Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DokionXIV
Tiamat
Level 28
God Stats
52W - 29L
1,677 SR
Queue Stats
173W - 132L
1,570 Elo+
Solo
Set
Set
Joshua873
Set
Level 60
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 2L
1,444 Elo+
Party 1
Medusa
Medusa
Merfian
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
RatsHand
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,201 Elo+
Party 1
Team Averages
Level 29
1,538 SR
1,443 Elo+

VS

Team Averages
Level 20
1,547 SR
1,415 Elo+
Apollo
Apollo
BenzyFisty
Apollo
Level 29
God Stats
51W - 48L
1,537 SR
Queue Stats
158W - 183L
1,458 Elo+
Party 2
Eset
Eset
Crafanczgrowl
Eset
Level 16
God Stats
2W - 1L
1,754 SR
Queue Stats
38W - 34L
1,508 Elo+
Solo
Medusa
Medusa
NanDuTheDraco
Medusa
Level 2
God Stats
11W - 19L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaltyBonehead
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,277 Elo+
Solo
Anhur
Anhur
anthonyfufu
Anhur
Level 28
God Stats
24W - 21L
1,445 SR
Queue Stats
282W - 333L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 4 / 3
6,060
433
3,799
10,782
5,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
DokionXIV
Tiamat
14
5 / 0 / 2
8,820
630
6,827
5,442
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
10 / 2 / 3
8,286
592
8,466
7,488
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Merfian
Medusa
9
0 / 7 / 1
5,666
405
3,846
7,879
1,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
RatsHand
Achilles
12
5 / 2 / 3
7,861
562
7,136
11,779
9,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenzyFisty
Apollo
8
0 / 0 / 0
5,814
415
1,259
5,611
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 5 / 0
7,608
543
5,090
7,450
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 1
5,690
406
3,155
10,121
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
SaltyBonehead
Cu Chulainn
12
5 / 2 / 6
7,098
507
8,600
12,110
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 3 / 6
7,090
506
8,505
7,960
2,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
20
Kills
14
15
Deaths
20
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
3
0.38
L
Apollo
BenzyFisty
Apollo
0
0
0
0
L
3
5
0
0.6
W
Tiamat
DokionXIV
Tiamat
5
0
2
6
W
10
2
3
5.75
W
Medusa
Merfian
Medusa
0
7
1
0.07
L
0
10
1
0.05
W
Achilles
RatsHand
Achilles
5
2
3
3.25
L
Cu Chulainn
SaltyBonehead
Cu Chulainn
5
2
6
4
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
26,609
43,370
Taken
43,252
22,560
Mitigated
14,292
12,180
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,799
374
320
3,009
10,782
5,734
0
186
10,251
21,721
0
L
Apollo
BenzyFisty
Apollo
1,259
1,166
0
987
5,611
1,392
448
241
5,354
0
21,993
L
5,090
808
0
1,131
7,450
2,152
0
3,235
3,932
47,022
0
W
Tiamat
DokionXIV
Tiamat
6,827
647
0
3,730
5,442
3,403
466
1,743
3,423
44,196
0
W
8,466
4,686
282
830
7,488
2,660
0
145
7,273
0
39,620
W
Medusa
Merfian
Medusa
3,846
2,963
0
603
7,879
1,703
0
0
7,609
0
21,745
L
3,155
2,318
0
495
10,121
2,775
288
0
10,121
0
17,659
W
Achilles
RatsHand
Achilles
7,136
2,887
0
3,406
11,779
9,060
1,619
2,560
9,007
0
34,633
L
Cu Chulainn
SaltyBonehead
Cu Chulainn
8,600
2,017
0
4,187
12,110
5,707
462
3,656
8,388
0
33,129
L
8,505
2,649
0
471
7,960
2,266
690
3,011
4,831
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
33,300
317
Minions Killed
277
0
Camps Cleared
0
1,307,282
Distance Traveled
1,157,680
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,060
433
61
4
0
255,417
1
L
Apollo
5,814
415
56
4
0
166,431
0
L
Eset
7,608
543
92
7
0
244,697
5
W
Tiamat
8,820
630
110
8
0
292,097
2
W
Set
8,286
592
56
4
0
300,159
1
W
Medusa
5,666
405
38
3
0
228,012
0
L
Medusa
5,690
406
33
2
0
238,387
1
W
Achilles
7,861
562
52
4
0
231,597
3
L
Cu Chulainn
7,098
507
54
4
0
260,204
1
L
Anhur
7,090
506
42
3
0
247,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role