501
Minions Killed
506
0
Camps Cleared
0
1,881,664
Distance Traveled
1,658,807
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,554
503
118
6
0
321,118
1
W
Morgan Le Fay
10,986
578
125
7
0
402,303
3
L
Cthulhu
7,095
373
35
2
0
321,414
0
L
Gilgamesh
10,159
535
112
6
0
367,621
0
W
Medusa
10,467
551
123
6
0
333,929
5
W
Thor
10,247
539
120
6
0
378,052
4
L
Morgan Le Fay
9,481
499
114
6
0
358,390
8
W
Sun Wukong
11,642
613
106
6
0
387,854
6
W
Ares
9,205
484
27
1
0
379,526
2
L
Neith
10,035
528
127
7
0
290,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role