Player Matchup

Amaterasu
Amaterasu
Aokinet
Amaterasu
Level 23
God Stats
12W - 24L
1,407 SR
Queue Stats
205W - 216L
1,442 Elo+
Solo
Awilix
Awilix
GeorgeMoneyFloyd
Awilix
Level 17
God Stats
2W - 1L
1,761 SR
Queue Stats
43W - 41L
1,416 Elo+
Solo
Mulan
Mulan
Mrsubnautico
Mulan
Level 7
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 3L
1,269 Elo+
Solo
Apollo
Apollo
OzMC
Apollo
Level 29
God Stats
28W - 38L
1,505 SR
Queue Stats
38W - 57L
1,454 Elo+
Solo
Eset
Eset
jebhus816
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,621 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,440 Elo+

VS

Team Averages
Level 11
1,507 SR
1,367 Elo+
Fenrir
Fenrir
AlphaDingo
Fenrir
Level 18
God Stats
8W - 11L
1,721 SR
Queue Stats
115W - 131L
1,385 Elo+
Party 1
Ares
Ares
PPfrita
Ares
Level 7
God Stats
3W - 3L
1,316 SR
Queue Stats
49W - 55L
1,270 Elo+
Solo
Ra
Ra
UnholyElmo
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,462 Elo+
Party 1
Nike
Nike
vaswjygb4teqyug
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
velhomano
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aokinet
Amaterasu
18
2 / 5 / 12
11,467
395
6,609
19,845
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
20 / 9 / 8
15,905
548
24,098
25,396
13,481
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
1 / 1 / 1
8,100
279
1,348
2,370
838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
OzMC
Apollo
20
6 / 8 / 3
13,479
465
15,124
27,335
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
20
21 / 7 / 6
16,744
577
31,482
28,893
9,367
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaDingo
Fenrir
20
6 / 6 / 3
16,192
558
12,454
22,781
10,221
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
PPfrita
Ares
20
1 / 8 / 12
14,487
500
4,585
23,908
26,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
22 / 1 / 4
23,354
805
51,374
29,903
16,405
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 19 / 5
11,209
387
1,616
23,787
13,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
velhomano
Xbalanque
16
1 / 17 / 2
12,150
419
5,159
20,245
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
50
Kills
30
30
Deaths
51
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlphaDingo
Fenrir
6
6
3
1.25
L
Amaterasu
Aokinet
Amaterasu
2
5
12
1.6
L
20
9
8
2.67
L
1
1
1
1.5
L
Apollo
OzMC
Apollo
6
8
3
0.94
W
Ares
PPfrita
Ares
1
8
12
0.88
W
22
1
4
24
L
Eset
21
7
6
3.43
W
0
19
5
0.13
W
Xbalanque
velhomano
Xbalanque
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,661
Damage
75,188
103,839
Taken
120,624
47,259
Mitigated
76,328
26,832
Healing
27,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlphaDingo
Fenrir
12,454
4,904
0
878
22,781
10,221
0
4,626
18,007
0
123,929
L
Amaterasu
Aokinet
Amaterasu
6,609
1,979
0
4,269
19,845
14,638
0
10,797
9,048
0
36,313
L
24,098
14,318
0
3,578
25,396
13,481
633
8,413
16,863
0
113,791
L
1,348
450
0
410
2,370
838
0
918
1,452
0
4,083
L
Apollo
OzMC
Apollo
15,124
10,095
0
10,710
27,335
8,935
1,472
16,459
10,846
0
110,831
W
Ares
PPfrita
Ares
4,585
799
0
656
23,908
26,982
905
6,050
17,423
27,870
0
W
51,374
4,483
3,726
20,706
29,903
16,405
4,221
7,254
22,201
240,280
0
L
Eset
31,482
5,822
136
7,729
28,893
9,367
2,309
19,372
9,311
122,630
0
W
1,616
510
0
1,183
23,787
13,284
1,153
4,681
18,840
0
21,653
W
Xbalanque
velhomano
Xbalanque
5,159
2,746
0
395
20,245
9,436
3,057
7,828
11,955
0
44,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,695
Gold Earned
77,392
596
Minions Killed
620
0
Camps Cleared
0
2,116,086
Distance Traveled
2,616,259
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,192
558
167
6
0
563,800
3
L
Amaterasu
11,467
395
53
2
0
594,904
6
L
Awilix
15,905
548
140
5
0
538,705
0
L
Mulan
8,100
279
8
0
0
57,888
1
L
Apollo
13,479
465
173
6
0
449,578
0
W
Ares
14,487
500
35
1
0
498,975
4
W
Ra
23,354
805
324
11
0
621,290
4
L
Eset
16,744
577
222
8
0
475,011
1
W
Nike
11,209
387
24
1
0
485,859
0
W
Xbalanque
12,150
419
70
2
0
446,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role