Player Matchup

Yemoja
Yemoja
Digãott
Yemoja
Level 14
God Stats
0W - 2L
1,239 SR
Queue Stats
7W - 12L
1,390 Elo+
Party 2
Izanami
Izanami
SdAbner
Izanami
Level 109
God Stats
42W - 33L
1,492 SR
Queue Stats
256W - 240L
1,555 Elo+
Party 2
Bakasura
Bakasura
TlTAN_21_
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 156L
1,404 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TracerDiff_
Morgan Le Fay
Level 14
God Stats
12W - 5L
1,792 SR
Queue Stats
44W - 30L
1,625 Elo+
Party 2
Ymir
Ymir
victor_banda_
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,596 Elo+
Party 3
Team Averages
Level 35
1,505 SR
1,514 Elo+

VS

Team Averages
Level 24
1,489 SR
1,459 Elo+
Heimdallr
Heimdallr
Fatali929476
Heimdallr
Level 15
God Stats
2W - 2L
1,466 SR
Queue Stats
18W - 13L
1,492 Elo+
Party 1
Bakasura
Bakasura
FlintFs
Bakasura
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 204L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Thebigsm0k3
Kukulkan
Level 11
God Stats
3W - 0L
1,479 SR
Queue Stats
31W - 24L
1,467 Elo+
Party 1
Hercules
Hercules
WGomegaxx
Hercules
Level 68
God Stats
2W - 6L
1,364 SR
Queue Stats
464W - 541L
1,489 Elo+
Party 1
Ymir
Ymir
emerson1x1
Ymir
Level 13
God Stats
3W - 0L
1,633 SR
Queue Stats
8W - 12L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Digãott
Yemoja
17
0 / 10 / 11
14,067
402
2,556
18,852
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SdAbner
Izanami
20
7 / 10 / 6
19,583
560
24,637
36,138
15,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
TlTAN_21_
Bakasura
20
10 / 8 / 5
19,871
568
15,217
32,134
18,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TracerDiff_
Morgan Le Fay
20
9 / 6 / 14
19,219
549
45,668
29,705
13,819
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 9
16,925
484
22,703
36,744
47,578
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fatali929476
Heimdallr
20
12 / 4 / 10
19,079
545
38,950
30,657
13,909
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
FlintFs
Bakasura
20
6 / 7 / 9
17,485
500
12,139
33,913
19,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Thebigsm0k3
Kukulkan
20
15 / 8 / 8
19,993
571
33,118
27,354
11,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
WGomegaxx
Hercules
20
7 / 4 / 8
16,076
459
18,048
30,126
26,732
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 10 / 10
14,659
419
6,617
31,139
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
33
Kills
41
41
Deaths
33
45
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Digãott
Yemoja
0
10
11
0.55
W
Heimdallr
Fatali929476
Heimdallr
12
4
10
4.25
W
Bakasura
FlintFs
Bakasura
6
7
9
1.5
L
Izanami
SdAbner
Izanami
7
10
6
1
W
Kukulkan
Thebigsm0k3
Kukulkan
15
8
8
2.38
L
Bakasura
TlTAN_21_
Bakasura
10
8
5
1.56
L
Morgan Le Fay
TracerDiff_
Morgan Le Fay
9
6
14
2.67
W
Hercules
WGomegaxx
Hercules
7
4
8
2.75
W
1
10
10
0.6
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,781
Damage
108,872
153,573
Taken
153,189
112,447
Mitigated
96,708
45,232
Healing
43,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Digãott
Yemoja
2,556
607
755
1,802
18,852
16,770
190
7,493
11,298
10,519
0
W
Heimdallr
Fatali929476
Heimdallr
38,950
23,893
0
15,694
30,657
13,909
6,330
9,025
21,212
0
184,785
W
Bakasura
FlintFs
Bakasura
12,139
8,682
0
8,981
33,913
19,177
30
11,660
22,135
0
112,089
L
Izanami
SdAbner
Izanami
24,637
19,677
0
13,611
36,138
15,473
7,506
5,658
30,080
0
210,344
W
Kukulkan
Thebigsm0k3
Kukulkan
33,118
3,601
0
1,934
27,354
11,443
2,164
15,138
11,773
193,544
0
L
Bakasura
TlTAN_21_
Bakasura
15,217
9,253
0
13,156
32,134
18,807
807
4,599
27,262
0
140,870
L
Morgan Le Fay
TracerDiff_
Morgan Le Fay
45,668
1,490
640
9,004
29,705
13,819
382
11,446
17,699
149,307
0
W
Hercules
WGomegaxx
Hercules
18,048
3,801
0
11,709
30,126
26,732
66
19,395
10,171
2,632
65,484
W
6,617
1,449
0
4,809
31,139
25,447
16
16,573
14,231
36,485
0
L
22,703
2,343
0
6,264
36,744
47,578
466
12,466
22,582
77,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,665
Gold Earned
87,292
777
Minions Killed
782
0
Camps Cleared
0
3,319,992
Distance Traveled
3,169,124
14
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,067
402
14
0
0
490,371
1
W
Heimdallr
19,079
545
214
6
0
586,716
7
W
Bakasura
17,485
500
173
5
0
712,508
11
L
Izanami
19,583
560
242
7
0
666,092
6
W
Kukulkan
19,993
571
251
7
0
644,818
8
L
Bakasura
19,871
568
197
6
0
840,526
3
L
Morgan Le Fay
19,219
549
187
5
0
660,850
4
W
Hercules
16,076
459
98
3
0
661,778
3
W
Ymir
14,659
419
46
1
0
563,304
5
L
Ymir
16,925
484
137
4
0
662,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role