Player Matchup

Anubis
Anubis
Anakondrai222
Anubis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Ra
Ra
Geroder
Ra
Level 31
God Stats
0W - 2L
1,311 SR
Queue Stats
92W - 120L
1,465 Elo+
Party 4
Ares
Ares
RudaDama
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 122L
1,465 Elo+
Party 4
Nox
Nox
WodnyMiś
Nox
Level 32
God Stats
18W - 19L
1,390 SR
Queue Stats
389W - 421L
1,467 Elo+
Party 2
Hel
Hel
sonofhel
Hel
Level 29
God Stats
3W - 3L
1,512 SR
Queue Stats
370W - 402L
1,459 Elo+
Party 2
Team Averages
Level 30
1,443 SR
1,471 Elo+

VS

Team Averages
Level 15
1,497 SR
1,568 Elo+
Ymir
Ymir
Brunnenwache
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,784 Elo+
Party 3
Bellona
Bellona
DocNiko
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,437 Elo+
Solo
Thor
Thor
HoboDancer
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,784 Elo+
Party 3
Tiamat
Tiamat
Leeliane
Tiamat
Level 6
God Stats
11W - 14L
1,411 SR
Queue Stats
16W - 17L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Obsidius2908
Cthulhu
Level 28
God Stats
8W - 8L
1,575 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 12
14,098
1,282
31,243
17,224
9,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 9 / 18
11,071
1,006
8,741
12,467
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
2 / 7 / 19
10,819
984
7,964
24,212
19,824
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 3 / 15
12,267
1,115
11,641
12,528
5,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 20
11,098
1,009
10,343
13,994
6,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

115

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 20
11,212
1,019
10,356
18,718
17,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
DocNiko
Bellona
18
8 / 11 / 15
11,551
1,050
19,615
22,739
13,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 6 / 21
11,242
1,022
12,739
12,276
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Leeliane
Tiamat
17
1 / 2 / 17
10,344
940
11,853
12,136
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Obsidius2908
Cthulhu
18
11 / 0 / 16
13,747
1,250
17,736
11,653
21,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
119
26
Kills
30
30
Deaths
26
84
Assists
89
Player
Kills
Deaths
Assists
KDA
L
13
5
12
3.8
W
6
7
20
2.29
W
Bellona
DocNiko
Bellona
8
11
15
1.41
L
2
9
18
1.22
W
4
6
21
2.42
W
Tiamat
Leeliane
Tiamat
1
2
17
4.75
W
Cthulhu
Obsidius2908
Cthulhu
11
0
16
19
L
Ares
2
7
19
1.64
L
7
3
15
4.83
L
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,932
Damage
72,299
80,425
Taken
77,522
47,998
Mitigated
65,855
20,178
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,243
1,942
0
6,050
17,224
9,975
0
8,430
8,696
62,313
0
W
10,356
1,158
0
1,080
18,718
17,879
0
17,853
865
26,435
0
W
Bellona
DocNiko
Bellona
19,615
4,321
0
404
22,739
13,219
0
21,262
1,477
1,387
29,030
L
8,741
982
1,064
902
12,467
5,771
0
6,611
5,758
23,862
0
W
12,739
3,943
0
0
12,276
4,973
0
10,694
1,582
0
25,581
W
Tiamat
Leeliane
Tiamat
11,853
1,462
210
1,122
12,136
8,193
0
10,481
1,655
26,377
0
W
Cthulhu
Obsidius2908
Cthulhu
17,736
639
1,007
0
11,653
21,591
0
9,642
2,011
45,298
0
L
Ares
7,964
540
0
0
24,212
19,824
0
14,351
9,529
18,899
0
L
11,641
1,354
0
0
12,528
5,639
0
3,652
8,846
33,309
0
L
10,343
2,045
8,022
4,140
13,994
6,789
0
7,525
6,379
22,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,353
Gold Earned
58,096
196
Minions Killed
188
3
Camps Cleared
4
910,483
Distance Traveled
943,792
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,098
1,282
79
7
1
176,336
2
W
Ymir
11,212
1,019
34
3
0
162,467
1
W
Bellona
11,551
1,050
21
2
1
200,867
1
L
Ra
11,071
1,006
42
4
0
116,524
0
W
Thor
11,242
1,022
15
1
0
168,189
0
W
Tiamat
10,344
940
41
4
2
193,047
0
W
Cthulhu
13,747
1,250
77
7
1
219,222
0
L
Ares
10,819
984
6
1
0
203,103
3
L
Nox
12,267
1,115
40
4
1
214,273
0
L
Hel
11,098
1,009
29
3
1
200,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role