Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
ButtNakedCrazy
Bacchus
Level 144
God Stats
5W - 3L
1,587 SR
Queue Stats
437W - 400L
1,473 Elo+
Party 1
Hachiman
Hachiman
Cinis
Hachiman
Level 69
God Stats
68W - 60L
1,644 SR
Queue Stats
69W - 60L
1,562 Elo+
Party 1
Loki
Loki
DexterFlex
Loki
Level 127
God Stats
27W - 28L
1,518 SR
Queue Stats
231W - 224L
1,455 Elo+
Party 3
Osiris
Osiris
Vehril
Osiris
Level 121
God Stats
7W - 3L
1,394 SR
Queue Stats
566W - 531L
1,459 Elo+
Party 1
Team Averages
Level 112
1,529 SR
1,490 Elo+

VS

Team Averages
Level 115
1,543 SR
1,557 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jesusnerd
Mulan
Level 104
God Stats
22W - 13L
1,642 SR
Queue Stats
479W - 451L
1,492 Elo+
Solo
Hercules
Hercules
myusher
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 2
Janus
Janus
santipresto
Janus
Level 108
God Stats
17W - 17L
1,572 SR
Queue Stats
199W - 226L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 0
3,548
710
614
925
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 2
3,618
724
1,702
1,616
801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Cinis
Hachiman
6
2 / 0 / 0
3,651
730
2,059
833
135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,259
652
327
2,453
516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Vehril
Osiris
6
0 / 1 / 0
3,300
660
979
3,611
1,348
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,465
693
707
2,918
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
 
Chiron
5
0 / 1 / 0
2,979
596
853
2,334
389
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
Jesusnerd
Mulan
7
1 / 0 / 0
3,947
789
1,611
2,511
810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
myusher
Hercules
4
0 / 1 / 0
3,022
604
206
2,880
803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 0 / 0
2,751
550
119
489
104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Fenrir
 
Fenrir
1
0
0
1
L
Chiron
 
Chiron
0
1
0
0
W
0
0
2
1
W
Hachiman
Cinis
Hachiman
2
0
0
2
W
0
1
0
0
L
Mulan
Jesusnerd
Mulan
1
0
0
1
W
Osiris
Vehril
Osiris
0
1
0
0
L
Hercules
myusher
Hercules
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,681
Damage
3,496
9,438
Taken
11,132
3,015
Mitigated
2,857
3,230
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
614
83
0
375
925
215
440
119
806
14,817
0
L
Fenrir
 
Fenrir
707
211
0
1,443
2,918
751
0
297
2,583
0
10,468
L
Chiron
 
Chiron
853
493
134
876
2,334
389
0
864
1,470
0
9,872
W
1,702
413
0
1,006
1,616
801
0
0
1,616
5,858
0
W
Hachiman
Cinis
Hachiman
2,059
624
0
0
833
135
0
0
833
0
12,600
W
327
136
0
232
2,453
516
0
0
2,453
0
13,955
L
Mulan
Jesusnerd
Mulan
1,611
40
0
1,373
2,511
810
0
0
2,511
0
16,561
W
Osiris
Vehril
Osiris
979
113
0
1,617
3,611
1,348
0
0
3,611
0
13,423
L
Hercules
myusher
Hercules
206
58
0
830
2,880
803
0
838
2,042
0
3,474
L
119
0
0
268
489
104
0
247
210
5,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
16,164
127
Minions Killed
123
0
Camps Cleared
0
468,483
Distance Traveled
413,867
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,548
710
38
8
0
88,673
2
L
Fenrir
3,465
693
32
6
0
99,007
0
L
Chiron
2,979
596
22
4
0
89,762
2
W
Bacchus
3,618
724
4
1
0
96,012
1
W
Hachiman
3,651
730
28
6
0
88,452
1
W
Loki
3,259
652
34
7
0
97,092
2
L
Mulan
3,947
789
46
9
0
83,225
1
W
Osiris
3,300
660
23
5
0
98,254
2
L
Hercules
3,022
604
10
2
0
108,082
0
L
Janus
2,751
550
13
3
0
33,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role