Player Matchup

Chronos
Chronos
NitrousHeat_HB
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 107L
1,424 Elo+
Party 2
Arachne
Arachne
RyanRocks1243_HB
Arachne
Level 128
God Stats
9W - 5L
1,496 SR
Queue Stats
214W - 205L
1,452 Elo+
Party 2
Athena
Athena
SomeKidCalledMiz
Athena
Level 26
God Stats
2W - 2L
1,536 SR
Queue Stats
44W - 44L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
crespo_sacra98
Sun Wukong
Level 39
God Stats
3W - 3L
1,485 SR
Queue Stats
149W - 168L
1,465 Elo+
Solo
Medusa
Medusa
roro985ro
Medusa
Level 68
God Stats
4W - 2L
1,268 SR
Queue Stats
119W - 110L
1,464 Elo+
Party 2
Team Averages
Level 65
1,457 SR
1,457 Elo+

VS

Team Averages
Level 32
1,459 SR
1,397 Elo+
Arachne
Arachne
Ashley Wood 07
Arachne
Level 27
God Stats
5W - 11L
1,522 SR
Queue Stats
65W - 92L
1,325 Elo+
Party 1
Athena
Athena
LAWilson8
Athena
Level 37
God Stats
8W - 6L
1,507 SR
Queue Stats
110W - 137L
1,366 Elo+
Party 1
Chang'e
Chang'e
Muten-Roshi17
Chang'e
Level 35
God Stats
12W - 10L
1,486 SR
Queue Stats
222W - 201L
1,499 Elo+
Solo
Artemis
Artemis
Tempaaaah x
Artemis
Level 29
God Stats
64W - 65L
1,492 SR
Queue Stats
65W - 80L
1,365 Elo+
Party 1
Chaac
Chaac
oropo1
Chaac
Level 31
God Stats
1W - 2L
1,287 SR
Queue Stats
37W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,549
555
1,399
3,469
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 2 / 0
6,540
654
4,976
8,092
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 1 / 4
5,269
527
2,500
5,439
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
crespo_sacra98
Sun Wukong
10
1 / 0 / 1
5,775
578
4,214
5,416
3,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
roro985ro
Medusa
10
4 / 0 / 2
6,040
604
5,274
5,232
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,698
470
1,196
5,242
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
LAWilson8
Athena
7
0 / 2 / 2
5,050
505
1,346
6,786
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
11
6 / 2 / 0
6,734
673
5,341
5,959
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tempaaaah x
Artemis
8
0 / 4 / 1
4,776
478
3,311
5,558
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
oropo1
Chaac
10
0 / 1 / 0
5,786
579
4,283
6,801
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
6
6
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Athena
LAWilson8
Athena
0
2
2
0.5
L
Chang'e
6
2
0
3
W
0
3
0
0
W
5
2
0
2.5
W
1
1
4
3
L
Artemis
Tempaaaah x
Artemis
0
4
1
0.13
W
Sun Wukong
crespo_sacra98
Sun Wukong
1
0
1
1.5
L
Chaac
oropo1
Chaac
0
1
0
0
W
Medusa
roro985ro
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
15,477
27,648
Taken
30,346
12,035
Mitigated
12,065
8,749
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,196
755
0
931
5,242
1,840
152
786
4,386
0
15,957
L
Athena
LAWilson8
Athena
1,346
707
0
1,762
6,786
2,943
105
993
5,793
11,543
0
L
Chang'e
5,341
533
117
2,201
5,959
1,787
0
852
5,005
35,982
0
W
1,399
355
0
135
3,469
1,075
338
1,592
1,877
31,351
0
W
4,976
2,808
0
2,938
8,092
3,196
0
2,764
5,328
0
35,217
W
2,500
526
0
1,613
5,439
2,596
150
1,254
4,185
13,195
0
L
Artemis
Tempaaaah x
Artemis
3,311
1,418
0
820
5,558
1,507
132
956
4,602
0
21,608
W
Sun Wukong
crespo_sacra98
Sun Wukong
4,214
1,416
0
2,317
5,416
3,602
0
0
5,416
0
29,267
L
Chaac
oropo1
Chaac
4,283
1,424
0
3,660
6,801
3,988
0
140
6,661
0
32,185
W
Medusa
roro985ro
Medusa
5,274
2,166
0
1,746
5,232
1,566
428
1,077
4,155
0
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
27,044
288
Minions Killed
250
0
Camps Cleared
0
984,989
Distance Traveled
959,075
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,698
470
34
3
0
211,461
0
L
Athena
5,050
505
29
3
0
206,548
0
L
Chang'e
6,734
673
76
8
0
183,605
2
W
Chronos
5,549
555
79
8
0
162,243
1
W
Arachne
6,540
654
66
7
0
210,786
1
W
Athena
5,269
527
10
1
0
213,194
0
L
Artemis
4,776
478
37
4
0
189,825
3
W
Sun Wukong
5,775
578
77
8
0
207,166
0
L
Chaac
5,786
579
74
7
0
167,636
3
W
Medusa
6,040
604
56
6
0
191,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role