Player Matchup

Khepri
Khepri
AboHezam
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
HisokaSimp69
Loki
Level 7
God Stats
12W - 12L
1,145 SR
Queue Stats
15W - 12L
1,112 Elo+
Party 3
Kukulkan
Kukulkan
Spyroshii1
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,157 Elo+
Party 3
Hel
Hel
Taddese1shot
Hel
Level 7
God Stats
5W - 5L
1,245 SR
Queue Stats
17W - 12L
1,099 Elo+
Party 3
Izanami
Izanami
lmdrakaan
Izanami
Level 8
God Stats
1W - 3L
932 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 3
Team Averages
Level 7
1,264 SR
1,214 Elo+

VS

Team Averages
Level 16
1,534 SR
1,319 Elo+
Baron Samedi
Baron Samedi
Av00kad00
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Guan Yu
Guan Yu
Gan05
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
PsihUznik
Arachne
Level 15
God Stats
1W - 1L
1,719 SR
Queue Stats
11W - 14L
1,340 Elo+
Party 2
Hera
Hera
Shopper62132
Hera
Level 15
God Stats
6W - 13L
1,443 SR
Queue Stats
39W - 77L
1,251 Elo+
Party 1
Neith
Neith
azer0304
Neith
Level 44
God Stats
4W - 9L
1,509 SR
Queue Stats
235W - 311L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AboHezam
Khepri
11
2 / 2 / 10
7,121
548
2,723
8,637
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 2 / 3
7,620
586
6,316
7,232
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Spyroshii1
Kukulkan
11
4 / 3 / 0
6,648
511
6,359
5,738
1,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 1
6,947
534
4,243
7,343
2,533
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lmdrakaan
Izanami
11
8 / 8 / 4
7,632
587
13,499
10,078
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Av00kad00
Baron Samedi
11
2 / 4 / 2
6,642
511
4,566
8,031
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Gan05
Guan Yu
11
4 / 6 / 2
6,783
522
3,945
9,865
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
PsihUznik
Arachne
10
4 / 5 / 2
6,904
531
5,884
10,523
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 7 / 5
6,261
482
4,046
7,600
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
azer0304
Neith
11
6 / 4 / 3
7,238
557
8,540
8,879
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
25
Kills
17
18
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
AboHezam
Khepri
2
2
10
3.5
L
Baron Samedi
Av00kad00
Baron Samedi
2
4
2
0.75
L
Guan Yu
Gan05
Guan Yu
4
6
2
0.83
W
6
2
3
3.75
L
Arachne
PsihUznik
Arachne
4
5
2
1
L
1
7
5
0.5
W
Kukulkan
Spyroshii1
Kukulkan
4
3
0
1.33
W
5
3
1
1.83
L
Neith
azer0304
Neith
6
4
3
1.88
W
Izanami
lmdrakaan
Izanami
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
26,981
39,028
Taken
44,898
16,706
Mitigated
18,779
7,467
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AboHezam
Khepri
2,723
695
0
543
8,637
7,249
0
2,964
5,561
10,944
0
L
Baron Samedi
Av00kad00
Baron Samedi
4,566
837
573
2,359
8,031
2,896
714
3,126
4,905
28,747
0
L
Guan Yu
Gan05
Guan Yu
3,945
996
330
2,524
9,865
6,478
249
5,652
4,213
0
22,527
W
6,316
2,664
0
1,890
7,232
2,126
120
463
6,640
0
44,919
L
Arachne
PsihUznik
Arachne
5,884
4,079
0
3,158
10,523
3,657
0
1,719
8,804
0
25,902
L
4,046
1,547
246
912
7,600
3,105
0
1,425
6,175
17,548
0
W
Kukulkan
Spyroshii1
Kukulkan
6,359
1,382
0
1,364
5,738
1,755
545
978
4,682
26,195
0
W
4,243
567
587
2,833
7,343
2,533
256
1,949
5,250
25,411
0
L
Neith
azer0304
Neith
8,540
3,591
282
3,342
8,879
2,643
0
1,403
7,476
0
34,882
W
Izanami
lmdrakaan
Izanami
13,499
9,791
0
250
10,078
3,043
503
1,769
8,283
0
42,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
33,828
271
Minions Killed
227
0
Camps Cleared
0
1,161,232
Distance Traveled
1,061,008
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,121
548
15
1
0
235,260
2
L
Baron Samedi
6,642
511
55
4
0
199,802
1
L
Guan Yu
6,783
522
45
3
0
246,804
1
W
Loki
7,620
586
85
7
0
263,811
0
L
Arachne
6,904
531
41
3
0
221,343
3
L
Hera
6,261
482
24
2
0
200,904
0
W
Kukulkan
6,648
511
51
4
0
219,744
1
W
Hel
6,947
534
51
4
0
210,412
1
L
Neith
7,238
557
62
5
0
192,155
1
W
Izanami
7,632
587
69
5
0
232,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role