Player Matchup

Yemoja
Yemoja
FootedSaucer364
Yemoja
Level 105
God Stats
0W - 5L
1,733 SR
Queue Stats
417W - 458L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ristau34
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo
Chang'e
Chang'e
xxDariing
Chang'e
Level 83
God Stats
19W - 21L
1,548 SR
Queue Stats
150W - 171L
1,408 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,452 Elo+

VS

Team Averages
Level 59
1,642 SR
1,527 Elo+
Nemesis
Nemesis
EvilIISaga
Nemesis
Level 95
God Stats
3W - 2L
1,465 SR
Queue Stats
285W - 281L
1,450 Elo+
Party 1
Ares
Ares
TheMileguito
Ares
Level 72
God Stats
7W - 4L
1,730 SR
Queue Stats
163W - 167L
1,417 Elo+
Party 1
Zeus
Zeus
ipaymytaxes
Zeus
Level 10
God Stats
3W - 0L
1,731 SR
Queue Stats
37W - 15L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,107
737
3,075
12,651
9,586
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Ristau34
Ah Muzen Cab
10
1 / 6 / 2
7,120
647
7,264
9,961
3,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
xxDariing
Chang'e
9
0 / 4 / 4
6,799
618
4,845
8,166
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvilIISaga
Nemesis
11
4 / 4 / 7
8,460
769
7,802
9,720
4,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 10
8,717
792
4,742
9,265
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 5
9,636
876
14,784
7,063
5,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EvilIISaga
Nemesis
4
4
7
1.88
L
3
4
1
0.88
L
Ah Muzen Cab
Ristau34
Ah Muzen Cab
1
6
2
0.33
W
2
1
10
7
W
8
0
5
10.5
L
Chang'e
xxDariing
Chang'e
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,184
Damage
27,328
30,778
Taken
26,048
16,634
Mitigated
17,275
8,353
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EvilIISaga
Nemesis
7,802
3,993
0
610
9,720
4,651
595
2,575
6,855
0
24,290
L
3,075
684
1,257
1,524
12,651
9,586
0
6,233
6,418
11,404
0
L
Ah Muzen Cab
Ristau34
Ah Muzen Cab
7,264
2,006
541
1,760
9,961
3,798
0
7,563
2,398
0
28,458
W
4,742
80
0
0
9,265
7,068
141
2,938
6,037
16,313
0
W
14,784
2,583
0
3,746
7,063
5,556
809
1,762
5,236
53,930
0
L
Chang'e
xxDariing
Chang'e
4,845
143
1,631
1,640
8,166
3,250
0
5,730
2,436
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
26,813
106
Minions Killed
168
0
Camps Cleared
0
534,373
Distance Traveled
606,969
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,460
769
38
3
0
220,956
3
L
Yemoja
8,107
737
15
1
0
189,113
4
L
Ah Muzen Cab
7,120
647
62
6
0
157,846
1
W
Ares
8,717
792
35
3
0
204,515
0
W
Zeus
9,636
876
95
9
0
181,498
2
L
Chang'e
6,799
618
29
3
0
187,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role