Player Matchup

Apollo
Apollo
 
Apollo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Drawnman
Kukulkan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 115L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
Drawnmen
Gilgamesh
Level 75
God Stats
31W - 32L
1,476 SR
Queue Stats
250W - 262L
1,459 Elo+
Party 3
Cupid
Cupid
Erwin_Boy1998
Cupid
Level 67
God Stats
10W - 18L
1,464 SR
Queue Stats
308W - 319L
1,461 Elo+
Party 1
Athena
Athena
zJUDAS
Athena
Level 154
God Stats
3W - 1L
1,547 SR
Queue Stats
94W - 85L
1,489 Elo+
Party 1
Team Averages
Level 93
1,497 SR
1,480 Elo+

VS

Team Averages
Level 90
1,597 SR
1,476 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
RagnarSVQ
Rama
Level 65
God Stats
4W - 3L
1,931 SR
Queue Stats
176W - 260L
1,428 Elo+
Party 2
Bakasura
Bakasura
Vitaminchik333
Bakasura
Level 85
God Stats
3W - 4L
1,408 SR
Queue Stats
249W - 237L
1,499 Elo+
Party 4
Gilgamesh
Gilgamesh
ggjirhbgrusobva
Gilgamesh
Level 60
God Stats
10W - 15L
1,704 SR
Queue Stats
154W - 202L
1,492 Elo+
Party 2
Ra
Ra
hurrrrricane
Ra
Level 82
God Stats
7W - 7L
1,443 SR
Queue Stats
786W - 781L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 5 / 5
9,261
515
6,737
11,154
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Drawnman
Kukulkan
17
6 / 0 / 3
9,970
554
12,345
7,454
3,082
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Drawnmen
Gilgamesh
17
2 / 0 / 2
11,355
631
11,565
13,914
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 5
8,597
478
7,139
9,293
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
zJUDAS
Athena
14
0 / 3 / 7
8,574
476
7,866
15,880
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 1 / 1
9,529
529
5,877
13,073
12,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
13
2 / 3 / 2
8,158
453
4,475
10,468
3,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
1 / 3 / 4
8,680
482
6,945
15,408
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ggjirhbgrusobva
Gilgamesh
12
2 / 2 / 4
8,678
482
9,220
13,384
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 4 / 1
8,859
492
8,152
13,174
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
9
9
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
5
5
1.3
L
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Kukulkan
Drawnman
Kukulkan
6
0
3
7.5
W
Gilgamesh
Drawnmen
Gilgamesh
2
0
2
3
W
1
1
5
3.5
L
Rama
2
3
2
1
L
Bakasura
1
3
4
1
L
Gilgamesh
ggjirhbgrusobva
Gilgamesh
2
2
4
2
L
3
4
1
0.88
W
Athena
zJUDAS
Athena
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
34,669
57,695
Taken
65,507
29,644
Mitigated
35,115
16,309
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,737
2,723
0
580
11,154
4,899
1,560
1,466
9,613
0
46,171
L
Amaterasu
 
Amaterasu
5,877
1,664
0
4,909
13,073
12,126
75
585
12,488
0
40,185
W
Kukulkan
Drawnman
Kukulkan
12,345
949
0
2,266
7,454
3,082
1,326
3,006
4,448
70,947
0
W
Gilgamesh
Drawnmen
Gilgamesh
11,565
3,286
0
6,607
13,914
7,186
1,064
802
12,539
0
61,610
W
7,139
4,146
171
4,169
9,293
3,051
1,409
1,443
7,850
0
53,735
L
Rama
4,475
3,865
0
3,470
10,468
3,543
1,173
5,093
5,375
0
41,161
L
Bakasura
6,945
5,705
0
8,382
15,408
6,386
487
2,251
13,157
0
54,017
L
Gilgamesh
ggjirhbgrusobva
Gilgamesh
9,220
1,286
0
2,611
13,384
7,377
0
5,567
7,817
0
27,121
L
8,152
1,155
1,515
5,153
13,174
5,683
0
6,715
6,459
66,778
0
W
Athena
zJUDAS
Athena
7,866
2,477
0
2,516
15,880
11,426
499
1,435
14,417
29,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
43,904
466
Minions Killed
446
0
Camps Cleared
0
1,680,063
Distance Traveled
1,739,076
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,261
515
80
4
0
338,460
1
L
Amaterasu
9,529
529
79
4
0
333,001
6
W
Kukulkan
9,970
554
129
7
0
312,245
7
W
Gilgamesh
11,355
631
121
7
0
336,904
4
W
Cupid
8,597
478
104
6
0
302,945
0
L
Rama
8,158
453
92
5
0
310,646
0
L
Bakasura
8,680
482
119
7
0
382,762
5
L
Gilgamesh
8,678
482
41
2
0
361,074
3
L
Ra
8,859
492
115
6
0
351,593
8
W
Athena
8,574
476
32
2
0
389,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role