Player Matchup

Sol
Sol
Bareclaws
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,390 Elo+
Solo
Neith
Neith
DNH Cereal
Neith
Level 11
God Stats
3W - 5L
1,436 SR
Queue Stats
8W - 19L
1,234 Elo+
Party 2
Yemoja
Yemoja
superdan56
Yemoja
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
16W - 26L
1,399 Elo+
Party 2
Team Averages
Level 23
1,381 SR
1,341 Elo+

VS

Team Averages
Level 62
1,503 SR
1,565 Elo+
Sobek
Sobek
DirtyAshTrae
Sobek
Level 108
God Stats
1W - 0L
1,645 SR
Queue Stats
71W - 48L
1,580 Elo+
Party 1
Skadi
Skadi
ITeddyBonkersI
Skadi
Level 18
God Stats
2W - 1L
1,735 SR
Queue Stats
15W - 6L
1,622 Elo+
Party 1
Scylla
Scylla
connerrhia
Scylla
Level 60
God Stats
1W - 2L
1,129 SR
Queue Stats
52W - 47L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
8,104
810
6,205
8,752
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
9
1 / 8 / 3
6,749
675
4,316
8,434
2,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
superdan56
Yemoja
10
1 / 7 / 4
7,035
704
5,539
12,247
6,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 13
7,949
795
5,112
12,131
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
12 / 1 / 8
9,723
972
9,157
6,025
2,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
connerrhia
Scylla
12
7 / 2 / 11
8,657
866
11,722
7,591
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Neith
1
8
3
0.31
W
2
2
13
4.25
W
12
1
8
16
W
Scylla
connerrhia
Scylla
7
2
11
6.25
L
Yemoja
superdan56
Yemoja
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
25,991
29,433
Taken
25,747
11,681
Mitigated
14,534
1,714
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,205
2,235
0
1,405
8,752
2,372
0
3,741
4,825
19,509
0
L
Neith
4,316
2,911
0
126
8,434
2,649
0
5,938
2,122
0
10,003
W
5,112
308
0
4,359
12,131
9,700
221
3,923
8,208
14,284
0
W
9,157
4,244
0
1,622
6,025
2,225
885
4,231
1,794
0
26,210
W
Scylla
connerrhia
Scylla
11,722
1,230
0
3,344
7,591
2,609
562
3,590
4,001
29,028
0
L
Yemoja
superdan56
Yemoja
5,539
1,092
183
0
12,247
6,660
0
6,282
5,652
16,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
26,329
66
Minions Killed
98
0
Camps Cleared
0
506,648
Distance Traveled
544,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,104
810
33
3
0
167,679
2
L
Neith
6,749
675
15
2
0
167,352
0
W
Sobek
7,949
795
12
1
0
184,172
2
W
Skadi
9,723
972
43
4
0
166,288
0
W
Scylla
8,657
866
43
4
0
193,870
0
L
Yemoja
7,035
704
18
2
0
171,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role