Player Matchup

Kukulkan
Kukulkan
GAYHOLER
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 3
Ah Puch
Ah Puch
Sirbiohaz
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,617 Elo+
Party 2
Guan Yu
Guan Yu
UnlivingScarf25
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
psychedog23
Cthulhu
Level 17
God Stats
9W - 10L
1,437 SR
Queue Stats
17W - 18L
1,407 Elo+
Party 2
Izanami
Izanami
wibbyXD
Izanami
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,491 Elo+

VS

Team Averages
Level 18
1,441 SR
1,436 Elo+
Cthulhu
Cthulhu
ElskaElu
Cthulhu
Level 21
God Stats
25W - 25L
1,477 SR
Queue Stats
32W - 38L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
GuiTargaryen
Kukulkan
Level 29
God Stats
3W - 4L
1,461 SR
Queue Stats
28W - 32L
1,400 Elo+
Solo
Hades
Hades
MrsAlphaSparta
Hades
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 250L
1,435 Elo+
Solo
Izanami
Izanami
hooha-thehooha
Izanami
Level 27
God Stats
2W - 6L
1,250 SR
Queue Stats
43W - 50L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
modiddlie
Danzaburou
Level 7
God Stats
24W - 29L
1,518 SR
Queue Stats
30W - 38L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GAYHOLER
Kukulkan
20
9 / 0 / 16
16,613
1,108
26,861
12,326
5,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Sirbiohaz
Ah Puch
20
2 / 4 / 15
13,090
873
11,498
13,859
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 0 / 10
16,494
1,100
14,463
9,982
5,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
psychedog23
Cthulhu
20
2 / 7 / 25
14,627
975
17,375
30,502
24,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
wibbyXD
Izanami
20
9 / 3 / 12
15,459
1,031
23,224
18,930
7,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElskaElu
Cthulhu
20
4 / 7 / 6
15,528
1,035
18,250
27,650
29,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
GuiTargaryen
Kukulkan
19
3 / 2 / 7
13,390
893
17,538
10,486
4,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 14 / 5
12,701
847
11,600
31,982
16,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 11 / 6
14,032
935
26,866
23,133
8,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
modiddlie
Danzaburou
18
0 / 0 / 4
12,210
814
6,286
6,557
2,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
34
Kills
14
14
Deaths
34
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElskaElu
Cthulhu
4
7
6
1
W
Kukulkan
GAYHOLER
Kukulkan
9
0
16
17
L
Kukulkan
GuiTargaryen
Kukulkan
3
2
7
3.25
L
2
14
5
0.32
W
Ah Puch
Sirbiohaz
Ah Puch
2
4
15
2.38
W
12
0
10
17
L
5
11
6
0.73
L
Danzaburou
modiddlie
Danzaburou
0
0
4
2
W
Cthulhu
psychedog23
Cthulhu
2
7
25
2.07
W
Izanami
wibbyXD
Izanami
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,421
Damage
80,540
85,599
Taken
99,808
50,473
Mitigated
62,197
17,075
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElskaElu
Cthulhu
18,250
1,741
293
3,152
27,650
29,627
0
11,994
15,656
57,929
0
W
Kukulkan
GAYHOLER
Kukulkan
26,861
5,658
0
6,756
12,326
5,030
0
7,385
4,941
102,168
0
L
Kukulkan
GuiTargaryen
Kukulkan
17,538
583
0
1,168
10,486
4,684
0
6,006
4,480
51,542
0
L
11,600
3,366
0
2,564
31,982
16,432
0
20,874
11,108
23,241
0
W
Ah Puch
Sirbiohaz
Ah Puch
11,498
1,687
0
1,562
13,859
7,041
0
9,795
4,064
17,872
0
W
14,463
1,880
379
2,468
9,982
5,704
0
2,865
7,117
0
30,867
L
26,866
12,390
0
1,104
23,133
8,511
0
11,493
11,640
0
64,951
L
Danzaburou
modiddlie
Danzaburou
6,286
1,494
355
885
6,557
2,943
0
5,367
1,190
0
20,039
W
Cthulhu
psychedog23
Cthulhu
17,375
846
363
737
30,502
24,977
0
18,145
12,357
34,353
0
W
Izanami
wibbyXD
Izanami
23,224
18,811
0
4,810
18,930
7,721
0
9,198
9,732
0
50,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,283
Gold Earned
67,861
333
Minions Killed
338
14
Camps Cleared
5
1,262,276
Distance Traveled
1,275,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,528
1,035
95
6
0
289,805
1
W
Kukulkan
16,613
1,108
178
12
2
253,047
2
L
Kukulkan
13,390
893
97
6
0
301,525
0
L
Hades
12,701
847
32
2
1
235,662
3
W
Ah Puch
13,090
873
11
1
0
219,141
0
W
Guan Yu
16,494
1,100
21
1
12
271,488
2
L
Izanami
14,032
935
91
6
4
267,517
0
L
Danzaburou
12,210
814
23
2
0
181,169
0
W
Cthulhu
14,627
975
34
2
0
280,669
0
W
Izanami
15,459
1,031
89
6
0
237,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role