Player Matchup

Gilgamesh
Gilgamesh
Andrej502
Gilgamesh
Level 118
God Stats
54W - 26L
1,563 SR
Queue Stats
175W - 164L
1,491 Elo+
Party 3
Arachne
Arachne
KuJo313
Arachne
Level 127
God Stats
3W - 0L
1,314 SR
Queue Stats
151W - 155L
1,505 Elo+
Party 3
Cerberus
Cerberus
OhFriggwp
Cerberus
Level 144
God Stats
6W - 6L
1,563 SR
Queue Stats
232W - 200L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
meanpane
Zhong Kui
Level 138
God Stats
18W - 19L
1,409 SR
Queue Stats
531W - 540L
1,557 Elo+
Solo
Medusa
Medusa
scxtti
Medusa
Level 141
God Stats
14W - 5L
1,783 SR
Queue Stats
281W - 251L
1,526 Elo+
Party 2
Team Averages
Level 134
1,526 SR
1,520 Elo+

VS

Team Averages
Level 106
1,478 SR
1,514 Elo+
Danzaburou
Danzaburou
HuntTheFrost
Danzaburou
Level 154
God Stats
6W - 9L
1,344 SR
Queue Stats
420W - 396L
1,537 Elo+
Solo
Awilix
Awilix
Kurrz
Awilix
Level 112
God Stats
11W - 8L
1,831 SR
Queue Stats
307W - 285L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
NICH0S
Cthulhu
Level 91
God Stats
5W - 15L
1,369 SR
Queue Stats
712W - 670L
1,540 Elo+
Party 1
Geb
Geb
SkaddiDaddy
Geb
Level 108
God Stats
7W - 6L
1,573 SR
Queue Stats
174W - 181L
1,483 Elo+
Solo
Freya
Freya
Sybil19
Freya
Level 63
God Stats
4W - 14L
1,272 SR
Queue Stats
524W - 504L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrej502
Gilgamesh
20
5 / 3 / 6
15,729
605
14,344
18,593
13,035
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
KuJo313
Arachne
20
10 / 2 / 6
15,684
603
14,988
22,607
13,600
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
OhFriggwp
Cerberus
19
1 / 1 / 19
15,082
580
12,083
20,012
21,510
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
meanpane
Zhong Kui
20
5 / 2 / 12
15,173
584
18,742
15,730
11,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
scxtti
Medusa
20
13 / 2 / 6
16,840
648
14,540
12,661
6,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HuntTheFrost
Danzaburou
20
1 / 6 / 2
12,818
493
9,169
18,888
7,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Kurrz
Awilix
18
7 / 8 / 2
12,550
483
13,571
22,172
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NICH0S
Cthulhu
19
2 / 4 / 2
12,518
481
14,179
20,723
17,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 7 / 3
9,257
356
5,706
20,642
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Sybil19
Freya
16
0 / 9 / 1
9,875
380
3,255
15,927
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
34
Kills
10
10
Deaths
34
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andrej502
Gilgamesh
5
3
6
2.67
L
Danzaburou
HuntTheFrost
Danzaburou
1
6
2
0.33
W
Arachne
KuJo313
Arachne
10
2
6
6.5
L
Awilix
Kurrz
Awilix
7
8
2
1
L
Cthulhu
NICH0S
Cthulhu
2
4
2
0.75
W
Cerberus
OhFriggwp
Cerberus
1
1
19
10.5
L
0
7
3
0.21
L
Freya
Sybil19
Freya
0
9
1
0.06
W
Zhong Kui
meanpane
Zhong Kui
5
2
12
5.5
W
Medusa
scxtti
Medusa
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,697
Damage
45,880
89,603
Taken
98,352
66,090
Mitigated
52,867
37,601
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andrej502
Gilgamesh
14,344
3,641
0
4,028
18,593
13,035
2,027
8,458
7,978
0
91,514
L
Danzaburou
HuntTheFrost
Danzaburou
9,169
3,830
0
2,001
18,888
7,186
822
7,192
11,404
0
114,199
W
Arachne
KuJo313
Arachne
14,988
11,918
0
13,399
22,607
13,600
844
5,967
16,640
0
120,403
L
Awilix
Kurrz
Awilix
13,571
5,859
0
405
22,172
7,234
492
9,178
12,772
0
93,872
L
Cthulhu
NICH0S
Cthulhu
14,179
2,450
119
4,296
20,723
17,134
355
2,390
18,309
83,450
0
W
Cerberus
OhFriggwp
Cerberus
12,083
375
0
6,541
20,012
21,510
528
4,027
15,985
45,653
0
L
5,706
710
0
1,901
20,642
16,258
45
7,172
13,294
22,796
0
L
Freya
Sybil19
Freya
3,255
615
0
3,719
15,927
5,055
0
4,077
11,748
44,219
0
W
Zhong Kui
meanpane
Zhong Kui
18,742
1,169
0
9,402
15,730
11,877
2,465
2,837
12,893
103,665
0
W
Medusa
scxtti
Medusa
14,540
6,529
0
4,231
12,661
6,068
7,573
3,088
9,573
0
150,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,508
Gold Earned
57,018
761
Minions Killed
656
0
Camps Cleared
0
2,605,673
Distance Traveled
2,310,098
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,729
605
168
6
0
532,309
1
L
Danzaburou
12,818
493
217
8
0
444,200
12
W
Arachne
15,684
603
145
6
0
574,546
7
L
Awilix
12,550
483
135
5
0
486,239
5
L
Cthulhu
12,518
481
181
7
0
510,328
6
W
Cerberus
15,082
580
67
3
0
524,178
8
L
Geb
9,257
356
30
1
0
461,803
8
L
Freya
9,875
380
93
4
0
407,528
4
W
Zhong Kui
15,173
584
173
7
0
497,265
1
W
Medusa
16,840
648
208
8
0
477,375
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role