Player Matchup

Discordia
Discordia
RickWayne16
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,268 Elo+
Party 1
Bellona
Bellona
RomareX06
Bellona
Level 4
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Sol
Sol
ShadowGengi
Sol
Level 8
God Stats
0W - 1L
1,342 SR
Queue Stats
24W - 37L
1,237 Elo+
Party 1
Bakasura
Bakasura
Sheikra18
Bakasura
Level 28
God Stats
3W - 3L
1,162 SR
Queue Stats
129W - 176L
1,307 Elo+
Solo
Freya
Freya
SuperGames9090
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,445 SR
1,362 Elo+

VS

Team Averages
Level 23
1,444 SR
1,420 Elo+
Kukulkan
Kukulkan
ItzUrFUNERAL3696
Kukulkan
Level 22
God Stats
16W - 22L
1,197 SR
Queue Stats
22W - 27L
1,248 Elo+
Solo
Neith
Neith
Stx Dreams
Neith
Level 23
God Stats
19W - 16L
1,624 SR
Queue Stats
100W - 65L
1,619 Elo+
Solo
Bacchus
Bacchus
Zombi3fam
Bacchus
Level 24
God Stats
11W - 7L
1,127 SR
Queue Stats
172W - 163L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
nighteyes993
Ratatoskr
Level 24
God Stats
6W - 8L
1,490 SR
Queue Stats
98W - 107L
1,372 Elo+
Solo
Pele
Pele
xXkaelieXx
Pele
Level 24
God Stats
14W - 8L
1,781 SR
Queue Stats
75W - 61L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RickWayne16
Discordia
18
4 / 4 / 5
11,933
994
20,463
13,892
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RomareX06
Bellona
16
0 / 9 / 6
9,949
829
5,678
19,375
13,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 8 / 8
10,789
899
14,254
19,282
6,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Sheikra18
Bakasura
15
1 / 8 / 5
10,174
848
2,547
14,934
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
4 / 11 / 5
11,422
952
5,824
20,555
8,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
11,412
951
11,909
6,230
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
13 / 0 / 22
14,336
1,195
31,602
10,910
4,210
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Zombi3fam
Bacchus
20
5 / 1 / 28
13,009
1,084
11,034
12,087
16,683
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
nighteyes993
Ratatoskr
19
10 / 5 / 13
12,686
1,057
16,104
13,059
5,444
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 21
12,707
1,059
11,237
12,105
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
137
10
Kills
40
40
Deaths
10
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Discordia
RickWayne16
Discordia
4
4
5
1.63
L
Bellona
RomareX06
Bellona
0
9
6
0.33
L
1
8
8
0.63
L
Bakasura
Sheikra18
Bakasura
1
8
5
0.44
W
Neith
13
0
22
24
L
4
11
5
0.59
W
Bacchus
Zombi3fam
Bacchus
5
1
28
19
W
Ratatoskr
nighteyes993
Ratatoskr
10
5
13
3.3
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
81,886
88,038
Taken
54,391
39,611
Mitigated
35,007
7,126
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,909
277
0
0
6,230
3,409
0
3,961
2,225
40,869
0
L
Discordia
RickWayne16
Discordia
20,463
2,158
0
490
13,892
5,054
0
3,729
10,163
58,870
0
L
Bellona
RomareX06
Bellona
5,678
526
0
802
19,375
13,413
0
4,301
15,074
332
15,202
L
14,254
2,826
0
2,381
19,282
6,421
0
3,004
16,278
41,538
0
L
Bakasura
Sheikra18
Bakasura
2,547
1,094
0
1,489
14,934
6,299
0
4,025
10,909
452
8,897
W
Neith
31,602
17,749
0
6,018
10,910
4,210
0
8,969
1,861
0
51,703
L
5,824
2,144
0
1,964
20,555
8,424
0
7,884
12,671
14,966
0
W
Bacchus
Zombi3fam
Bacchus
11,034
305
0
0
12,087
16,683
0
9,465
2,613
18,058
0
W
Ratatoskr
nighteyes993
Ratatoskr
16,104
2,509
0
0
13,059
5,444
0
9,793
3,266
0
33,563
W
11,237
2,101
0
1,004
12,105
5,261
0
9,063
3,042
0
35,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
64,150
183
Minions Killed
232
3
Camps Cleared
5
856,668
Distance Traveled
1,067,816
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,412
951
75
6
0
166,057
0
L
Discordia
11,933
994
75
6
1
178,160
0
L
Bellona
9,949
829
8
1
0
165,761
3
L
Sol
10,789
899
65
5
2
213,170
0
L
Bakasura
10,174
848
18
2
0
124,330
2
W
Neith
14,336
1,195
34
3
1
218,985
0
L
Freya
11,422
952
17
1
0
175,247
0
W
Bacchus
13,009
1,084
23
2
0
240,598
0
W
Ratatoskr
12,686
1,057
43
4
1
227,792
2
W
Pele
12,707
1,059
57
5
3
214,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role