Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kveyka
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,727 SR
Queue Stats
23W - 13L
1,595 Elo+
Party 2
Ganesha
Ganesha
McFlies
Ganesha
Level 26
God Stats
20W - 15L
1,539 SR
Queue Stats
54W - 47L
1,506 Elo+
Solo
Cernunnos
Cernunnos
MrSizzzzzurrp
Cernunnos
Level 21
God Stats
5W - 2L
1,868 SR
Queue Stats
80W - 36L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tοοker
Cu Chulainn
Level 149
God Stats
0W - 1L
1,675 SR
Queue Stats
20W - 11L
1,618 Elo+
Party 2
Team Averages
Level 76
1,662 SR
1,560 Elo+

VS

Team Averages
Level 86
1,525 SR
1,518 Elo+
Horus
Horus
DeathByPlane
Horus
Level 48
God Stats
2W - 2L
1,626 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 1
Ymir
Ymir
Pski5135
Ymir
Level 140
God Stats
2W - 2L
1,673 SR
Queue Stats
28W - 28L
1,624 Elo+
Solo
Persephone
Persephone
Zarathulhu
Persephone
Level 148
God Stats
3W - 1L
1,491 SR
Queue Stats
15W - 25L
1,404 Elo+
Party 1
Ra
Ra
bibizooka
Ra
Level 68
God Stats
12W - 22L
1,498 SR
Queue Stats
12W - 24L
1,386 Elo+
Party 1
Neith
Neith
yeetusfetus69420
Neith
Level 28
God Stats
1W - 0L
1,335 SR
Queue Stats
45W - 19L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 3
6,143
614
1,246
10,061
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Kveyka
Morgan Le Fay
14
1 / 5 / 3
7,310
731
14,367
11,241
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
McFlies
Ganesha
13
0 / 6 / 4
6,903
690
4,170
16,242
11,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MrSizzzzzurrp
Cernunnos
13
2 / 1 / 1
7,082
708
7,199
8,099
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Tοοker
Cu Chulainn
13
2 / 6 / 2
7,077
708
8,271
14,824
7,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,314
931
6,799
12,438
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
2 / 3 / 14
8,606
861
5,535
13,780
9,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
Zarathulhu
Persephone
14
2 / 2 / 8
8,510
851
14,997
8,542
3,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 8
7,643
764
3,608
4,693
1,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 0 / 6
11,090
1,109
19,338
9,125
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
5
Kills
22
22
Deaths
5
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
3
0.38
W
5
0
10
10
L
Morgan Le Fay
Kveyka
Morgan Le Fay
1
5
3
0.5
L
Ganesha
McFlies
Ganesha
0
6
4
0.33
L
Cernunnos
MrSizzzzzurrp
Cernunnos
2
1
1
2.5
W
Ymir
2
3
14
3
L
Cu Chulainn
Tοοker
Cu Chulainn
2
6
2
0.5
W
Persephone
Zarathulhu
Persephone
2
2
8
3
W
1
0
8
5
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
50,277
60,467
Taken
48,578
30,418
Mitigated
26,779
7,598
Healing
24,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,246
283
0
761
10,061
4,035
318
3,039
7,022
0
7,488
W
6,799
2,691
6,067
5,269
12,438
8,433
805
4,910
7,528
0
11,597
L
Morgan Le Fay
Kveyka
Morgan Le Fay
14,367
942
0
1,445
11,241
4,173
0
4,735
6,506
40,745
0
L
Ganesha
McFlies
Ganesha
4,170
582
0
2,275
16,242
11,141
0
7,520
8,722
11,924
0
L
Cernunnos
MrSizzzzzurrp
Cernunnos
7,199
3,493
0
1,329
8,099
3,375
0
3,459
4,640
0
27,198
W
Ymir
5,535
776
0
2,025
13,780
9,941
510
4,622
9,158
13,350
0
L
Cu Chulainn
Tοοker
Cu Chulainn
8,271
835
0
1,788
14,824
7,694
0
5,679
9,145
0
23,323
W
Persephone
Zarathulhu
Persephone
14,997
323
338
717
8,542
3,057
350
3,153
5,387
43,218
0
W
3,608
154
4,519
1,435
4,693
1,695
210
1,908
2,785
24,140
0
W
19,338
8,643
0
4,127
9,125
3,653
2,408
4,152
4,973
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
45,163
190
Minions Killed
221
8
Camps Cleared
8
865,752
Distance Traveled
1,064,919
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,143
614
14
1
0
160,835
0
W
Horus
9,314
931
8
1
0
252,830
4
L
Morgan Le Fay
7,310
731
66
7
4
182,132
0
L
Ganesha
6,903
690
0
0
0
159,646
0
L
Cernunnos
7,082
708
63
6
4
175,976
0
W
Ymir
8,606
861
19
2
1
181,537
4
L
Cu Chulainn
7,077
708
47
5
0
187,163
0
W
Persephone
8,510
851
72
7
2
215,610
3
W
Ra
7,643
764
49
5
0
227,556
0
W
Neith
11,090
1,109
73
7
5
187,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role